Content Suggestion Keycard Shredding

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JasonTheCheesyGuy

Game Master
Game Master
Feb 11, 2025
60
17
41
What does this suggestion change/add/remove:
Allow users to 'shred' a keycard using the document shredders that are placed around the site.


Has something similar been suggested before? If so, why is your suggestion different?:
I don't believe so.

Possible Positives of the suggestion (At least 2):
1) General quality of life, as you will no longer need to drop and then shoot keycards that you collect. Also removes the need for people to interrogate keycards off of eachother to get rid of them. (Did anyone say GM benefits? Because I'm saying GM benefits.)
2) Improved immersion, reduced gunfire around the site.
3) Makes keycard holds less effective (Positive for F, and IMO, the playerbase. Keycard holds are boring asfuck.)

Possible Negatives of the suggestion:
1) dev time; But I hope this sort of change wouldn't be too intensive to make, as it is effectively just a 'remove X swep when you press E on the entity' change. IDK, I don't do dev work 0_0
2) Makes keycard holds less effective (Negative for CI, though IMO its an improvement for their playerbase too as I cannot imagine the keycard holds as being 'fun')

Based on the Positives & Negatives, why should this suggestion be accepted:
Ease of use for everyone, hopefully making one of the most complained-about strategies less viable to employ.
 
Neutral leading to +support

I like the idea of adding of an keycard "shreder" but then, make it so that keycards won't be destoryed by shots from weapons anymore. If it gets accpeted that it.
What? Why? "We've made it so you can shred keycards, also they're bulletproof now."?? What? 😭


Anyway +support to the suggestion
 
+Major Support
I want to flag on as a chef, shred my keycard and then approach DEA pretending to be a Surface Chef. Since I don't have a keycard, they have to take me "back" to surface. Once I'm on surface, then I start talking in comms. Great RP loop for Chefs, definitely try it sometime! Very good RP