What does this suggestion change/add/remove:
This Suggestion adds a way to identify when someone is holding a Reality Bender Swep (Such as a Thaum, TB or TG).
This could be achieved by making the hands glow or have some form of aura around them when holding the swep out.
Has something similar been suggested before? If so, why is your suggestion different?:
I don't believe so.
Possible Positives of the suggestion (At least 2):
No Unintentional Combat Cuffing(As people may not realise that someone is holding a Reality Swep) as it draws a fine line to when you can/cannot cuff a reality bender.
Easier to identify when someone is a reality bender, which could change certain RP scenarios and allow better preparation without metagaming.
Possible Negatives of the suggestion:
Too easy to identify reality benders - although they can always swap to their keys, a D Class TB could be quickly killed due to holding out a swep.
The above could also apply to disguised TB's - who could find it harder to use their swep without being caught (Which would change the TB's playstyle to be more passive than aggressive)
Based on the Positives & Negatives, why should this suggestion be accepted:
After a recent suggestion, it has been clarified that you cannot cuff reality benders as their swep is a weapon. This to me is an easy way to make sure that a reality bender wouldn't be combat cuffed - Although it does have some draw backs.
This Suggestion adds a way to identify when someone is holding a Reality Bender Swep (Such as a Thaum, TB or TG).
This could be achieved by making the hands glow or have some form of aura around them when holding the swep out.
Has something similar been suggested before? If so, why is your suggestion different?:
I don't believe so.
Possible Positives of the suggestion (At least 2):
No Unintentional Combat Cuffing
Easier to identify when someone is a reality bender, which could change certain RP scenarios and allow better preparation without metagaming.
Possible Negatives of the suggestion:
Too easy to identify reality benders - although they can always swap to their keys, a D Class TB could be quickly killed due to holding out a swep.
The above could also apply to disguised TB's - who could find it harder to use their swep without being caught (Which would change the TB's playstyle to be more passive than aggressive)
Based on the Positives & Negatives, why should this suggestion be accepted:
After a recent suggestion, it has been clarified that you cannot cuff reality benders as their swep is a weapon. This to me is an easy way to make sure that a reality bender wouldn't be combat cuffed - Although it does have some draw backs.
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