Hide TB

Apr 16, 2023
35
4
111

What does this suggestion change/add/remove:
Class D jobs should be hidden from foundation/equiv to goi, for example TB can be easily metagamed.

Has something similar been suggested before? If so, why is your suggestion different?:
no

Possible Positives of the suggestion (At least 2):
no more metagame
More Realistic, Harder to detect TB/dclass, this really should apply to all jobs that are relevant. (I might be wrong, btu i think its just dclass that are missing it as all GOI have it.)

Possible Negatives of the suggestion:
no more metagame

Based on the Positives & Negatives, why should this suggestion be accepted:
QoL + Stops dirty rule breakers
 
Last edited:
I think one of the big hurdles here is that, to my understanding between F/GOC/CI, this effect was achievable via vWar factions and having one faction's be obfuscated to the others?

The problem here being that D-Class are a Foundation job. So my intuition is that this would be a harder change, especially considering that IIRC, all D-Class are still discernible to some extent, via the Tab menu? Idk much more about the character specifics other than D-Class simply working differently than CI or GOC because they're not a separate vWar faction. I would wager that this contributed to why D-Class weren't included (at least, to this extent) with this GOI job visibility changes.

If it's doable, then sure
+Support
But this is 100% not as easy as "this was done for F/CI/GOC to each other, we can have it for D-Class"

EDIT: Also +Support for skinning Type Blues to make reality bender hide, I forgot that was what this suggestion was actually about
 
Last edited:
+suggestions

100% should be implemented but there's something else i need to say. That also needs to be addressed that can also be meta material like f4 menu. That being the leaderboard menu. When it comes to dclass job slots on there they always are placed in the same spot no matter what.

first -> brutes
second -> janitorial
third -> regular
fourth -> scout
final -> type-blue

the picture down below is what im talking about. no matter how many dclass on type-blue is always placed at the bottom.
4000_418.jpg
 
  • Like
Reactions: Emilia Foddg
When it comes to dclass job slots on there they always are placed in the same spot no matter what.

first -> brutes
second -> janitorial
third -> regular
fourth -> scout
final -> type-blue

the picture down below is what im talking about. no matter how many dclass on type-blue is always placed at the bottom.
View attachment 26482
Me when I sort the jobs alphabetically, thinking that there is no way this could possibly impact anything:
1771390778230.png