What does this suggestion change/add/remove:
Allow technicians, engineers and tech experts to spawn in LCZ. either back in janitor spawn or somewhere new as long as its past the EZ bulk (maybe only during code 5?)
As it is right now if a breach reaches LCZ and EZ bulk gets closed techies are cut off from the rest of the facility with no way back in without waiting on a CL4 which causes numerous problems.
1. Long waiting times between attempts to reach any of the crucial subsystems
2. If a breach is already in LCZ it is very dangerous making it not uncommon to just die over and over meaning back to waiting at EZ bulk for a CL4 just to die in 30secs again and repeat
3. Sometimes they cant even open EZ bulk if SCPs are close making us useless and unable to contribute during breaches
Has something similar been suggested before? If so, why is your suggestion different?:
No, spawn moving to EZ is new.
Possible Positives of the suggestion (At least 2):
ETS department gets to play the game during code 5s
less downtime on keycard scanners/teslas
less frustrated comms spam for a cl4 to open ez bulk
Possible Negatives of the suggestion:
scp nerf
less usage of the new great looking EZ spawn (love this spawn)
Based on the Positives & Negatives, why should this suggestion be accepted:
Should be accepted because locking the entire fixin department out of their fixin gameplay during a breach in lcz is a bit unfair, and a compromise could be only allowing this secondary spawn during code 5s. (id kill for a hcz spawn but that would be too op)
Allow technicians, engineers and tech experts to spawn in LCZ. either back in janitor spawn or somewhere new as long as its past the EZ bulk (maybe only during code 5?)
As it is right now if a breach reaches LCZ and EZ bulk gets closed techies are cut off from the rest of the facility with no way back in without waiting on a CL4 which causes numerous problems.
1. Long waiting times between attempts to reach any of the crucial subsystems
2. If a breach is already in LCZ it is very dangerous making it not uncommon to just die over and over meaning back to waiting at EZ bulk for a CL4 just to die in 30secs again and repeat
3. Sometimes they cant even open EZ bulk if SCPs are close making us useless and unable to contribute during breaches
Has something similar been suggested before? If so, why is your suggestion different?:
No, spawn moving to EZ is new.
Possible Positives of the suggestion (At least 2):
ETS department gets to play the game during code 5s
less downtime on keycard scanners/teslas
less frustrated comms spam for a cl4 to open ez bulk
Possible Negatives of the suggestion:
scp nerf
less usage of the new great looking EZ spawn (love this spawn)
Based on the Positives & Negatives, why should this suggestion be accepted:
Should be accepted because locking the entire fixin department out of their fixin gameplay during a breach in lcz is a bit unfair, and a compromise could be only allowing this secondary spawn during code 5s. (id kill for a hcz spawn but that would be too op)
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