What does this suggestion change/add/remove:
This suggestion would exempt ERT, and ONLY ERT, from perma weapons replacing a base job weapon (e.g FHR-40 replacing M249 Para)
Has something similar been suggested before? If so, why is your suggestion different?:
There has been a suggestion about removing perma weapons replacing LMGs, however it was focused on MTF enforcer jobs. ERT was mentioned in a reply, but it was not addressed in the suggestion response. This suggestion addresses ERT.
Possible Positives of the suggestion (At least 2):
No unintentional nerfing of an ERT class because you like a specific perma weapon
More consistency between ERT class balance
Possible Negatives of the suggestion:
le ert buff xd
Dev work for something minor I suppose
Based on the Positives & Negatives, why should this suggestion be accepted:
I'm an avid FHR-40 enjoyer.
I also love the M249 Para.
The M249 ERT class is in my opinion the weakest already - no auger/aa12 and no turret. It sorta sucks to get that class when you get ERT, for your main attraction of that class to be removed because you have a perma weapon that's in a certain category. I absolutely agree that this change is not needed for enforcer jobs, but for ERT I believe it would be a QOL change as you won't have to hope that the short stick you draw is made worse because you have a perma weapon that's in the same category as an LMG.
This suggestion would exempt ERT, and ONLY ERT, from perma weapons replacing a base job weapon (e.g FHR-40 replacing M249 Para)
Has something similar been suggested before? If so, why is your suggestion different?:
There has been a suggestion about removing perma weapons replacing LMGs, however it was focused on MTF enforcer jobs. ERT was mentioned in a reply, but it was not addressed in the suggestion response. This suggestion addresses ERT.
Possible Positives of the suggestion (At least 2):
No unintentional nerfing of an ERT class because you like a specific perma weapon
More consistency between ERT class balance
Possible Negatives of the suggestion:
le ert buff xd
Dev work for something minor I suppose
Based on the Positives & Negatives, why should this suggestion be accepted:
I'm an avid FHR-40 enjoyer.
I also love the M249 Para.
The M249 ERT class is in my opinion the weakest already - no auger/aa12 and no turret. It sorta sucks to get that class when you get ERT, for your main attraction of that class to be removed because you have a perma weapon that's in a certain category. I absolutely agree that this change is not needed for enforcer jobs, but for ERT I believe it would be a QOL change as you won't have to hope that the short stick you draw is made worse because you have a perma weapon that's in the same category as an LMG.
Last edited: