Denied Do not allow CI to spawn a 008 spore in their base to infect people and throw into vents.

This suggestion has been denied and will not receive development.
Status
Not open for further replies.

ImThatKidMike

Well-known Member
May 11, 2023
13
0
41
What does this suggestion change/add/remove:
As the title says this would not allow CI to put a spore in their base and abuse it (in my opinion) by infecting kidnapped people and throwing them into vents.


Has something similar been suggested before? If so, why is your suggestion different?: I could not find a post about it


Possible Positives of the suggestion (At least 2):
1. Does not allow CI to create an unending 008 breach until they are raided.
2. Would make a mass 008 breach more difficult and therefore harder to have a nuke set off.
3. Forces more variety in breaching 008 instead of doing the same method over and over as its easiest to do.
4. Like with number two it would benefit the pacing of 008 breaches of just having a single breach instead of basically waves of infected thrown in.


Possible Negatives of the suggestion:
1. Makes mass 008 breaches more difficult.


Based on the Positives & Negatives, why should this suggestion be accepted:
I believe it should be accepted due to the fact that use the spore method basically guarantees a nuke because rarely will a raid on CI base be organized let alone even succeed due to their entire base basically being one big chokehold. For example last night CI had stolen 3 syringes and escaped the facility. Later at 2:15am (checked logs, page 22 lol). They used the spore method confirmed by DEA (and staff) and sent the first "wave" of infected being 3 civilians (one parawatch and two surface medics) into the vents but they spawned in storage and it was contained. Afterwards they sent more, and then more, and then more. So many were sent through the vents that spores were spawning in the walls of vents which we could not deal with, a spore also spawned/was put down in parawatch spawn which ended up with parawatch just purposefully getting themselves infected after spawning and then rushing to foundation or sitting on surface. (one camped CI base which they cried about lol) It kept going to 3:30am which is when I got off so I do not know if it was ever contained or ended in a nuke. While I like a 008 breach every now and then this method is just infuriating because its basically impossible to contain as even if you destroy one wave they will just send another until CI are raided which almost never happens.

Also with "making 008 mass breaches more difficult", CI had no problem doing it before without this method, they don't need this, all it does is make it easy.
 

Playdoughzombie

Civil Gamers Expert
Nov 17, 2022
304
67
111
Arizona
gayballs.gov
-Support
Cope suggestion, also this is an IC issue as what CI does with a syringe is determined by regimental command or a BCOM.
Also we've only done this twice ever, the time you described it and like a month ago. Soy.
 
Last edited:
  • Haha
Reactions: Stealth

Naffen

Super Administrator
Super Administrator
SCP-RP Staff
Donator
Group Moderator
Apr 11, 2022
414
2
163
111
All these people crying that their isn't a counter.
1. Just stop the raid before they manage to get all the way down to HCZ, and escape all the way back to Surface and into their base
2. DEA can ifiltrate their base.
Quite literally skill issue.

As much as I hate CI and 008 breaches,
-support. This is just a shit suggestion lol
 
Feb 24, 2023
211
127
61
-support

You should be countering 008 raids, and preventing them leaving with the syringes, no?
And if so- its kinda punishment for not defending a priority.

I think if this is happening constantly, you should speak to the CO team in CI to see if it can be reduced.
I am an avid hater of 008 breaches, but- yeah.
 
Status
Not open for further replies.