Denied Base Raid Improvements

This suggestion has been denied and will not receive development.
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What does this suggestion change/add/remove:
1- Fix a major flaw in the NATO Base that has been abused by NWO a lot of times:
Make it so using the grapple in the back wall near the CC is not allowed, cause it's almost impossible for NATO to see it, and it's a hard place to defend/attack at same time, since it's a glitchy spot, also not really "allowed" seeing how there's a invisible wall there, but people somehow get behind it

2- Fix a item that can be abused in a way
Rally Points can be used (not sure if they are), to get inside the base/building, withou actually getting inside, using the spawning system, imo Rally Point shouldn't be allowed inside the Base itself, but outside, or if inside base, must be on a "fair" place, and not in a place where u can "glitch" inside a building for u benefit

3- Breach Shield, using a breach shield in a gate should not be allowed at all, cause makes no sense, and breaks the immersion in a way, using it in a door is tottaly fine, but on a gate? Doesn't make much sense

Has something similar been suggested before? If so, why is your suggestion different?:
Don't think so?

Possible Positives of the suggestion (At least 2):
Fairer BRs
A bit more of difficulty when BR so it doesn't end in 10mins especially in Afghan
Better RP Experience

Possible Negatives of the suggestion:
Less ways to get inside and also harder
A lot of people won't agree with Rally point one, and it's fine, I just think it should get nerfed/changed for BR

Based on the Positives & Negatives, why should this suggestion be accepted:
It will make BRs more easier to defend, and also a bit more strategic to attack, cause right now atleast in Afghan BR is super easy, seeing how no cover or anything basically
 
Upvote 1
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-support
THese things will litterly make any baseraid impossible. breaching a gate is the main way people get in . Rally points already have rules to not use it to abuse / glitch in rooms if this happens make a sit. Base raids are already hard. IT was just the coordination and leading of NWO that we did it so fast.
The Rally Point, I didn't know, I forgot to mention that I didn't know if there was a rule regarding it or not, but since there is, fine, the Breaching Gates, I don't find really fair, also if u wanna get in, u can always paradrop, use a vehicle as ramp, or something
 

Straight

Active member
Jul 12, 2023
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-support (mostly). I get why you think this but I only agree with the second suggestion.
Firstly, grapple hooks are there for a reason and you guys should be ready to defend CC, especially since it is facing bunks and can leave the attackers exposed getting into CC. Furthermore, NWO have the exact same thing, NATO can grapple onto our CC easily too and it leads to the same “issue” you claim NATO have.

Secondly, if there wasn’t the breach shield, how tf is anyone getting into anyones base? I get that using a shield to break a fence isn’t very realistic, but think of it more as planting a C4 on the gate and blowing it up. This just won’t be fair for attackers since they would barely be able to enter the enemy base, especially when the attackers are suffering.

On the other hand, you’re idea of rally point spawns are agreeable. It is a bug that needs to be fixed or monitored more strictly as it gives an unfair advantage (especially with the immunity) if people abuse it on both sides.
Sorry man your suggestion isn’t reasonable in my eyes.
 
-support (mostly). I get why you think this but I only agree with the second suggestion.
Firstly, grapple hooks are there for a reason and you guys should be ready to defend CC, especially since it is facing bunks and can leave the attackers exposed getting into CC. Furthermore, NWO have the exact same thing, NATO can grapple onto our CC easily too and it leads to the same “issue” you claim NATO have.

Secondly, if there wasn’t the breach shield, how tf is anyone getting into anyones base? I get that using a shield to break a fence isn’t very realistic, but think of it more as planting a C4 on the gate and blowing it up. This just won’t be fair for attackers since they would barely be able to enter the enemy base, especially when the attackers are suffering.

On the other hand, you’re idea of rally point spawns are agreeable. It is a bug that needs to be fixed or monitored more strictly as it gives an unfair advantage (especially with the immunity) if people abuse it on both sides.
Sorry man your suggestion isn’t reasonable in my eyes.
If NWO Base has same problem then they should fix in both bases, but it's like, that part is basically off limits, since there's even a invisible wall blockling it

That is true, but can't C4 do the same? I never tried planting a C4 and exploding a gate, but if it would I think would be better than a 5s? Or less breach

I actually didn't know rally gave immunity, thought only FOBs did it, but looking at that way, it can be really unfair then ye

I mainly suggested this cause both bases are super easy to go inside, while on highlands the walls were difficult to breach in, since they had doors and etc, this one the walls are short asf, and are easy entrance, not to mention u can camp vehicles spawn points
 
What does this suggestion change/add/remove:
1- Fix a major flaw in the NATO Base that has been abused by NWO a lot of times:
Make it so using the grapple in the back wall near the CC is not allowed, cause it's almost impossible for NATO to see it, and it's a hard place to defend/attack at same time, since it's a glitchy spot, also not really "allowed" seeing how there's a invisible wall there, but people somehow get behind it

2- Fix a item that can be abused in a way
Rally Points can be used (not sure if they are), to get inside the base/building, withou actually getting inside, using the spawning system, imo Rally Point shouldn't be allowed inside the Base itself, but outside, or if inside base, must be on a "fair" place, and not in a place where u can "glitch" inside a building for u benefit

3- Breach Shield, using a breach shield in a gate should not be allowed at all, cause makes no sense, and breaks the immersion in a way, using it in a door is tottaly fine, but on a gate? Doesn't make much sense

Has something similar been suggested before? If so, why is your suggestion different?:
Don't think so?

Possible Positives of the suggestion (At least 2):
Fairer BRs
A bit more of difficulty when BR so it doesn't end in 10mins especially in Afghan
Better RP Experience

Possible Negatives of the suggestion:
Less ways to get inside and also harder
A lot of people won't agree with Rally point one, and it's fine, I just think it should get nerfed/changed for BR

Based on the Positives & Negatives, why should this suggestion be accepted:
It will make BRs more easier to defend, and also a bit more strategic to attack, cause right now atleast in Afghan BR is super easy, seeing how no cover or anything basically
How would we go about this, this has been brought up before but its not really a problem, a base raid is meant to be unfair, it puts the losing side at a disadvantage for being "pushed back", so it's meant to be imbalanced, glitches are against the rules (obviously) and if people jump the walls in creative ways then fair play to them.
 
Jan 29, 2022
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Suggestion Denied

Hi @MLGMagicHoodini , Your suggestion has been denied. We are denying this for a few reasons and I will talk about each point.

Suggestions 1 Fix a major flaw in the NATO Base that has been abused by NWO a lot of times: Both NWO/NATO have a area near CC to get in this is to make base raid more fair by not putting a low limit on the amount of ways you can break into the base.

Suggestions 2 Fix a item that can be abused in a way: Server rules don't allow this if you find anyone doing this report it.

Suggestions 3 Breach Shield: We will not make the doors unbreachable as this would base raids impossible as no one would stay alive long enough to hack the gate
Thank you for taking the time to make a suggestion​
 
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