What does this suggestion change/add/remove:
Give MTF/CI/UN Enforcements/Autoriflman/Breachers/ Deltaops/Strike teams 150 Shield
Has something similar been suggested before? If so, why is your suggestion different?:
I don't think so.
Possible Positives of the suggestion (At least 2):
Enforcements will have more of a chance in gun fights.
Will be able to tank more bullets to protect who they are escorting.
Possible Negatives of the suggestion:
People fighting the Enforcements might find it too OP.
A lot stronger than other combatives therefore may make combat unbalanced.
Based on the Positives & Negatives, why should this suggestion be accepted:
Although Enforcements have an LMG, they have a fuck ton of armour on themselves and it does nothing. For example, a GSD officer gets the same amount of shield that the current Enforcer gets and the GSD officer has visually a lot less armour on. This can be put down to 125 if SL seem it be fit. This will give Enforcers more of a chance in combat which makes sense. Also considering the O1 specialist job visually only has a jacket and a shirt on and still has the same amount of shield than the Enforcer. This suggestion goes for all heavy jobs, O1/A1 Enforcer, E11 breacher, Nu7 Autoriflman, CI delta operative and UNGOC strike team.
Give MTF/CI/UN Enforcements/Autoriflman/Breachers/ Deltaops/Strike teams 150 Shield
Has something similar been suggested before? If so, why is your suggestion different?:
I don't think so.
Possible Positives of the suggestion (At least 2):
Enforcements will have more of a chance in gun fights.
Will be able to tank more bullets to protect who they are escorting.
Possible Negatives of the suggestion:
People fighting the Enforcements might find it too OP.
A lot stronger than other combatives therefore may make combat unbalanced.
Based on the Positives & Negatives, why should this suggestion be accepted:
Although Enforcements have an LMG, they have a fuck ton of armour on themselves and it does nothing. For example, a GSD officer gets the same amount of shield that the current Enforcer gets and the GSD officer has visually a lot less armour on. This can be put down to 125 if SL seem it be fit. This will give Enforcers more of a chance in combat which makes sense. Also considering the O1 specialist job visually only has a jacket and a shirt on and still has the same amount of shield than the Enforcer. This suggestion goes for all heavy jobs, O1/A1 Enforcer, E11 breacher, Nu7 Autoriflman, CI delta operative and UNGOC strike team.
Last edited: