Class A Change

Proximo1021

Civil Gamers Expert
Dec 3, 2024
19
2
61
What does this suggestion change/add/remove:
Change class A from a 15-minute class to 30 minutes

Has something similar been suggested before? If so, why is your suggestion different?:
Don't think so

Possible Positives of the suggestion (At least 2):
Makes Class A somewhat useful.
Class A will be used and still somewhat desired

Possible Negatives of the suggestion:
- Random Complaint # 1 and #2. Idrk a negative of this? Roleplay that includes anything related to amnestics will always last more than 15 minutes 90% of the time. It doesn't destruct

Based on the Positives & Negatives, why should this suggestion be accepted:
Class A is actually so useless. The only reason I use it is that I have a bunch. Generally its inconvient, as most situations that would need a Class A supplement is longer than 30 minutes
 
Possible Negatives of the suggestion:
- Random Complaint # 1 and #2. Idrk a negative of this? Roleplay that includes anything related to amnestics will always last more than 15 minutes 90% of the time. It doesn't destruct

Will it though?

The majority of amnestic usage I see (that isn't Class-E or higher) is for subtle things such as a person accidentally talking about O5, A-1/O-1, 008 specifics, etc in front of someone and needing to stop that. Even when people stop raids that are in secret areas they normally don't last more than 15 minutes in those areas.

I cannot think of a single situation that would regularly last more than 15 minutes but less than 30 (as if it lasts more than 30, you'll need a higher level anyways).

I am not against this, I merely don't see many scenarios where you need to use this.