Denied Create seperate biohazard suits for different groups

This suggestion has been denied and will not receive development.
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What does this suggestion change/add/remove:
Have 4 different designs for the current biohazard suit depending on who puts it on
Foundation - Current suit
D-Class - Orange variation of the current suit which states "D-Class" on the back
CI - Green varient of the current suit with CI insignia
GOC - Blue varient of the current suit with GOC/UN insignia

Possible Positives of the suggestion (At least 2):
Will remove the possibility of D-Class, GOC and CI from essentially getting an instant disguise using a CL3 card
Allows people to differentiate between different GOIs and D-Class
Realistically CI and GOC wouldnt have the exact same biohazard suits as the foundation, giving D-Class seperate suits would also make sense

Possible Negatives of the suggestion:
It may seem like a potential nerf to D-Class not being able to get an instant disguise without having to leave D-Block.

Based on the Positives & Negatives, why should this suggestion be accepted:
Currently not being able to differentiate different people due to them wearing the biohazard suit has been problamatic, giving some form of differentiation will remove what I assume is an unintentional use of the biohazard suit, disguising as foundation personnel.
 
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Hello, can you provide some models, in regards to the suggestion
The suggestion is to use the current models with different textures depending on who puts the biohazard suit on, I realise I may have made that a little bit unclear.

The suggestion is to add 3 new recolours to the current model which change the colour as well as other small designs such as insignia, it would all uses the same model so it would be minimal increase to the content pack size, 3 new texture files would just need to be made as well as some small logic in the code to detect who puts it on and what skin to apply based on whether they are D-Class, GOC, CI or foundation.
 
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