Rule Suggestion Make it so players can't use Tranquilizers during combat situations.

Rule suggestions will be reviewed by Superadmins, this may take longer than standard content suggestions.
Status
Not open for further replies.
What does this suggestion change/add/remove:
The ability to use Tranquilizers during combat. A rule / ruling that doesn't allow tranquing people during comba

Has something similar been suggested before? If so, why is your suggestion different?:
I believe not

Possible Positives of the suggestion (At least 2):
1. It makes combat more fair for anyone going against personnel constantly using the tranq. It feels unhealthy and doesn't make sense for a tool that you can be FearRP'd if you're holding also create a controlled situation in a 1 on 1 situation with a hostile faction like CI if they're hit with said weapon.
2. Only a small number of members spawn with this weapon afaik, creating an unfair weapon advantage for that department, when it was created as a tool to arrest players and now being used against raiders.

Possible Negatives of the suggestion:
Less tools to counter / combat raid

Based on the Positives & Negatives, why should this suggestion be accepted:
The tool tranquilizer reminds me of the taser RMP used in MilitaryRP, which was a tool they only had in their regiment and you were not allowed to taser players outside of your own faction, making it a tool well used for law enforcement and not abused for raiders or combat against other factions. It's unfair a tranquilizer non hostile weapon that is used to arrest foundation personnel also be abused against CI during hostile combat, basically not allowing them to move or shoot their weapon. Doesn't make sense you can FearRP someone holding a tranquilizer as it is not considered a weapon but it has been said if the person shooting the tranq hits the player, it will be turned into a controlled situation vs the paralyzed player. Also feels unfair that they abuse it to get kidnaps out of CI when we are in the middle of a gunfight.
It's like combat cuffing but an additional step where you stun the guy in combat before you cuff him. This suggestion will overall improve combat between hostile factions and create less abuse with a weapon that should be meant to detain Foundation Personnel.
 
Last edited:
  • Like
Reactions: The JFK Experience
That's tragic, Learn how to buddy up with a group of 4-5, and you won't get instantly killed. (if your not the unlucky 2 who get highlighted)

Hmmm 🤔 I wonder what other weapon this argument could be made against.

If TB is balanced and can be countered by groups, so can tranq, more so in fact.
 
Suggestion Denied



Hi @Dan Bambozzini ,

Thanks for taking the time to make a server suggestion.

The Content Team has chosen to deny your suggestion due to the following reason(s):

This has be suggested multiple times before but we do not see this needed. The SL has voted as this is allowed since it can be useful in combat. I can understand thats its annoying but as long a combative is the one shooting the tranq there is no problem with this.

Your suggestion will now be locked and marked as denied.​
 
  • Like
Reactions: Emilia Foddg
Status
Not open for further replies.