What does this suggestion change/add/remove:
Allows the O5 Council, Ethics Committee, and Site Director job/rank the ability to manually call between one - three E.R.T teams depending on the SCP breach severity. There will be several guidelines these roles follow, such as;
1. Only one ERT team may be called per breached SCP, the only exception being SCP-008. (If SCP-682 and 076-2 is breached, only two teams can be called. If only SCP-008 is breached, three teams may be called).
2. ERT may only be called manually if one of the following criteria is met; 5+ SCPs have been breached | 2+ SCPs are breaking past Entrance Zone Bulkhead | 3+ SCPs have breached into L.C.Z | A breach has been on-going for 30 minutes
Has something similar been suggested before? If so, why is your suggestion different?:
Yes, but this change introduces guidelines that these roles must follow in order to remain fair to the SCPs while not risking excessively long breaches and maintaining server health
Possible Positives of the suggestion (At least 2):
+ Server health improvement
This reduces the amount of 1 - 2+ hour long breaches where ERT hasn't been called automatically, especially with SCP-008 breaches where the automatic ERT will only call one team despite the breach being so severe.
+ More unique powers to these roles
Makes these roles feel more important, even just a little. It makes lore sense and is a logical addition.
Possible Negatives of the suggestion:
- SCP Nerf
This may be a nerf to some SCPs when compared to now, as ERT now can take up to an hour to be called in depending on the scenario even if the breach is pretty severe.
Based on the Positives & Negatives, why should this suggestion be accepted:
Recently, atleast on the USA server (cannot speak on UK), SCPs have been breaching to severe extents. 3+ SCPs in LCZ killing everyone, 8837 and other SCPs going straight for surface and using their abilities to bypass teslas and turrets then going to C.I base, 682 brute forcing his way to surface, etc. All of this happens and ERT rarely even gets called, even if a breach has been going on for over an hour. I'm not sure why, but it happens. There's been several incidents where O5 and even SL have opted to nuke the site before ERT even came because waiting for ERT to be automatically deployed was not reliable and server health was suffering greatly. Senior Admins are often not available to manually call ERT either considering how high the role is and how few of them are often in game during these events.
This suggestion not only will greatly improve server health, but its been something the community has wanted for a long time. These roles that would get the ability to call ERT manually are trusted roleplay leaders who have been part of the community for months or even years who we should be able to trust to make these fairly easy decisions, especially with the above guidelines, in order to balance SCP gameplay and overall server health. Nuking the server and never calling ERT isn't fun for anybody.
Allows the O5 Council, Ethics Committee, and Site Director job/rank the ability to manually call between one - three E.R.T teams depending on the SCP breach severity. There will be several guidelines these roles follow, such as;
1. Only one ERT team may be called per breached SCP, the only exception being SCP-008. (If SCP-682 and 076-2 is breached, only two teams can be called. If only SCP-008 is breached, three teams may be called).
2. ERT may only be called manually if one of the following criteria is met; 5+ SCPs have been breached | 2+ SCPs are breaking past Entrance Zone Bulkhead | 3+ SCPs have breached into L.C.Z | A breach has been on-going for 30 minutes
Has something similar been suggested before? If so, why is your suggestion different?:
Yes, but this change introduces guidelines that these roles must follow in order to remain fair to the SCPs while not risking excessively long breaches and maintaining server health
Possible Positives of the suggestion (At least 2):
+ Server health improvement
This reduces the amount of 1 - 2+ hour long breaches where ERT hasn't been called automatically, especially with SCP-008 breaches where the automatic ERT will only call one team despite the breach being so severe.
+ More unique powers to these roles
Makes these roles feel more important, even just a little. It makes lore sense and is a logical addition.
Possible Negatives of the suggestion:
- SCP Nerf
This may be a nerf to some SCPs when compared to now, as ERT now can take up to an hour to be called in depending on the scenario even if the breach is pretty severe.
Based on the Positives & Negatives, why should this suggestion be accepted:
Recently, atleast on the USA server (cannot speak on UK), SCPs have been breaching to severe extents. 3+ SCPs in LCZ killing everyone, 8837 and other SCPs going straight for surface and using their abilities to bypass teslas and turrets then going to C.I base, 682 brute forcing his way to surface, etc. All of this happens and ERT rarely even gets called, even if a breach has been going on for over an hour. I'm not sure why, but it happens. There's been several incidents where O5 and even SL have opted to nuke the site before ERT even came because waiting for ERT to be automatically deployed was not reliable and server health was suffering greatly. Senior Admins are often not available to manually call ERT either considering how high the role is and how few of them are often in game during these events.
This suggestion not only will greatly improve server health, but its been something the community has wanted for a long time. These roles that would get the ability to call ERT manually are trusted roleplay leaders who have been part of the community for months or even years who we should be able to trust to make these fairly easy decisions, especially with the above guidelines, in order to balance SCP gameplay and overall server health. Nuking the server and never calling ERT isn't fun for anybody.