Accepted Change Interrogation Room Clearance for CO+

This suggestion has been accepted for future development.
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Zeussy

Well-known Member
Jun 20, 2022
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What does this suggestion change/add/remove:
Makes the keycard scanner suitable to accept a CO's card instead of MPK and SCO+

Possible Positives of the suggestion (At least 2):
Since COs are trusted with the base when Higher Ups are not online and MPK might be a little low on numbers and its better for them to stay in the control room, allows the COs to interrogate any NWO captive member. Currently COs dont have access to the room making it hard for us to find a safe spot to interrogate someone.

Possible Negatives of the suggestion:
Since COs are the trusted people of a regiment i'm not quite sure if there are negatives. Except if all of a sudden one of the COs decides to minge and kill the captive.

Based on the Positives & Negatives, why should this suggestion be accepted:
COs will finally have access to the room making it easier to interrogate captives instead of standing in the corridors which is far too unsafe and if we have a very high ranking officer kidnapped the STS or whoever they send will have a much easier time breaching and retrieving their asset. Also since COs have access to that room and the current CO teams are quite active that will allow everyone to try and kidnap which will give more RP situations.
 
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Corenex

Well-known Member
Jul 1, 2022
38
5
41
17
Israel
+Support

Just had this issue today we had to get MPK to open integration room and they were so incompetent we had to wait 10 minutes AND they let a prisoner they were dragging go around the base just because they needed to open the door for us. Would really appreciate this to happen.
 
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Redrrx

Civil Gamers Expert
Feb 4, 2021
257
35
91
19
Algeria
+Support and we can also add the access depends on your crimes in base (ID Card) just so the Co is well chosen to interrogate
 

Chad Power

Civil Gamers Expert
Aug 8, 2021
187
38
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Suggestion Accepted


Hi @Zeussy , Your suggestion has been accepted.

This suggestion seems very popular and we already made that change ingame.​
 
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