What does this suggestion change/add/remove:
Currently, when you are hacking (even as 079), if any light hits you or there is shaking/movement, your hacking terminal will shake violently and you won't be able to see anything and it's very annoying and can cause you to mess up a hack.
This makes it so that when you are on the hacking screen, your hacking terminal will not shake, lights won't make the screen hard to see, and they will not modify the selection boxes of the hacking screen. If this isn't done for all players, at least have it done for 079.
Possible Positives of the suggestion (At least 2):
Hacking will not be interrupted by 682's shaking when you are 079 or a player.
Hacking will be based more on your skill at hacking, and not so much on luck or your surroundings when there is an SCP nearby, or if there are inconvenient lights nearby.
Possible Negatives of the suggestion:
Hacking becomes "easier"
Based on the Positives & Negatives, why should this suggestion be accepted:
This suggestion should be accepted, as, although it could be argued that it negates the negative effect that 682 being near you has, if 682 was near you and you were hacking something 682 could and should just kill you. The shaking is not necessary. The same can be argued for lights, if there are people shining flashlights at you or SCP lights on, it shouldn't affect the hacking terminal, as if the lights came from hostile sources then you could just be killed.
Currently, when you are hacking (even as 079), if any light hits you or there is shaking/movement, your hacking terminal will shake violently and you won't be able to see anything and it's very annoying and can cause you to mess up a hack.
This makes it so that when you are on the hacking screen, your hacking terminal will not shake, lights won't make the screen hard to see, and they will not modify the selection boxes of the hacking screen. If this isn't done for all players, at least have it done for 079.
Possible Positives of the suggestion (At least 2):
Hacking will not be interrupted by 682's shaking when you are 079 or a player.
Hacking will be based more on your skill at hacking, and not so much on luck or your surroundings when there is an SCP nearby, or if there are inconvenient lights nearby.
Possible Negatives of the suggestion:
Hacking becomes "easier"
Based on the Positives & Negatives, why should this suggestion be accepted:
This suggestion should be accepted, as, although it could be argued that it negates the negative effect that 682 being near you has, if 682 was near you and you were hacking something 682 could and should just kill you. The shaking is not necessary. The same can be argued for lights, if there are people shining flashlights at you or SCP lights on, it shouldn't affect the hacking terminal, as if the lights came from hostile sources then you could just be killed.