Your SteamID: STEAM_0:0:713776411
Discord Username: WaterLeApples
Age: 14, I have over 1000 hours on civil networks and I feel like I'm fit to be a gamemaster.
What's your current playtime (type !time in-game): 4d 23h

Do you have a mic (optional): Yes
Your characters name: William 'Fiber'
List all the names of the characters that you use (Foundation, Civillian, e.t.c.):
William 'Fiber'
William 'Optic'
Is this the first application you made? If no, link all previous applications: Yes.
Have you received any kicks/warns/bans, and if so, why (type /warnings in-game):
No active warnings
How many hours can you be on everyday: 4-6 hours.
Do you have any previous experience as a Gamemaster/Event Manager in a community: No, this will be my first.
Do you have any advanced skills that would benefit the GM team, such as PAC-3, dupes building, art creation and others? If yes, give us your best example of putting that skill into practice:
I'm skilled at creating PAC-3's, designing and decorating things have been one of my passions.
Please list one RP Enhancement for a Foundation Department/MTF:
I have an RP enhancement that details having a delivery service, spawning props in and delivering them to locations around site, basically just Fedex for site 65.
Please list one RP Enhancement for a Non-Foundation Group:
For my idea on this one, it could be for civis. I can have sort of an ice hockey setup at lakehouse for GOI's and civis to hangout at.
Please list one Event idea for the United Nations Global Occult Coalition:
Object Class: ???
For my idea for GOC, there's an anomalous object sitting at a random position on surface. What I was thinking, you have GOC and MC&D help eachother try to contain the object, the properties and function of the object could vary on whoever's nearest to the object's emotional state. For example if they are worried/nervous or frightened the object could slowly kill them. But if the person is calm and doesn't show a shocked or scared reaction, they will be safe.
Please list one Event idea for the Chaos Insurgency:
Rodent paradise
For CI, my event idea was that there would be a anomalous rat infestation inside the base, basically each time you touch the anomalous rat(s) you lose 1 health until you reach 50 HP. And have the CI use anti-rodent to deal with the infestation. But since the rats have anomalous properties they are immune to modern anti-rodent spray (or whatever you use to deal with pests). So they instead release them into foundation, foundation would also have to sweep and locate the rats and contain or terminate them.
Please list one Event idea for the SCP Foundation:
Anomalous Chefs
For foundation, there will be a branch of chefs that have capability to sample SCP's and use the samples as ingredients for their cooking. There will be 2 chefs, one is the main coordinator that decides what SCP that they should sample, and the other chef would be the assistant. Some foods will have positive or negative effects depending on what SCP sample was used to make it, SCP contents could include 457, 999, 2295, 22415, and 082. Whenever the ingredients are put together the chefs will allow all site staff to taste some of the anomalous foods.
Please list a Major Event or Map Change idea (Involving all sides and the entire server):
Site-65 Great Depression
For a major event, my idea is there will be a site-wide outage of all basic needs and recourses for site-65, food, water, power, safety systems also go out, and funds all disappear. Medical supplies will only have to be supplied from storage, GOC notices the halted operations of foundation and asks what's going on. Once GOC notices the situation, funding, power, food and supplies will be shared with the foundation from GOC.
What elements can make an event unenjoyable? Include one example, avoiding the typical answers if possible.
In my opinion, just events that are repetitive, like an outbreak of an anomalous disease that is contained in medbay quarantine. Events like those that are repeated over and over honestly just get boring and unenjoyable.
And finally, what do you wish to achieve by becoming a Gamemaster?
The thing that I want to achieve by becoming a GM is just to make everyone have fun, I've been playing civil networks for a little over 3 years off and on, and I've always had a positive experience with everyone, staff and game masters has always been a key source of fun out of my time playing on civil networks.
Discord Username: WaterLeApples
Age: 14, I have over 1000 hours on civil networks and I feel like I'm fit to be a gamemaster.
What's your current playtime (type !time in-game): 4d 23h

Do you have a mic (optional): Yes
Your characters name: William 'Fiber'
List all the names of the characters that you use (Foundation, Civillian, e.t.c.):
William 'Fiber'
William 'Optic'
Is this the first application you made? If no, link all previous applications: Yes.
Have you received any kicks/warns/bans, and if so, why (type /warnings in-game):
No active warnings

How many hours can you be on everyday: 4-6 hours.
Do you have any previous experience as a Gamemaster/Event Manager in a community: No, this will be my first.
Do you have any advanced skills that would benefit the GM team, such as PAC-3, dupes building, art creation and others? If yes, give us your best example of putting that skill into practice:
I'm skilled at creating PAC-3's, designing and decorating things have been one of my passions.
Please list one RP Enhancement for a Foundation Department/MTF:
I have an RP enhancement that details having a delivery service, spawning props in and delivering them to locations around site, basically just Fedex for site 65.
Please list one RP Enhancement for a Non-Foundation Group:
For my idea on this one, it could be for civis. I can have sort of an ice hockey setup at lakehouse for GOI's and civis to hangout at.
Please list one Event idea for the United Nations Global Occult Coalition:
Object Class: ???
For my idea for GOC, there's an anomalous object sitting at a random position on surface. What I was thinking, you have GOC and MC&D help eachother try to contain the object, the properties and function of the object could vary on whoever's nearest to the object's emotional state. For example if they are worried/nervous or frightened the object could slowly kill them. But if the person is calm and doesn't show a shocked or scared reaction, they will be safe.
Please list one Event idea for the Chaos Insurgency:
Rodent paradise
For CI, my event idea was that there would be a anomalous rat infestation inside the base, basically each time you touch the anomalous rat(s) you lose 1 health until you reach 50 HP. And have the CI use anti-rodent to deal with the infestation. But since the rats have anomalous properties they are immune to modern anti-rodent spray (or whatever you use to deal with pests). So they instead release them into foundation, foundation would also have to sweep and locate the rats and contain or terminate them.
Please list one Event idea for the SCP Foundation:
Anomalous Chefs
For foundation, there will be a branch of chefs that have capability to sample SCP's and use the samples as ingredients for their cooking. There will be 2 chefs, one is the main coordinator that decides what SCP that they should sample, and the other chef would be the assistant. Some foods will have positive or negative effects depending on what SCP sample was used to make it, SCP contents could include 457, 999, 2295, 22415, and 082. Whenever the ingredients are put together the chefs will allow all site staff to taste some of the anomalous foods.
Please list a Major Event or Map Change idea (Involving all sides and the entire server):
Site-65 Great Depression
For a major event, my idea is there will be a site-wide outage of all basic needs and recourses for site-65, food, water, power, safety systems also go out, and funds all disappear. Medical supplies will only have to be supplied from storage, GOC notices the halted operations of foundation and asks what's going on. Once GOC notices the situation, funding, power, food and supplies will be shared with the foundation from GOC.
What elements can make an event unenjoyable? Include one example, avoiding the typical answers if possible.
In my opinion, just events that are repetitive, like an outbreak of an anomalous disease that is contained in medbay quarantine. Events like those that are repeated over and over honestly just get boring and unenjoyable.
And finally, what do you wish to achieve by becoming a Gamemaster?
The thing that I want to achieve by becoming a GM is just to make everyone have fun, I've been playing civil networks for a little over 3 years off and on, and I've always had a positive experience with everyone, staff and game masters has always been a key source of fun out of my time playing on civil networks.
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Game Master
Event Team