Denied Lucrative Change to the Donation Store System

This suggestion has been denied and will not receive development.
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Lucrative Change to the Donation Store System

What does this suggestion change/add/remove:
This suggestion reimagines the donation store by changing it from a pay-for-perks model to a system of engagement. It adds immersive, server-wide content that triggers when donation packages are purchased. Instead of offering isolated XP or monetary rewards, donations now activate high-quality roleplay events designed to benefit all players.

Key Additions & Changes:
  • Transition from XP/money incentives to in-game mechanics
  • Enhance roleplay immersion through interactive global events
  • Encourage community-wide participation in server-impacting scenarios

Donation-Based Engagement Features:
  • [D-Class Riot Events]
    Triggers a large-scale riot within D-Block. Riot strength, gear, and rewards scale with the purchased package.
  • [SCP Containment Breach Events]
    Activates breaches based on donation tier. SCPs released may have modified behavior, new paths, or enhanced aggression.
  • [Enhanced SCP Interactions]
    Improves SCPs such as SCP-914 and SCP-1162 to include rare drop tables, higher success chances, or exclusive donor-only interactions.
  • [Themed World Events]
    Immersive donation-triggered events tailored around Foundation operations. Examples include:
    • Containment drills
    • Facility lockdowns
    • GOI incursions
  • [Event-Driven Challenges]
    Interactive tasks that scale based on the type of event or item used. These include:
    • Cooking Events – Complete recipes for rare ingredients and cooking XP
    • Scavenging Events – Explore and recover hidden caches for rewards
    • GOI Events – Encounter or assist groups of interest using special objectives
  • [Facility Codes – Package-Based Global Triggers]
    Certain donation packages automatically trigger a unique Facility Code when purchased. These codes activate immersive server-wide events and are designed for community participation and lore integration.
    • Code: [RED CELL] – Triggers a GOI raid. Hostile forces breach the facility, prompting a full-site defense response.
    • Code: [BLACKOUT] – Initiates a facility-wide power failure. Restoration tasks fall to Engineers and Maintenance staff while breaches intensify.
    • Code: [RIOT PROTOCOL] – Launches a coordinated D-Class riot with upgraded weapons and randomized gear.
    • Code: [OMNI BREACH] – Multiple SCPs breach their containment with enhanced behavior for a limited duration.
    • Code: [GOLDEN HOUR] – Enables temporary XP and task bonuses across specific job types (e.g. Research, Engineering, Medical).
    • Code: [ARCANE FLUX] – Expands the drop table of SCP-914 and SCP-1162, offering rare or cosmetic item chances.
    • Code: [HARVEST RUN] – Triggers a scavenger hunt event where resources and caches are hidden across the facility.

Has something similar been suggested before? If so, why is your suggestion different?:
Donation perks have been suggested before, but typically offer only private or personal rewards. This system redefines the store as a tool for collective roleplay enrichment, where every donation activates a shared experience that integrates into server lore and gameplay.

Possible Positives of the suggestion (At least 2):
  • Creates immersive, large-scale roleplay events that increase replayability and engagement
  • Provides value to donators without giving unfair advantages
  • Encourages community interaction through collaborative events
  • Adds more depth to underused systems like SCP-914, SCP-1162, and minor job roles

Possible Negatives of the suggestion:
  • May require admin or staff oversight depending on event scale
  • If multiple codes are activated close together, it could create chaos or performance issues
  • Balancing rewards and scale of events to avoid donor dominance may take iteration as well as overburdened player base or too much chaos

Based on the Positives & Negatives, why should this suggestion be accepted:
This donation rework enhances both monetization and gameplay integrity. It offers donators exciting, visible influence on the game world while avoiding pay-to-win mechanics. Every purchase contributes to shared roleplay, boosting player retention, lore immersion, and event diversity across all departments.
 
  • Wow
Reactions: Max Henry
Pay money to be able to trigger mostly combative effects with no cooldown?
Why not just turn the server into a purely combative server at that point?
It's mainly just ideas, but why not use donations to trigger events I don't see how that could be a net negative for anyone. It includes spontaneity, and gives money back to the people that need it to keep the server running. Works on a lot of different servers and from a business standpoint you don't make profit off of PAC3 and money roulettes alone. We don't have an art team dedicated to making gun skins, and there hasn't been a profitable change in the way money cycles on the server to any degree
 
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SynergyJohn

Game Master
Game Master
Jan 9, 2024
16
4
61
This genuinely has to be ragebait. Right? Like, humouring it with a serious response right.
This is going to cripple roleplay. Not only did you mention cosmetic items that can be donated for (which, in general, unless they're just different uniforms, already are a hell of a thing to manage) but also the fact that at any time you can refresh a raid cooldown or SCP breach using a donation is horrible.

Sure, it is a topic of discussion to possibly add different things to donate for, but this would unironically shatter any downtime and put the server more on par with a breach server or other completely OOC-oriented goal servers (with the event -driven challenges)

Heavy -support, donations should augment your experience without being so disruptive to yourself or others to such a degree that it's server-wide.

Edit: Also, the entire thing seems to be written by AI, and has a lot of the hallmarks of AI generation from a prompt.
 
This genuinely has to be ragebait. Right? Like, humouring it with a serious response right.
This is going to cripple roleplay. Not only did you mention cosmetic items that can be donated for (which, in general, unless they're just different uniforms, already are a hell of a thing to manage) but also the fact that at any time you can refresh a raid cooldown or SCP breach using a donation is horrible.

Sure, it is a topic of discussion to possibly add different things to donate for, but this would unironically shatter any downtime and put the server more on par with a breach server or other completely OOC-oriented goal servers (with the event -driven challenges)

Heavy -support, donations should augment your experience without being so disruptive to yourself or others to such a degree that it's server-wide.

Edit: Also, the entire thing seems to be written by AI, and has a lot of the hallmarks of AI generation from a prompt.
I'm sort of confused on how a system derived from spontaneity would cripple a already non existent RP system. Like do you think these options would be some pocket change, a handshake and a hello?

It's a layer of activity from the community for the community, and If you people would actively read the post, not every activity would stem from combat. To think this server isn't already a breach/combat server is a wild take.
 
Aug 4, 2023
118
20
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To think this server isn't already a breach/combat server is a wild take.
Can we make it so that all roles are earned via levels and make all mtf just need levels to enter without tryout and make only staff/GM needed to apply. Because i have to agree with you dusk, i would want that to happen heh.





Will civilnetworks make their own RXBREACH server so we can team up with russians there and beat china from gmod ones and all?
 

SynergyJohn

Game Master
Game Master
Jan 9, 2024
16
4
61
I bring this up because it's not the first suggestion to be worded like this, and has bolded text and listings that are exactly what ChatGPT would show me, if I were to ask it to write the suggestion.

Even ignoring the AI suspicion, I still disagree fundamentally with it as I could list out how each of the donation perks here would disrupt roleplay (some even for longer durations than most current breaches or raids).
 
  • Cool
Reactions: ionboy64
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