Denied Make 008 stealthy obtain somewhat possible

This suggestion has been denied and will not receive development.
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What does this suggestion change/add/remove:
Make the hacking alert only alert MTF if the person who hacks to deactivate the decontamination system in 008 fails the hack. (exceeds time or overflow given for hack.)
Only applies to 008 decontamination system nothing else

Has something similar been suggested before? If so, why is your suggestion different?:
No

Possible Positives of the suggestion (At least 2):
-Allows the ability to steal SCP-008 stealthily once again
-Makes it more fair for the GOI
-rewards those who have skill with hacking

Possible Negatives of the suggestion:
-Will increase the likelihood of the 008 breach occurring
-May potentially ruin High Command only RP.

Based on the Positives & Negatives, why should this suggestion be accepted:
While I understand that 008 is a bitch to deal with constantly, I believe adding a breach alert to it is just a bit too much, as it ruins the ability to steal it stealthily, making it essentially impossible get (considering all combatants will get notified by it and will close all bulks to prevent it GOI from escaping) and encourages laziness and complacency in E11. Now, instead of suggesting removing it, I'm suggesting an alternative: the alert system. Instead of alerting MTF the moment the hacking starts, it will only alert MTF if the hacker fails, thus allowing the GOI a chance to escape containment with a needle without notifying MTF IF they are competent enough to hack. I hope this get accepted as it will make it fair for both sides.

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Your first hack to open the box doesn’t actually have an alarm on it and is reliant on E-11 hearing the hacking. You have much more time and leeway to complete it.

It’s the second hack (the airlock) that does have an alarm and needs to be done within 30 seconds or so.

Also, I’m a relatively decent hacker and my best time on a level 5 was 50 seconds. An exceptionally good hacker could definitely blitz through a hack in ~30 seconds. This also doesn’t account for the travel time of E-11 to 008 to respond
 
If it's dangerous, then why not send A1 to check 008 periodically or have E11 check it once every 30-60 mins or so, your 05, you can order them whatever you want them to do.
Or they can check 008 every 30-60 mins, or patrol hcz. Also, don't you guys do that at HCZ CP? What would be the difference?
If you believe it is the most dangerous SCP on site, why aren't you checking it every 30-60 minutes? It's not hard for E11;
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Couldn't be bothered to clip it properly


Anyway patrolling HCZ /LHCZ /LCZ is a CORE DUTY of E-11
but it doesn't mean that anyone wants to sit in a 'The most secluded' corner of the map looking at a hallway , for god knows how long for the possibility for a couple green guys to arrive

The syringe/vial containment is only accessible by CL4s which at best there is ~2 at max inside HCZ
and no one wants to haul a CL4 from LCZ/PW every time they do a patrol around LHCZ

Checking the Vial Containment every 30 minutes wont do anything
during that time you can easily waltz out of there and breach it in LCZ before anyone notices
and again no one wants to actively sit in the most secluded corner of the map waiting for something to happen

During attempts at a 008 breach there are often other things are happening to distract E-11 or other MTF from constantly checking garden (for example a SCP breach )

008 should be only able to be breached by a Main Raid , not 2 DC that just happen to get a lucky timing on patrols

Disabling the current alarm or changing how it works to favour it being able to be attacked without being noticed
would have
horrible effects on server health
 
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So im going to start saying you bring up the same point a lot of the time so it will be basically the same answer to multiple questions but im doing that rather then skip a question.

You have a clip of someone doing a level 5 hack in under 30 seconds twice? Also If it's also the most dangerous SCP in the site, wouldn't you have E11 check maybe once an hour
Also, I may not be the best hacker, but can you explain to me on this picture I brought how I'm supposed to complete it in 30 seconds.
provide a clip that shows me that someone is capable of doing a lev 5 hack in under 30 secs twice.
Well even people doing it in 50 sec means that we have a 20 sec to get there before you are gone this is already hard if we are fighting a breach somewere else. And tbc 50 sec is most definatly possible so a good hacker could maybe do it in 40 sec? wich would give us 10 sec to get there. And we do check it kinda often cant give you a time tho. But lets say we do it every 1 hr. How does that help if you take it in the middle of that? It would mean that 008 has been gone for max 1 hr then they are just gone nothing we can do either in ci base or infected someone.

Im not sure someone can do it in under 30 secs but your not even arguing about adding more time you are arguing about removing it completly.

Why defend the garden (weird ass name for 008 BTW) when you could set up in the hallway with firing squad and maybe some snipers on the bridge or check 008 once every 30min-1 hour, and if they manage to escape, there are some things you can do to slow or prevent GOI from leaving
- Closing the bulks or initiating a full site lockdown.
- Communicating with fellow MTF branches/SOP (EX, A1, O1, DEA, etc.)
- Camping EZ CP
this shit isn't rocket science
Well we do that? When ci gets into garden we have people stationed everywere but still hard to defend with juggernuts, tb and nhu. Last time it was a shit show and one of the reasons was definatly poor communication but they also had a lot of tricks like breaching other scps at the same time. And all the things you say we do but also prove my point about server health what do you think happens if everything is closed for 40 min and nu7 have to just sit in ez cp waiting for something to happen.

Im not the one arguing to make it easier to defend against ci im arguing to not make it impossible. Remeber none of this would be possible if we dident even know 008 was being hacked out its only becuse we know ci is in garden we can actually close down and get backup.
okay don't lose 008 then
how does that answer to the statement "about half of 008 breaches are nukes. 1% of regular breaches are nukes, if that. We don't need more nukes, they just take out of RP and ruin any flow of RP or events.". Unsure if you mean dont lose the vials or dont lose against 008, either way thats just a bad argument. Yee dont lose the vials but how do we "not lose" them if we dont even know they are lost? And the dont lose against 008 thats kinda just saying "skill isue" then i would ask for you to handle a 008 breach on uk atleast.

Have you consider checking it once every 30 to 60 mins?
That does not solve anything and doesent show any points of what he said. First if ci gets 008 and leaves garden without anybody knowing they have 2 options. Going somewere like D block and making a breach or getting it to their base to breach it later. Either way would not help if we dont know about it within 5 min. We have people stationed at garden of course so those should warn before but its not a guarantee becuse sometimes we dont like during a breach or maybe a training or just not a lot of e11 on site.

Do you know someone that can do a hack lev 5 like this in 30 sec twice
provide a clip to show
Already said this but either way. Idk anyone that can do it in 30 sec maybe grace. But none the less every secound matter right so even if they dont do it in 30 sec and they do it in 40 sec we only have 10 sec to get there. And i know people that can do it in 50 sec for sure, i could do it in 50 sec. Wich would give us 20 sec to react. Now your point of this post wasent to add more time to maybe get it to 50 sec but rather removing it at all its a huge differece. Its the difference between them having 20 sec and we not even know about it until they are already outside.
If you believe it is the most dangerous SCP on site, why aren't you checking it every 30-60 minutes? It's not hard for E11; all you have to do is get 2 people to walk in, and if you see someone scream in comms, that someone is in 008.
.... again another point you took up before. I wouldent be suprised if 008 gets check on maybe every 2 hrs and we almost always have some there and what? "and if you see someone scream in comms, that someone is in 008." Why would they stay there? Do you think they just sit in 008 waiting for a pray? They would take 008 and get it out so we would just go inside check the box and 0 flowers been 30 min since we last checked so someone has stolen them between now and 30 min. Then we are already fucked.
cause it allows stealth to be a thing, which is CI biggest strengths.
Again not really a positive again but sure.
Cause it requires skill and it should be rewarded by not alerting the mtf horde of your location.
Sure but still your choice to learn that skill, i like hacking but i learned it mostly when i was in O1 and then i had no use of it. My only time i use it now is for 079 hacks so why dont i get a reward every time i hack it in? No of course i wont my reward is that i rc a scp thats it same here your reward is that you can get out there faster. So the faster you hack out 008 the less mtf will be there to defend. And also we dont reward for all skills your choice to learn it if its good or not your choice still.

I don't know what UK RP is but in us 90% of the time there is no RP and most event RP is strictly high command.
That is just sad to hear if thats the case. There is some of that for sure but i have had a lot of fun rp as a E11 and i know a lot of other departments do rp. A lot of people like ex DoR left becuse there was to many breaches and this would make it 10x worse it would really spit in the face of non combatives and people who wanna do rp. Now i do agree that 008 breaches can be fun to time to time but E11 should still have a chance against them.
I don't know how it cause conflict, sure it will cause pressure because its lev 5 and if you fail it then your fuck, but CI player should strive to get better at both combat and hacking. Most likely CI high command would just make a new cert where you have to hack lev 5 three times in a row to show you can hack out 008 and oh no you fail lev 5 its not the end of the world we will just have to do it again another time and we can also just siege 008 while the MTF horde since we know were not going to get out of here in time.
Not really anything from both sides yee sure people who fail the hack will be getting clowned on but if thats becomes a real issue then just dont hack idk.

It still has an alarm; the hacker is just attempting to trick the system into believing you have the right clearance to deactivate decontamination. If they fail, the system will detect an unauthorized user and notify e11; if they succeed, the system will be tricked into thinking it's an authorized user.
Mmm sure but small problem is that e11 cant even turn it off when we do CT we need to hack it up the same way you do. Im unsure if it can be turned off maybe in the operation wing at f3 maybe there?

How do you not have war funds? You literally get a chunk from re-containing SCP. If you're running low, then start having nu7 not waste it on pointless stuff.
Like they said grandier in Sa office is absolute cooked, i have not seen warfunds this low ever usually we have way more.
Or they can check 008 every 30-60 mins, or patrol hcz. Also, don't you guys do that at HCZ CP? What would be the difference?
No. The entire point of having someone stationed at garden is that we know they are at gardne before they even hack it. Huge difference between that and checking every 30-60 min. I dont think you realize how much 30-60 min is they dont stay in garden for a hr just drinking tea its a in and out operation quick. So even the time we get is often too late we need to know they are there before they start hacking but you want to make it even harder for us.
I dont understand at all what the 30-60 min check of 008 would do you have said it like 3 times but never explaied how it would help?
if it's dangerous, then why not send A1 to check 008 periodically or have E11 check it once every 30-60 mins or so, your 05, you can order them whatever you want them to do.

In your best ability how would rate the odds of someone able to hack a lev 5 in under 30 sec be (EX 1 in every 10 hack or 1 in 200 hacks)
Again the 30-60 min thing and why would A1 do that at all? And why do you assume we dont? Im gonna build you a scenario to maybe explain why 40 min would do nothing. We start by checking 008 its all clear then 15 min go by e11 is doing a training lets say and Ci sneaks in thru sec and steals 008 they leave sec again. at this point its been about 25 min. So now they have 008 in llcz and its still 15 min before we check if its fine. What do you think we can do after they have had 008 in llcz for over 15 min.

And how does odds go into this? sure you can be lucky with a hack but you can also have skill. And wasent one of your points that hacking is a skill and you should be rewarded for it, there you go if you train hard enough you can do it in under 30 sec then its your reward there. And something i forgot to add you can also get a hacking upgrade wich would make it a cl4 hack so a lot easier, everyone can do a cl4 hack on first go.

Lad this is the 1 thing we need so much less of on the server.
Also your so right cain your so right.
 
Suggestion Denied

Hi @Evil,

Thanks for taking the time to make a server suggestion.

The Content Team has chosen to deny your suggestion due to the following reason(s):

Based on community feedback and discussions within Content, we believe this change isn't needed and would make stealing SCP-008 easy again.

Your suggestion will now be locked and marked as denied.​
 
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