Denied Ideas for weapon render for d-class

This suggestion has been denied and will not receive development.
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Blackdiamonddam

Well-known Member
Feb 23, 2025
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What does this suggestion change/add/remove:
After playing one day with this change. I gotta say i think we start adding perks. For dclass that are escape risks and type-blue.

1. visual render distance with sight line (not including sniper scopes).
- generally this update really kills any combat. with a dclass equipped with anything except a pistol. its bonkers that you can see the handle of an uzi. from the catwalk windows and this makes suppliers. Basically, supply the same weapon which being pistol. We used to be-able to go to bathroom and walk out peacefully. Now when you pick it up and basically walk one foot. in view shoot of catwalk your kos. making every combat scenario just be in bathroom constantly.

2. type-blue/escape risk should be immune to render
- I don't know the in-game lore of reality benders. But they shouln't have weapons on their back. they already have the ability to materialize weapons out of thin air. Which disappeared after a few seconds. There should be an in-game reason on how they keep their. guns in another reality dimension they possess. they can pull at any given time. With escape risk honestly just because why not. If trustee can have more freedom outside of dblock. Escape risk should have more combat freedom in dblock.


Has something similar been suggested before? If so, why is your suggestion different?:
yes, its to add onto william suggestion https://civilnetworks.net/community...n-their-back-when-they-use-materialize.36322/

Possible Positives of the suggestion (At least 2):
- making it more far
- not having more combat scenario more dblock bathroom related

Possible Negatives of the suggestion:
- dev time

Based on the Positives & Negatives, why should this suggestion be accepted:
Like what i saw on william suggestion i don't really have an opinion on this update itself. Nerveless, why do we need to nerf dclass more and buff gensec. Even with playing dclass as an escape rick for weeks. Dclass are so easily to counter these days. Gensec as gotten so many value changes over the years. which dclass has gotten nothing. There is 5 gensec roles that spawn with grenades especially captains. I have seen so many captains + cheif on lately. whats stopping them from just throwing gas grenades at every corner of dblock. they go through walls and have a big radius. There is no counter to this except gas mask oh wait gas mask are kos on sight. They already respawn with them. One shield outside of dblock negates any pushes + block any aoe explosives behind. They also have 912 to beat dclass. if he low health just recontain to full hp. If gensec where always coordinated with every riot. instead of thinking they can take on a whole army by their selves how can they lose. Any dclass with any color is already at a disadvantage. If less than two flagged on.

This is indeed a coop suggestion
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At the end of the day i know the devs are self-aware of the impact for dclass. and the fact its was always intent and not really going anywhere.
 
-Support
Realistically, where exactly is a D-class supposed to be hiding an entire Uzi? Separately, when it comes to TBs/Thaumos, the weapon only appears on you after you have already materialised it - so the same issue applies of "I've just magically created this gun out of nowhere - where do I hide this?". I think the way it already is just makes sense - you could realistically hide a pistol or whatever under your shirt or wherever, but anything larger than that is just not happening.
 
-support the only reason this wasn't a thing from the beginning is because the implementation of it wasn't available.

if you can show me a picture of you right now hiding an ar-15 in your pants or your shirt, while also being able to pull it out and shoot in less than 2 seconds, ill 100% think that this suggestion is valid. until then, this is incredibly stupid.

even for reality bender, this is generally just insanity. d-class arent anomalous, and they cant hide an entire assault rifle up their ass.
 
Suggestion Denied


Hi @Blackdiamonddam,

Thanks for taking the time to make a server suggestion.

The Content Team has chosen to deny your suggestion due to the following reason(s):

As with William's suggestion, this is an intentional choice to promote at least partial counterplay to seemingly unarmed personnel when they are, in actuality, armed. The concealed weapons on D-Class do not extend to longarms as that would create an even stronger draw to having a massive gun as a Type Blue and causing unfair deaths. The Type Blue should be trying to play around the fact that he needs to get out of D-Block or play aggressive using that.

In addition, while gas grenades are plentiful, it has not been observed that they are thrown to the degree you state. They're used in sweeps, and a type blue with a good materialised weapon can definitely clear them if they don't know he's there. I.e, be discreet.

Your suggestion will now be locked and marked as denied.​
 
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