What does this suggestion change/add/remove:
If you are already holding a conical flask and try to buy a chemical from the chemist it is dropped on the ground next to him. But if too many conical flasks are detected on the ground next to him he no longer does that.
Has something similar been suggested before? If so, why is your suggestion different?:
Not that I am aware of.
Possible Positives of the suggestion (At least 2):
Makes buying chemicals in bulk a lot easier.
Making a lot of chems less painful
Possible Negatives of the suggestion:
People might spam flasks down.
Based on the Positives & Negatives, why should this suggestion be accepted:
This would be a really nice QOL change if implemented and would make buying chemicals in bulk a lot easier. Sure it adds the possibility to spam chemicals on the floor but limiting the amount of flasks in the radius of a chemist should help prevent that.
If you are already holding a conical flask and try to buy a chemical from the chemist it is dropped on the ground next to him. But if too many conical flasks are detected on the ground next to him he no longer does that.
Has something similar been suggested before? If so, why is your suggestion different?:
Not that I am aware of.
Possible Positives of the suggestion (At least 2):
Makes buying chemicals in bulk a lot easier.
Making a lot of chems less painful
Possible Negatives of the suggestion:
People might spam flasks down.
Based on the Positives & Negatives, why should this suggestion be accepted:
This would be a really nice QOL change if implemented and would make buying chemicals in bulk a lot easier. Sure it adds the possibility to spam chemicals on the floor but limiting the amount of flasks in the radius of a chemist should help prevent that.