[Elbart]'s Game Master Application

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Jun 24, 2022
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Which server are you applying for? (UK/USA): UK

Original Steam login name (your accounts first ever name): sahhmatt4

For how long have you played on CG MRP: Almost a year

Age: 14 (Approved to apply by Drew & Micheal)

In what country are you located?: Estonia

Time zone: GMT+2

NATO name (regiment and rank): CPT

NWO name (regiment and rank): PVT

Civilian name: Gooat

Steam ID: STEAM_0:0:493608464

Discord ID: August757

Do you have a mic?: Yes

Is this the first application you made? If no, link all previous applications:

-First.

Have you received any kicks/bans/warning? and why?:

-Since it was a long time ago, I can't remember what I did to get my warnings, but here is my list of warnings.

Do you have any previous experience as a gamemaster/Manager in a community?:

-I have been in a position that hosts events.

Do you have any previous experience with serious roleplay?:

-I am not really sure but I don't know if some situations in MRP and SCP RP count.

How many hours can you be on everyday?: Depends.

-Probably 3-4 hours.

Why do you want to become a Gamemaster on our server?:

-After spending over a year in this community, I've finally made the decision to try my hand at applying for the position of game master, something I've been considering for a while. Nearly every event the GM's have created has been good, thus I want to work towards becoming a game master so I can help and create more fun and enjoyable events.

What do you think you would be able to help us with on the server? Why are you special over the other applicants?:

-I am relatively a fast learner, which means I could learn how to utilize GMOD building tools in a short time and I could come up with decent to good events that might be interesting and exciting for the server or either aid in developing them.



Please List 3 small event ideas (Which would involve at least one side of the server):

1. NAME: Unknown Visitor

Description: An unknown stranger has been spotted walking around in an old war coat mumbling to himself in both USSR and NATO bases. Any interaction causes him to say a short riddle and appear somewhere else in NATO/USSR base. The riddles must be deciphered and put together to find a specific location on the map where to go, and in the meantime, the unknown figure will be watching in the distance, and approaching it will cause him to disappear. After arriving at the set location, they must solve a short puzzle to figure out what happened here, and once completed, the unknown figure will give them another riddle as to where to go, eventually leading them to an isolated location where NATO/USSR personnel will see the unknown figure standing over his own corpse and asking them to burn his corpse to be released from the bounds of earth, for which they will be rewarded. USSR and NATO will have to compete who find the unknown fire or work together.

-Script for Unknown Visitor

1. The unknown will either arrive at USSR or NATO first.

2. Unknown Will provide puzzles, the solutions to which may link to a location they need to look for instance:

First riddle: I can be felt but never seen, I carry sounds and keep things clean. Humans need me to survive, What am I? Answer: Air

Second Riddle: I am vast and often green, Where farmers work and crops are seen.

What am I? Answer: Field: if 2 riddles are combined then the answer is airfield (If the riddle isn't answered quickly enough, the Unknown will remain with the person solving it until it is solved and will provide suggestions.)

3. The Unknown will then provide the puzzles to the other faction (USSR or NATO).

4. The Unknown will observe from a distance what each team does and will vanish if contacted.

5. There will be bloodstains, various items, and a knife concealed at the first puzzle site. The USSR and NATO need to determine the identity of this "Unknown" and the precise circumstances surrounding the incident.

6. Once the unknown identity has been found out and the events leading up to his death or torture, the faction that discovered it first will receive the second riddle from the unknown. Once they reach the destination, the individual has the option to either explore and steal items from the designated area or receive the final riddle from the unknown.

7. When you go to the unidentified place after completing the riddle unknown will ask either USSR or Nato personnal to burn his body.

Two endings: 1. They will be rewarded if they burn unknown.

2. will get furious if they dont do nothing and a little boss battle will ensue.

(Note: If you shoot the unknown before arriving at the grave he will shoot you.)

2. NAME: Fallen Satellite

Description: A satellite failure has forced it to crash upon Afghanistan. As a result, each group must assault and protect the region in order to recover vital information and transfer it to a USB stick. In order to get access to the satellite mainframe and initiate the upload, one must first perform an average-level hack. The upload takes five to ten minutes. The faction with the longest upload wins if there is no clear winner. Rewards might include war funds or intelligence from an opposing faction.

-Script for Fallen Satellite-

1. An announcement stating that a satellite has fallen has been made someplace on the map.

2. Once a team locates it, they have to set up the satellite for uploading and hacking. If the enemy faction starts the upload an announcement will be played to the whole game.

3. The USSR and NATO will then engage in combat to protect the assault location and seize the upload.

4. They must recover the USB and return it to base to begin deciphering it after five to ten minutes.

5. The winner receives war funding or intelligence about the opposing side.

3. NAME "Salesman"

A brand-new market has been established in the map, but it doesn't seem to be as typical as it is. The salesperson sells you for everything you desire. Not cash, but fat, organs, and vital bodily components. The salesman will twist his words if you were to purchase an AA-12 or any other gun, for example, "AA-12 Only for your 1 of your supports" (AA-12 for one of your legs). If you accept the offer, the salesman will knock you down, take the requested set item, and dump you somewhere on the map with their leg removed as well with the AA-12. If the salesman suspects he is about to be busted he moves and makes up a shop under a new name.

-Sales Script-

1. The salesperson will set up shop in a random spot on the map and advertise it.

2. The salesman will start to twist his words and bargain with the costumer to make the deal and make it sound irregular so the costumer doesn't know what he will be paying with.

3. Once a customer accepts, you take them to the back, knock them out, remove the particular object, amnestic them after the process, and then drop them off wherever on the map.

4. let the guy to wake up minus whatever he agreed to pay for the item or things, and with nothing except his new gun.

5. Repeat until captured.



Please List a Map change event idea (Involving both sides and the entire server)

-Name: Airborne.

Inspiration: Battlefield 5. Airborne grand operation.

Description: The USSR and NATO have agreed to a temporary cease-fire to deal with the renment danger. A large number of renment military outposts were spotted in (Map name) By USSR and NATO Intelligence. Due to a lack of ground support and Manpower, it has been agreed that at night, around 0400 hours, JAF and ATR would drop USSR and NATO forces on critical locations of interest to neutralize and destroy them. Key areas of interest include anti-aircraft defenses, command posts, artillery positions, and strongholds. After that, you must wipe out any remaining renment forces and retake the territory.

-Airborne script-

1. JAF and ATR will commence airdropping on important locations of interest.

2. Bombs will be airdropped around the major place of interest and use for destruction.

3. After planting a bomb on a major interest location, you will have to defend it for around 2-3 minutes.

4. After a bomb explodes renment troops are weakened in terms of what was destroyed, such as anti-aircraft stations (weaker anti-aircraft) command posts (less coordinated assaults), and so on.

5. Once all locations have been destroyed, all renment deployments will be stopped, and the USSR and Nato will wipe out all surviving renments.





List an example mission for each pair of regiments:



RMP / KGB: RMP/KGB have been entrusted with conducting an investigation into the disappearance of warfunds and malfunctioning vehicle components, as well as identifying the person in charge of managing these matters, in order to determine the culprit. Less stock will be available to the faction that fails to identify those responsible for defective components and missing warfunds.



SAS / SGRU: A high-level war adivsor from (USSR or NATO) has paid a visit to (USSR or NATO) Base. The objective assigned to SGRU/SAS is to successfully abduct and question the advisor for intelligence while the opposing group defends the war council.



40th / ISAF: A convoy of USSR/NATO supply trucks has been observed slowly approaching a USSR/NATO facility, carrying vital materials. The goal of ISAF/40TH is to eliminate enemy targets and take supplies before they reach the NATO/USSR base. If a supply truck is captured or if enemy party successfully protects and delivers it to their base, NATO/USSR may pick which stocks to replenish.



JAF / ATR: A large force of unknown hostile helicopters are discovered around the Afghan map, destroying everything in their path. JAF/ATR is entrusted with destroying these helicopters to protect the region's security and safety.



11th / 17thAR: A convoy of tanks and prisoner trucks carrying NATO POWs has seen throughout the map, and the 17thAR/11th is charged with eliminating the tanks that are escorting and successfully freeing the NATO/USSR POWs without injuring or killing them.Screenshot 2024-05-22 190159.png
 
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