Denied Make cooldown for picking up scrap per-player

This suggestion has been denied and will not receive development.
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Cloudyy

Senior Moderator
Senior Moderator
SCP-RP Staff
Event Team
May 26, 2025
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Poland
What does this suggestion change/add/remove:
A lot of the times i've been D-class I was fighting for scrap with other D-class. This suggestion aims to make the cooldown for containers be per-player, meaning cooldowns for everyone would be different and D-class wouldn't need to fight for scrap.

Has something similar been suggested before? If so, why is your suggestion different?:
Maybe? I haven't seen one

Possible Positives of the suggestion (At least 2):
-More people playing D-class
-People not fighting for scrap
-More friendliness towards new players.

Possible Negatives of the suggestion:
-Possible issues with balancing
-More armed D-class

Based on the Positives & Negatives, why should this suggestion be accepted:
In my opinion, D-block needs some rebalancing. The D-class gameplay loop is getting boring quite fast and rebalancing it, at least slightly, might convince people to play D-class more. Riots are also getting boring due to their disorganised nature and being massively outgunned. D-class have virtually no fighting chance against GSD (and potentially mtfs) without a TB. Granted, riots are designed to fail more often than not, but this minor change could make them slightly more fun from the D-class perspective due to the increased availability of weapons. Those already experienced already have thousands of scrap, so new people flagging on for a riot have to fight amongst themselves just to get supply, only delaying the inevitable and making the wait much more agonising.
 
- support just low pop scrap farm
Keep in mind there are new players joining the server not being able to flag on in low pop and they might have to compete with people who already have 100 milion scrap. Would say it's a strawman if I didn't experience it when I first joined.
 
+/- Neutral, leaning +Support
On one hand, scrap hogging annoyances and unfriendliness to new players - On the other hand, D-Class gameplay balance.

There's probably a better solution to this problem like adjusting the cooldown in some way, maybe something like having it change proportional to the current D-Class population (Higher = lower & vice versa)
 
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Suggestion Denied



Hi @Cloudyy,

Thanks for taking the time to make a server suggestion.

The Content Team has chosen to deny your suggestion due to the following reason(s):

We do not want to make this change as we don't want to make scrap more abundant for obvious balance reasons​
 
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