Denied Chemistry QOL Change

This suggestion has been denied and will not receive development.
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Aug 11, 2023
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What does this suggestion change/add/remove:
If you are already holding a conical flask and try to buy a chemical from the chemist it is dropped on the ground next to him. But if too many conical flasks are detected on the ground next to him he no longer does that.

Has something similar been suggested before? If so, why is your suggestion different?:
Not that I am aware of.

Possible Positives of the suggestion (At least 2):
Makes buying chemicals in bulk a lot easier.
Making a lot of chems less painful

Possible Negatives of the suggestion:
People might spam flasks down.

Based on the Positives & Negatives, why should this suggestion be accepted:
This would be a really nice QOL change if implemented and would make buying chemicals in bulk a lot easier. Sure it adds the possibility to spam chemicals on the floor but limiting the amount of flasks in the radius of a chemist should help prevent that.
 
this could also just be solved by making chemicals bought appear in your inventory, and if it’s full, you need to make space.
this has been accepted
 
Aug 11, 2023
103
15
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Hm. Problem being that we might end up with another documents guy - The entire reason VComputers documents have a decay timer when dropped is because someone spammed a bunch of them and caused server lag in the past. And the thing is, this is more likely to happen with this kind of thing for more benign reasons. I count something like 4 or 5 total chem labs on the server? Ish. Imagine all of them being used at the same time, by the most people that can use them at once. It's an extreme edge case example, but you can begin to see the problem.

Just over a year ago, I made a similar suggestion asking for buying chems from the vendor to be to fill a hekd receptacle, which was denied because
This really isn't necessary for the VCraft system, it works fine as is, and development on it has/is being taken in a different direction.
Honestly, I like the currently planned idea of having them placed in your inventory. That's probably just the simplest solution. QoL change in chem creating is always good - My understanding of the stance that has always been had with chems is that if we remove too much of the effort, we make the chems more accessible. There has been a recent denial of a chem suggestion for "increasing chem accessiblity." I feel like this may be denied for something along these lines, as well as the effort required to put in this kind of implementation when there is already a planned approach for this.
 

Tykeck

Senior Moderator
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Content Team
Sep 23, 2024
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Suggestion Denied

Hi @CourageousNico ,

Thanks for taking the time to make a server suggestion.
The Content Team has chosen to deny your suggestion due to the following reasons.

There has already been something similar accepted but not yet implemented,
Apologies for how long it’s been taking to implement.

Your suggestion will now be locked and marked as denied.​
 
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