What does this suggestion change/add/remove:
[Response here] changes the base kwk spot for usser to either ontop of the control checkpoint of (the main gate) oor to a much better location (idk any good one tbh). This will make the kwk have a actuall use during wars as now we can only shoot the small road infront of the gate control room as the rocks block its view to mq or wt.
Has something similar been suggested before? If so, why is your suggestion different?:
[Response here]
idk
Possible Positives of the suggestion (At least 2):
[Response here]
makes the base kwk of ussr not practicly useless, it can only shoot through a telephone pool to wt and even then we can't hit anything because render while nato kwk can see the entire bdr road and hold it down.
Possible Negatives of the suggestion:
[Response here]
too op
Based on the Positives & Negatives, why should this suggestion be accepted:
[Response here] makes base kwk fair
[Response here] changes the base kwk spot for usser to either ontop of the control checkpoint of (the main gate) oor to a much better location (idk any good one tbh). This will make the kwk have a actuall use during wars as now we can only shoot the small road infront of the gate control room as the rocks block its view to mq or wt.
Has something similar been suggested before? If so, why is your suggestion different?:
[Response here]
idk
Possible Positives of the suggestion (At least 2):
[Response here]
makes the base kwk of ussr not practicly useless, it can only shoot through a telephone pool to wt and even then we can't hit anything because render while nato kwk can see the entire bdr road and hold it down.
Possible Negatives of the suggestion:
[Response here]
too op
Based on the Positives & Negatives, why should this suggestion be accepted:
[Response here] makes base kwk fair
Last edited:
Upvote
0