Rule Suggestion Get rid off Staff Ruling 4.01 or rewrite it to make sense

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Oct 8, 2023
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What does this suggestion change/add/remove:
Removes Staff Ruling 4.01 D-Class Termination - D-Class may be terminated past the main airlock door without warning if D-Class are non-compliant, however, the attacker may be subject to arrest for violating Foundation policies, players should ensure they are attempting to roleplay with D-Class.

Has something similar been suggested before? If so, why is your suggestion different?:
Not as far as I am aware of

Possible Positives of the suggestion (At least 2):
Clears up the nonsense of the staff ruling

Possible Negatives of the suggestion:
Idk, it makes no sense

Based on the Positives & Negatives, why should this suggestion be accepted:
The Staff ruling states that D Class may be terminated without warning if they are non compliant. How are they supposed to be non-compliant if they aren't told anything? It doesn't make sense. It also just says that people may be punished in roleplay, which doesn't really make much sense for the rules/staff rulings
 
+Support

If a D-Class is non-compliant, they are subject to termination anyway so I don't understand. D-Class should be KOS outside of D-Block (unless escorted obviously) if they make an effort to flee or evade. If they walk up to you, hands up, wanting to go back, etc then yeah it'd be RDM but if they are too far away to hear me yell stop and look me dead in the eye and run away anyway, yeah I'm killing them.


Rule needs to be more specific imo. I'd hate to punish cooperative D-Class simply because they are outside of D-Block. Not too harsh so we can kill D-Class without needing to warn them (if too far away or running away) but the cooperative D-Class need a layer of protection to safeguard them from just being killed simply because they aren't in D-Block.
 
Jul 15, 2023
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huh. alright. never really realised, but yeah - it is kinda stupid now that you point it out. i think it seems to just generally confuse people and lead them into believing that they have a free pass to just immediately KOS any D-Class as their first course of action, because this justifies it. over the course of interacting with a lot of players i've learned that, even if you specify absolutely everything they need to know - if the wording is too much for them, they seem to only interpret what suits them. especially in things that are already very internally back-and-forth like this. this should be revised in the interest of server health.
+Support
 

Jack "Fubar" Daniel

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Feb 10, 2023
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No plus or minus from me, makes sense, rule of thumb is just to not kill any that came from testing lines or any with work permits. Any from tower or airlock is fine
 
+Support

There's plenty of ways to rp as D-Class and D-Class that escape and get a 914 disguise have the most shit they can do basically freely. Making it harder to escape D-Block isn't a bad thing.

"But I was cooperative!"
Your character is a horrid person who did such a terrible thing they were sentenced to death row and you just ran through airlock as other D-Class are likely blasting everyone around, people not trusting you should be expected. You're expecting unrealistic response to the situation.

"I had a permit!"
If you had a permit, you should be by a guard with your document out. I've seen people get warned because thet shot the empty handed D-Class running down a hallway.
 
I feel like I'm not understanding here.
+Support

There's plenty of ways to rp as D-Class and D-Class that escape and get a 914 disguise have the most shit they can do basically freely. Making it harder to escape D-Block isn't a bad thing.

"But I was cooperative!"
Your character is a horrid person who did such a terrible thing they were sentenced to death row and you just ran through airlock as other D-Class are likely blasting everyone around, people not trusting you should be expected. You're expecting unrealistic response to the situation.

"I had a permit!"
If you had a permit, you should be by a guard with your document out. I've seen people get warned because thet shot the empty handed D-Class running down a hallway.
Does this ruling not explicitly state that this is how things should be? If they're beyond the airlock, i.e. anywhere in the facility, and aren't actively cooperating, then you can shoot them, and that's purely an IC issue. If a D-class is on work program, and isn't following the rules which say to stay with their escort - you can shoot them, as not adhering to the work program rules is not cooperating; if they run into the airlock with the big sign saying to not enter - they're not cooperating.
 
I feel like I'm not understanding here.

Does this ruling not explicitly state that this is how things should be? If they're beyond the airlock, i.e. anywhere in the facility, and aren't actively cooperating, then you can shoot them, and that's purely an IC issue. If a D-class is on work program, and isn't following the rules which say to stay with their escort - you can shoot them, as not adhering to the work program rules is not cooperating; if they run into the airlock with the big sign saying to not enter - they're not cooperating.

If it is, some staff are misreading the rule. Because I've had alot of GSD afraid to shoot the D-Class because they've been pulled into a sit because they shot a D-Class standing off to the side outside of the airlock because "They were compliant" like they can't just drop their hands and start stabbing/shooting as the GSD got distracted. I do think a D-Class work uniform would be best.
 
I don't think that should apply either way. As long as a D-Class is being compliant or not running away I don't think they should be KOS outside airlock.
That's why I said I agree, they shouldn't be KOS past airlock if they're compliant. If they had a work permit out and die though, that's on them for not holding it out.
 
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