Content Suggestion Change Escape Rewards For SCP/DClass to be Better

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Bill Banks

Well-known Member
Oct 24, 2025
28
8
41
What does this suggestion change/add/remove:
Adds more rewards to escaping as a SCP and Class-D
SCP Rewards
-Breach votes (based on VIP Rank or just a flat 5) capped and will reset on server restart
-Increase the XP Reward from 1000 SCP (I believe?) to 2000 SCP XP

-Monetary reward (random amount between 1k-10k like a money roulette)
Class D Rewards
-Scrap Reward (500-2000 scrap)
-Increase the XP Reward from 1000 Class-D to 2000 Class-D XP
-Monetary reward (random amount between 1k-10k like a money roulette)
-Escape Risk suit for about 2 hours decays even while offline stacks with further escapes (not really a reward but its here so I put it here)
Has something similar been suggested before? If so, why is your suggestion different?:
Yes, has been approved and changed I'm suggesting for it to be buffed further and for D-class as well
https://civilnetworks.net/community/threads/scp-surface-press-f2-rework.27772/

Possible Positives of the suggestion (At least 2):
Class D and SCPs have a greater incentive to escape instead of sitting in foundation and kill farming
Better rewards for a near impossible task

Possible Negatives of the suggestion:
Can be abused on the SCP side by a 912 sitting by exit breaching going to surface getting rewards and going back in
D-Class can escape with a 914 disguise and just go back in

Based on the Positives & Negatives, why should this suggestion be accepted:
As someone who plays D-class and has escaped so many times the reward of escaping is just not even worth it why get the escape risk suit and 1000 xp when I can stay as a normal D-class still go on tests and get the same XP i would've gotten escaping by testing. The same goes as SCP why would I rush to surface when i can just kill farm for the same amount of XP I couldve gotten escaping. The escape rewards need a overhaul as the task of escaping is already near impossible for most people and your past a certain level on both jobs XP is just not useful.
 
Giving them breach votes for it seems potentially a bad idea. The site is fucked, so everyone can easily escape; they escape and get breach votes (repeatedly); they use the breach votes and more SCPs get breached; the site never recovers.
yea i was thinking that as well but in worse case scenarios like that ERT and nuke would happen but assuming 5 SCPS get out and we use the VIP system theyre all XK Vips (roughly 5 minutes per scp) I think the breach que would still hold them back as each breach is roughly 2 hoursish apart. Escapes are also capped at once per life

In theory Itd also be capped so you couldnt just rack up 500 breach votes by escaping at 40 players and breach 7 times over
 
Giving them breach votes for it seems potentially a bad idea. The site is fucked, so everyone can easily escape; they escape and get breach votes (repeatedly); they use the breach votes and more SCPs get breached; the site never recovers.
I think you can only escape once per life or something, so unless you can repeat that with the second time you breach, its not possible to spam that. Also the max you can have is 9 breachvotes I think so if they would get their breachvotes back it only 4.5 min you can knock of a hours long wait time.

+Support
 
Giving them breach votes for it seems potentially a bad idea. The site is fucked, so everyone can easily escape; they escape and get breach votes (repeatedly); they use the breach votes and more SCPs get breached; the site never recovers.
+ Support, while I understand Boku's concerns, 5 breach votes is 2.5 minutes off the 2 hour + timer. If even 5 SCPs breached it would be 15 minutes off if 5 SCPs get to lobby (which I rarely see happen with the exception of 096) Id say its deserved to have a significant time off.
 
+Support There is/was (Not sure if it's still there) a vendor on surface that sells civ clothes, but they cost 500 scrap for some reason. Gives D-Class a goal once they get on surface rather than running to GOC or CI or asking a GM to change their model.
 
+support
As an 079 player the only issue I potentially see with the scp side of this is that it is incredbily easy to stage a mass escape with an 079, so with a chaotic breach it might cause the next breach to happen quite rapidly, but as for the dclass side I absolutely think escaping needs a buff as right now there is almost no point in escaping.