What does this suggestion change/add/remove:
This proposal aims to introduce a new job within the Security Department, called the Executive Protection Unit (E.P.U). The role can either be whitelisted or require an Executive Protection License (A license made for this team, may be used for other stuff in the future). The E.P.U would not be a new regiment, but rather an additional specialized job within the Security Department. It would have four available slots and have Level-3 Security Clearance.
Has something similar been suggested before? If so, why is your suggestion different?:
No. This is a unique proposal.
Possible Positives of the suggestion (At least 2):
1. Potential Underuse
There is a risk that the unit may be misused or not utilized effectively by the player base, leading to it being seen as redundant.
Based on the Positives & Negatives, why should this suggestion be accepted:
Since the early days of the server, there has been ongoing interest in creating sub-divisions focused on protection roles for MTFs, Combat Medics, and Security personnel. However, these initiatives have often failed due to mismanagement and lack of player interest, largely because the roles lacked distinctiveness.
The Executive Protection Unit would offer a unique, dedicated role for protecting high-value personnel and managing internal security issues, tasks often overlooked by other units due to their extensive responsibilities. By focusing on one specific job with limited slots, the E.P.U. minimizes server bloat and avoids redundancy, providing a fresh and necessary role in the server’s roleplay ecosystem.
This proposal aims to introduce a new job within the Security Department, called the Executive Protection Unit (E.P.U). The role can either be whitelisted or require an Executive Protection License (A license made for this team, may be used for other stuff in the future). The E.P.U would not be a new regiment, but rather an additional specialized job within the Security Department. It would have four available slots and have Level-3 Security Clearance.
Purpose of the Executive Protection Unit:
The primary role of the Executive Protection Unit is to protect Site Administration and their assets. In essence, the E.P.U would function similarly to A-1/O-1, but with a specific focus on Site Administration, without inheriting their same level of authority. Their responsibilities would include stuff such as:- Enforcing Site Administration’s directives
- Providing personal protection
- Conducting internal riot control (particularly with site staff)
- Handling anti-unionization efforts
- Executing orders from Site Administration, even in their absence [Like A-1/O-1 do]
Equipment and Tools:
I can create a custom model for this job. Their gear could include:- Assault rifles
- Elastic restraints
- Tranquilizer guns
- Riot shields
Has something similar been suggested before? If so, why is your suggestion different?:
No. This is a unique proposal.
Possible Positives of the suggestion (At least 2):
- Enhanced Roleplay Opportunities
The E.P.U. would offer more immersive roleplay experiences, particularly for non-combative leadership roles. Currently, Site Administration and directors have to rely on other departments (which have many responsibilities) to handle situations that require security intervention. This unit would allow for more independent, directed responses in roleplay scenarios without adding unnecessary combat elements to the game. - Security Department Expansion
This proposal would further expand the Security Department, aligning with the community’s long-term goals. The E.P.U. would add an important gameplay loop without detracting from other departments. In fact, it could support departments like Internal Affairs, which may be understaffed, or assist MTF units when they are occupied with other tasks.
1. Potential Underuse
There is a risk that the unit may be misused or not utilized effectively by the player base, leading to it being seen as redundant.
Based on the Positives & Negatives, why should this suggestion be accepted:
Since the early days of the server, there has been ongoing interest in creating sub-divisions focused on protection roles for MTFs, Combat Medics, and Security personnel. However, these initiatives have often failed due to mismanagement and lack of player interest, largely because the roles lacked distinctiveness.
The Executive Protection Unit would offer a unique, dedicated role for protecting high-value personnel and managing internal security issues, tasks often overlooked by other units due to their extensive responsibilities. By focusing on one specific job with limited slots, the E.P.U. minimizes server bloat and avoids redundancy, providing a fresh and necessary role in the server’s roleplay ecosystem.