What does this suggestion change/add/remove:
[Response here] changes the rule
JAF/SWB Pathfinders may attack a enemy FOB anywhere on the map once per peacetime/Pre-war but has to announce it in open comms. Can only be done with other JAF/SWB members.
to
JAF/SWB Pathfinders may attack a enemy FOB anywhere on the map once per peacetime/Pre-war but has to announce it in open comms x amount of minutes before doing it. Can only be done with other JAF/SWB members.
this is to make it fair to be able to defend the fob mainly becaus if nato/nwo outnumbers the other they need fobs and if nato/nwo starts destroying there only fob and steals it it will feel as if even if they fight it is hopeless
or completly remove the ability to do this.
Has something similar been suggested before? If so, why is your suggestion different?:
[Response here] not that i think
Possible Positives of the suggestion (At least 2):
[Response here]
Actual feeling of being able to hold something, not depending on the activity of 1 reg to destroy a fob which will block a point. it will also make hiring pc something again.
Possible Negatives of the suggestion:
[Response here] pathfinder nerf so they are "useless" well the pathfinder isn't useless it has a C4 a nova and a deployable shield aswell as your reg kits. this is a buffed special response officer of AOR.
Based on the Positives & Negatives, why should this suggestion be accepted:
[Response here] to make it actual fun to place a fob in the nick of time. and just out of neutral reach. it will also make
[Response here] changes the rule
JAF/SWB Pathfinders may attack a enemy FOB anywhere on the map once per peacetime/Pre-war but has to announce it in open comms. Can only be done with other JAF/SWB members.
to
JAF/SWB Pathfinders may attack a enemy FOB anywhere on the map once per peacetime/Pre-war but has to announce it in open comms x amount of minutes before doing it. Can only be done with other JAF/SWB members.
this is to make it fair to be able to defend the fob mainly becaus if nato/nwo outnumbers the other they need fobs and if nato/nwo starts destroying there only fob and steals it it will feel as if even if they fight it is hopeless
or completly remove the ability to do this.
Has something similar been suggested before? If so, why is your suggestion different?:
[Response here] not that i think
Possible Positives of the suggestion (At least 2):
[Response here]
Actual feeling of being able to hold something, not depending on the activity of 1 reg to destroy a fob which will block a point. it will also make hiring pc something again.
Possible Negatives of the suggestion:
[Response here] pathfinder nerf so they are "useless" well the pathfinder isn't useless it has a C4 a nova and a deployable shield aswell as your reg kits. this is a buffed special response officer of AOR.
Based on the Positives & Negatives, why should this suggestion be accepted:
[Response here] to make it actual fun to place a fob in the nick of time. and just out of neutral reach. it will also make
Upvote
0