Denied Halothane Chemical

This suggestion has been denied and will not receive development.
Status
Not open for further replies.

Giudon

Civil Gamers Expert
Jan 1, 2023
61
15
61
What does this suggestion change/add/remove:
Halothane Chemical.
Made by vacuuming Brodamine + chlorine (Don't make it lose any yield).
Effect: Knocks people out (makes them sleep, Its all "/it" text). (Suppose to be used as a gas formula, not to be injected.)
Duration: 30 Seconds? this is up for the content team to choose.

Has something similar been suggested before? If so, why is your suggestion different?:
Well, we have a similar "sleeping" chemical, etomidate, but we can't really make a sleeping gas from it. (the machine won't accept it.)

Possible Positives of the suggestion (At least 2):
-We'll get a new chemical.
-We'll get an actual sleeping gas, but requires people to pay attention at the text to role play it out.

Possible Negatives of the suggestion:
-Etomidate is used for surgeries, but halothane can be used for military applications (like gas grenades). So maybe we'll have a decrease use of Etomidate?
-Additional ruling clarification for people affected with the halothane gas to not do anything while under the effect? But at that point it would just be failRP.

Based on the Positives & Negatives, why should this suggestion be accepted:
I think people will benefit from making a sleeping gas. since as of this moment we don't really have one. Imagine kidnapping someone, or getting out of a hard situation by making them all sleep. While one might argue the chemical itself is very niche, I think it would open up to some cool RP scenarios.

If you don't want to add a new chemical, just make the Etomidate chemical accepted to the Aerosol synthesizer (So we can make sleeping grenades.)
 

Giudon

Civil Gamers Expert
Jan 1, 2023
61
15
61
-support
Wow cant wait to be mid CI raid, then literally just insta killed as TB by sleeping nades! Fun and fair
We have chemicals that insta kill you without the need of a TB, but a gas designed to:
-Not to harm people affected.
-Cost 10k or more to make
-Take 4 or 3 seconds for the grenade to dispense its gas.

Is what it takes to tick you off? Again, the effect/yield of the chemical is up to content team to decide.
 
Imagine kidnapping someone, or getting out of a hard situation by making them all sleep. While one might argue the chemical itself is very niche, I think it would open up to some cool RP scenarios.
you only mention combat sernarios and no RP, and a chemical like this seems unfair and broken when used with Grenades

-Support
-would actually be good if it was inject only for medical RP
 

Giudon

Civil Gamers Expert
Jan 1, 2023
61
15
61
Well then, This is just one of those ideas to be rejected. Halothane can't become an injection as we already have a similar chemical that work as anesthetics.

I'll keep this suggestion open so that others don't repeat it.
 
Mar 4, 2024
255
48
41
We have chemicals that insta kill you without the need of a TB, but a gas designed to:
-Not to harm people affected.
-Cost 10k or more to make
-Take 4 or 3 seconds for the grenade to dispense its gas.

Is what it takes to tick you off? Again, the effect/yield of the chemical is up to content team to decide.
All the chemical nades that kill/stun are super hard to make, super expensive, or ineffective. For example Phosphoric which is 457 + 999, has a 20% conversion rate making it one of the most annoying chems to make in the game, and its only a ingredient to make Red Phosphorous
 

Verlocity

Head Moderator
Head Moderator
SCP-RP Staff
Content Team
Feb 18, 2024
166
58
41
Suggestion Denied
Hi @Giudon,

Thanks for taking the time to make a server suggestion.
The Content Team has chosen to deny your suggestion due to the following reasons.

Reason for Denial: This chemical would be strong when used in combat, also this chemical would just be used for combative scenarios which we want to avoid having a bunch of as, at the end of the day we are a RP server.

Your suggestion will now be locked and marked as denied.​
 
Status
Not open for further replies.