Improve Headcams

Would lowkey be a good suggestion, ngl. I wouldn't mind helping draft something like that

Honestly, headcams need their near-clipping plane to be further out if possible. A lot of jobs, combative jobs especially (which use the headcams most often) end up largely obscured by features like masks and such.
 
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doesn't mean we can't ideate. what do you have in mind
For example each job and/or clearance should affect who's headcams you could see for example;

Clearances- (Could be changed for across GoIs)
CL1/2 -> Only D-Class and other personnel that put on a headcam via the one dispensed from the dispensers for RP and testing
CL3 -> Lower ranking people in their department and depending on the job other CL3s
CL4 -> Everyone within their own department/regiment and CL3s and below related to them including Site-staff
CL5 -> Everyone who has a headcam bar other CL5s and AO

Jobs- (Foundation specific)
ECA -> Gets to see headcam of up to Inspector/Commissioner in ISD, Able to see all CL3 and below personnel's headcams, Headcams of other ECAs
OSA -> Same as ECA bar ISD where they only see up to Agents/Investigators
AO -> Same as their assistant however COs can see up to Jr CL4 of any DPT and such
Any other job with a specific purpose/many links in foundation should be same where they get access to headcams relevant to their job
Any general job such as GSD Captain+ or like Consultants would follow the same structure as the clearances however small execptions could be made such as GSD Sergeants can see a Captain's headcam, etc
 
For example each job and/or clearance should affect who's headcams you could see for example;

Clearances- (Could be changed for across GoIs)
CL1/2 -> Only D-Class and other personnel that put on a headcam via the one dispensed from the dispensers for RP and testing
CL3 -> Lower ranking people in their department and depending on the job other CL3s
CL4 -> Everyone within their own department/regiment and CL3s and below related to them including Site-staff
CL5 -> Everyone who has a headcam bar other CL5s and AO

Jobs- (Foundation specific)
ECA -> Gets to see headcam of up to Inspector/Commissioner in ISD, Able to see all CL3 and below personnel's headcams, Headcams of other ECAs
OSA -> Same as ECA bar ISD where they only see up to Agents/Investigators
AO -> Same as their assistant however COs can see up to Jr CL4 of any DPT and such
Any other job with a specific purpose/many links in foundation should be same where they get access to headcams relevant to their job
Any general job such as GSD Captain+ or like Consultants would follow the same structure as the clearances however small execptions could be made such as GSD Sergeants can see a Captain's headcam, etc
Looks good - One thought on this that I had was that maybe have another menu in the tablet where you can change who can see your cam outside of just being able to turn it on/off. This would obviously only be for like say, MTF COs, SA, FCOM, CL4setc. but I think could help with some of the more finer interactions and potential roleplay avenues
 
Looks good - One thought on this that I had was that maybe have another menu in the tablet where you can change who can see your cam outside of just being able to turn it on/off. This would obviously only be for like say, MTF COs, SA, FCOM, CL4setc. but I think could help with some of the more finer interactions and potential roleplay avenues
Yeah that is a good idea, maybe instead of individual groups because that is too much maybe some people could get like certain modes
ISD -> Investigation (Only their superiors, ethics and CL5s can see their headcams)
E11 -> Supervision (When doing an 008 test or something of similar clearance for only other E11, CL4s and CL5s to look at their headcams)
RSD -> Same thing as E11 with relevant altercations
 
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