CI isn't the Chaos Insurgency anymore

All these recent changes have seemed to make CI so much more regulated- it looks less appealing for the average player and isn't very unique anymore
the entire point of the CHAOS insurgency is to act as one of the main enemies of the foundation on this server (outside of SCPs), but with recent changes like RULES OF ENGAGEMENT WITH FOUNDATION PERSONNEL it really seems like the chaos insurgency isn't anything to be feared anymore. Just make sure to bolster EZ garage every 45 minutes for when they inevitably raid since they can't do anything to you without being demoted.

Same goes the other way, now if CI/Nu7 see each other on the surface they'll both have a staredown out of fear of demotion. I could go the path of saying this isn't realistic RP- why would 2 enemy factions not attack each other when they are actively at war with each other?

Hell, the new CoC makes CI even less unique, now all the faction is is a MTF with a different skin that raids foundation base once every 45 minutes.
The funny business we all remember going on inside the base is now gone, you'll be striked/demoted for having fights with each other in base and are expected to play chess or something while waiting for a raid.
From what I've seen there are also mandatory weekly trainings, making CI less appealing to someone who doesn't want to invest as much time into this server. It seems like all the reasons people would once join CI for are going away. It was a fun regiment with lax leaders where you could have some fun and raid a base. The camaraderie is gone.

All of this is to say that the Chaos Insurgency isn't the embodiment of chaos anymore, (I think) it's too regulated and isn't unique anymore. It's a regulated militia.

What reason is there to even join CI once the new GOC comes out, especially if you're only allowed to be in 2 groups at once (what i'm saying is everyone will flock to join Foundation and GOC), the "main gameplay loop" of this server is foundation, so almost everyone would rather give up roles in a minor faction (CI) to join the new and content heavy GOC.

What's anyone elses thoughts on this?
 
Well CI is a unique regiment that gets to do things no other regiment can.
Doing unique things can only get a faction so far- the only real unique thing CI can do is raids once every 45 minutes, you know as well as I do how bad 90% of these go. At some point people won't want to be waiting 45 minutes doing nothing (read the post for clarification) to have a 4 minute raid go down and die immediately. What kind of impression do you think this gives a new Alpha recruit?

Ok this I semi agree on it should be relaxed and if you have any problems with it don't make a fucking form post.
just testing the waters to see what people think of what i'm saying, dont think i wont lol

all you want to get out of this is attention
nah just making discussion in the "general discussion" page, want to see if i'm alone in thinking CI is going in a bad direction. after all, why talk to CI command about something only I want? dont we all agree having a closed group of persons making sweeping changes that affect many people may not be a very good idea, especially if the changes aren't in the interest of the very people they'll affect
if you really wanted it to change you can talk to ci command { Or what's left of it }.
dont think i won't lol

idk why you seem this annoyed over a forum post ngl
 
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IM SO PISSED BECAUSE YOU DIDN APPROACH CI COMMAND WITH YOUR Problems
want to see if i'm alone in thinking CI is going in a bad direction. after all, why talk to CI command about something only I want? dont we all agree having a closed group of persons making sweeping changes that affect many people may not be a very good idea, especially if the changes aren't in the interest of the very people they'll affect
lol
 
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why would 2 enemy factions not attack each other when they are actively at war with each other?
Why would the CI hold back their raids every 45 minutes instead of outright sieging the facility?
Balance. That's why.
Foundation players need to have white-peace periods in which they can attend to other parts of their gameplay/roleplay. Such as interaction with arms dealers or containing surface SCPs.


Just make sure to bolster EZ garage every 45 minutes for when they inevitably raid since they can't do anything to you without being demoted.
I am estranged at the fact you think CI raiding is ineffective if Nu-7 simply bolster their garage defences when CI is has more than enough tools to defeat them, superior weapons and the Juggernaut role to name just two.
In the last two days I have witnessed two successful raids that bagged 110k worth of hostages. With one of the raids even securing Floor 3 and holding site leadership hostage.

You have multiple points of entry into the facility and that advantage gets underutilised. So if you feel like too many of your raids fall flat, maybe consider changing your tactics up and coordinating a bit better with the deep covers instead of just trying to BTR the garage.


From what I've seen there are also mandatory weekly trainings,
All of the MTFs and even Gensec run mandatory training that helps them select individuals for licenses and promotion. I have yet to hear any complaints about that. I would argue that the MTFs training themselves has raised the skill ceiling in combat and that CI leadership noticed training had to start taking place or they would not be able to compete.


I think that the "Rules of Engagement" had to be implemented in order to preserve the white-peace period that the 45 minute raid cooldown is designed to protect because some CI members were pushing the boundary of what it is acceptable in disrupting foundation players by door camping the garage. Imagine, for example, if Nu-7 allowed their Daybreakers to sit on the hill opposite your garage and door camp it with sniper rifles and you had to deal with them before you could do any gameplay on the surface. It would become tedious quite fast I think.

I completely sympathise that from an RP perspective CI could consider engaging foundation personnel on sight on the surface - but would a splinter cell MTF really be looking to start open battles with the Foundation? Or would they use infiltration and terror tactics because they are outnumbered.
 
Foundation players need to have white-peace periods in which they can attend to other parts of their gameplay/roleplay. Such as interaction with arms dealers or containing surface SCPs.
This is a non-issue, there weren't many problems beforehand and interesting RP situations arose out of it. Now, if I'm seeing a Nu7 walking around I won't be able to do as many things as there are now unnecessary regulations
I am estranged at the fact you think CI raiding is ineffective if Nu-7 simply bolster their garage defences when CI is has more than enough tools to defeat them
I wasn't being literal here, the heart of what I said was that CI is less of a threat and that the foundation needs to worry less about them- they are mostly only an issue for foundation when they are going to raid (which they are ideally always ready for with Nu7 guarding POIs with LAVs at the ready) and outside of this they aren't going to have to worry about them. As you said, the CI should be a terror for the foundation, not a faction they've made peace treaties with among other things.

All of the MTFs and even Gensec run mandatory training that helps them select individuals for licenses and promotion. I have yet to hear any complaints about that.
As I said before, the fact that CI is falling into the same pitfalls as all other parts of the foundation makes them less unique and more boring to play as. I don't see how people aren't understanding this.
There's a tradeoff between realism/RP (doing trainings often) and the fun that players will have. Obviously if there's a joint war that's a great event and I have nothing against it, but drills and stuff are no fun for anyone.
CI ran perfectly well without "mandatory trainings that help them select individuals for licenses and promos" - if you're good at the game and are recognised by CI-C then you'll be promoted.
If it's not broken, don't fix it.

some CI members were pushing the boundary of what it is acceptable in disrupting foundation players by door camping the garage.
This is an issue that can be dealt with without RoE, it's not like before the RoE was made that every CI member was standing outside- just demote whoever does this, it's a small minority of people.
Imagine, for example, if Nu-7 allowed their Daybreakers to sit on the hill opposite your garage and door camp it with sniper rifles and you had to deal with them before you could do any gameplay on the surface.
See previous point above, if a Nu-7 does end up camping outside they will be dealt with by their HUM

would a splinter cell MTF really be looking to start open battles with the Foundation?
Yes.

Their main goal is to disrupt foundation activities, which causing general chaos on the surface be that kidnapping agents or killing MTF that are trying to recontain an SCP. Obviously for balance the CI wouldn't just be camping outside foundation base or something or quickscoping all MTF leaving the base, but you get the idea of what I'm saying
 
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I don't know about CI UK (genuinely don't, I haven't paid attention), but CI USA have been doing some amazing raids and have very solid activity all the times I'm on. But yeah the ever-present boogeyman of being reported and dogpiled on is inescapable in all RP servers it seems.