Content Suggestion E-11 Breacher - Weapon Checker

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DeceptionSN

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SCP-RP Staff
Sep 22, 2025
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What does this suggestion change/add/remove:
This suggestion adds a weapon checker to the breacher job in E-11

Has something similar been suggested before? If so, why is your suggestion different?:
Yes, the suggestion I saw was for it be added to operative, mine is different due to it being a different job

Possible Positives of the suggestion (At least 2):
Breachers would be capable of weapon checking
Ensure non-combatants aren't entering 035s chamber with weapons

Possible Negatives of the suggestion:
I cannot think of any

Based on the Positives and Negatives, why should this suggestion be accepted:
The containment specialist has a weapon checker, their job does not require it but yet they still have it. The breacher's summary in the F4 menu states that they help with containing raiding matters and recapturing foundation territory during raids. This implies that their duties are not solely inside HCZ and assist in other areas. I believe this should be accepted due to what they due outside of HCZ, especially since the containment unit has it. The E-11 CO jobs also have it, but it is more understandable there.
 
-support

GSD should be weapon checking D-Class
Enough roles have the weapon checker (CO jobs and Containment Specialist)
The Breacher job description doesn't justify it having a weapon checker, even if implied not all of its duty is HCZ. Breacher is the big gun guy, you're not putting it down 90% of the time.
 
+1 and I will explain this in a different way from a US perspective:

Breaches are our CSG job, as such during 008 testing/sampling they are usually tasked with overseeing our Hells Gate checkpoint, part of this is weapon checking EVERYONE entering for TE-5 Hacking Devices, and confiscating them. Two extra hands who can do it, especially the team we task with managing and overseeing the checkpoint would be beneficial