What does this suggestion change/add/remove:
Just like the keycard scanner entity itself, disable collisions on the back panel .
Has something similar been suggested before? If so, why is your suggestion different?:
Not that I could find.
Possible Positives of the suggestion (At least 2):
It may seem like a one-off occurrence, but I see this happening to people all the time, them getting confused why they're stuck, and sometimes requiring staff for a stuck ticket. Keycard scanners should not be inconvenient.
Just like the keycard scanner entity itself, disable collisions on the back panel .
Has something similar been suggested before? If so, why is your suggestion different?:
Not that I could find.
Possible Positives of the suggestion (At least 2):
- You don't get stuck when they magically appear inside of you
- You don't have to struggle to funnel through a crowded doorway
- Time taken
- Players can't stand on the panels anymore
It may seem like a one-off occurrence, but I see this happening to people all the time, them getting confused why they're stuck, and sometimes requiring staff for a stuck ticket. Keycard scanners should not be inconvenient.