Content Suggestion Chemical Market

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Jul 24, 2022
51
2
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What does this suggestion change/add/remove:
Make people able to sell their chemicals on the knife/skin market for V-Points or In-game money.

Has something similar been suggested before? If so, why is your suggestion different?:
I tried searching, but I couldn't find anything similar.

Possible Positives of the suggestion (At least 2):
-Easier way to sell/buy chemicals
-Less scamming
-Able to sell chemicals offline


Possible Negatives of the suggestion:
-Too easy to get chemicals

Based on the Positives & Negatives, why should this suggestion be accepted:
It would help people who require chemicals and can't get any because people who have them are either in an RP situation or offline. Also allows people to sell chemicals when offline, and there will be no longer a need for staff to supervise a chemical trade.

EDIT: Like, there won't be every chemical on the market, and there could be a daily buy limit on certain chemicals to allow people to also get chemicals from SCP sampling, like normally.
 
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+Support
I'd like chemical usage to be fully IC, but CT has seemed against that in several aspects. The only way it could truly be so would be to have separate inventories per character and allow and enforce multiple characters on the same faction. I'd support that, but it seems unlikely and unsupported by CT atm, so if it has to be OOC like this, it might as well be properly supported.
 
This is an interesting idea, I like where your mind is.

Some points to take into consideration:
  • How this will further encourage/incentivise SCP sampling: Currently, there's an issue with people doing a lot of pure sampling, in which all they do is take out a D-Class, have them get chems from an SCP and that's it. Purely functional gameplay loop with almost zero RP - And it's largely frowned upon by the community at large because it's basically substance less in terms of how it impacts the roleplay environment, just getting chems masquerading as RP. Even though the market would become a vector for obtaining the chems, the increased demand for chems as a result would also necessitate an increase in supply, which has a risk of exacerbating this issue.

  • Removed Chems: On occasion, chems will be removed. What should happen if any of the following happen?:
    • A chem that's presently on the market gets removed. Functionally, this is handled, the chem will just become nil - I have some, myself. I imagine that people will check the markets regularly, see, and then take down their chems if they end up removed. But should there be anything else here? A notification like "A chem you had up for sale was removed," or something else?

    • Someone buys a chem right before it's removed.
  • Increased Minging: This is a given when increasing access to something. Expect to see more people on 106, for example. Especially me. I love being on 106. But I have a massive stockpile of the stuff, already. Purely for drinking, of course. Yum!
+Support
 
Jul 24, 2022
51
2
111
This is an interesting idea, I like where your mind is.

Some points to take into consideration:
  • How this will further encourage/incentivise SCP sampling: Currently, there's an issue with people doing a lot of pure sampling, in which all they do is take out a D-Class, have them get chems from an SCP and that's it. Purely functional gameplay loop with almost zero RP - And it's largely frowned upon by the community at large because it's basically substance less in terms of how it impacts the roleplay environment, just getting chems masquerading as RP. Even though the market would become a vector for obtaining the chems, the increased demand for chems as a result would also necessitate an increase in supply, which has a risk of exacerbating this issue.

  • Removed Chems: On occasion, chems will be removed. What should happen if any of the following happen?:
    • A chem that's presently on the market gets removed. Functionally, this is handled, the chem will just become nil - I have some, myself. I imagine that people will check the markets regularly, see, and then take down their chems if they end up removed. But should there be anything else here? A notification like "A chem you had up for sale was removed," or something else?

    • Someone buys a chem right before it's removed.
  • Increased Minging: This is a given when increasing access to something. Expect to see more people on 106, for example. Especially me. I love being on 106. But I have a massive stockpile of the stuff, already. Purely for drinking, of course. Yum!
+Support
Increased Minging: I was thinking there could be a cooldown/daily limit on certain chemicals that people use for fun like 106.

Removed Chems: Did you mean a listing got removed or got completely removed from the server/market? If it was removed from a listing, then there could be a notification in the market when you check it. But if you meant completely, then there would be a notification that it was removed, and you would be able to claim the chemical from the notification.

How this will further encourage/incentivise SCP sampling: This is only a thing I just came up with, so it may be a dumb idea but like what if the market checked if you were a researcher when you got a SCP chem, and if the sampler was a D-Class and you would need a sampling report document to be able to upload the chem to the market. This would make sampling more RP, but it could also take a long time for the document to be checked and approved.
 
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Did you mean a listing got removed or got completely removed from the server/market?
I mean in that the chem itself was removed. When this happens, the chem in question becomes 'nil' with no effect.
it may be a dumb idea but like what if the market checked if you were a researcher when you got a SCP chem, and if the sampler was a D-Class and you would need a sampling report document to be able to upload the chem to the market. This would make sampling more RP, but it could also take a long time for the document to be checked and approved.
Hm - I feel like evaluating this practically, this would probably just end up being an extension of current behaviour. Slop sampling into slop documents.
 
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