Network Leadership required Make Teamspeak OOC

Requires Network Leadership to review
What does this suggestion change/add/remove:
Make teamspeak OOC, forcing people to use ingame comms and the ingame radio for IC communication.

Has something similar been suggested before? If so, why is your suggestion different?:
There was also a poll in the discord, both were before work has been done on the radio system to make it work better. The reason I am suggesting this now after the poll was done is because the poll was done right as the addon was implemented, before the radio groups were added.

Possible Positives of the suggestion:
Much better roleplay
Significantly less metagame
People cant use telepathy to have conversations in front of you

Possible Negatives of the suggestion:
It is possible to metagame radio frequencies, meaning people could listen in on radio comms while on a different job.

Based on the Positives & Negatives, why should this suggestion be accepted:
Lets be real, anyone who has been in a regiment, department or faction that uses TS knows how much metagaming happens in them, people call out stuff after they die, people constantly call out things they shouldn't really know in character as well as other issues. Having all communication like that happen in game allows staff to moderate it through spectating or logs and generally discourages metagaming like that. Another issue with TS is the fact that people are able to just have telepathic conversations, giving complex orders while in a group of people which honestly makes no sense, things like "hey lets shoot this guy on 3... 2... 1..." shouldn't be able to be something you can just organise in TS, lets be honest it's just bad RP when things like kill codewords exist. The poll in the discord already passed when the radio system did not have radio groups, now that radio groups have been added the radios are much easier to use and could easily replace teamspeak.
 
Last edited:
+/- Neutral
Radios are good, but I don't think they're quite there.

I think what I said in the linked thread still applies somewhat, but not as much. Probably the severe tox thing still just as much since my intuition there is that's still basically impossible to moderate w/ radios.

...Honestly not sure why I +Supported that suggestion.
 
-Support
SC, AO, UNGOC, and CI all mostly rely on TS, at least on the US server. It makes calling out much easier than using the radio. The only time I would ever give this a +Support is if when you talk through a radio, everyone around you doesn't hear you
Can you please elaborate on how calling out in TS is easier than the radio? The only thing I can think of is that you can continue the callout when you die and then claim it was called out before you died, theres many cases of that happening really.

Part of the point is that people can hear you as well, being able to communicate telepathically is not good RP, if you want to have a conversation in front of someone you should either have to have that conversation where they can hear or do it through comms, where they can hear you're using comms.
 
Explaining why -Support

There's alot of time people need to make a rapid callout or respond to one that you have the ever-present Techy or Cadet looking to meta to their buddies via discord. Literally all this will do is make the tech or cadet stalking worse.

Some MTF have already tried using just the in game radio, and the issues are:
1. You can't lower volume so the guy with a mic down his throat is just annoying vs adjusting them
2. You risk leaking radio every staff sit because it's at the top right of your screen and you can't be certain a person did or didn't meta it.
3. People using discord/ts to meta just meta your callouts easier.
4. It's a pain in the ass to have a RP conversation in private.
5. Moderating who leaked what and if it was legit leak or minge/fail treason rp is impossible.
6. The radio channel needs to be re-input every time you swap classes and content team already said no to fixing that.

If you want to prove me wrong, start using the radio yourself before you try to make it a rule for everyone. It doesn't work.
 
  • Like
Reactions: Emilia Foddg
1. You can't lower volume so the guy with a mic down his throat is just annoying vs adjusting them
Genuine issue but at the same time I actively use the radio and ive never had this issue

2. You risk leaking radio every staff sit because it's at the top right of your screen and you can't be certain a person did or didn't meta it.
Theres a setting to turn off the radio freq in the top right of your screen

3. People using discord/ts to meta just meta your callouts easier.
You can already use discord to metagame, not sure what this point is, just because TS is OOC doesn't mean it makes metagaming easier, TS is already semi-ooc, people just make OOC callouts currently in TS

4. It's a pain in the ass to have a RP conversation in private.
If its something super confidential type it in comms or go to a private area where no one can hear you, you shouldn't be able to have a confidential conversation right in front of people using telepathy, thats bad RP, if something is that secretive just go to a corner to say it.

5. Moderating who leaked what and if it was legit leak or minge/fail treason rp is impossible.
Sure but you can also just change the frequency every 2 hours and it will set the radio frequency for anyone on the job to the new frequency so if someone is flagging on every 2 hours after you change the frequency then flagging off to metagame comms then you can just get staff to look into it, it's pretty blatant. Im sure it would also be really easy to just have logs of when people put custom frequencies into the radio.

6. The radio channel needs to be re-input every time you swap classes and content team already said no to fixing that.
Not sure what this bug is since I don't play MTFs anymore but it should just default to your normal radio group, so like the alpha-1 radio group unless you want to use custom frequencies instead of the managed frequency for some reason, never have this issue on CI either.

If you want to prove me wrong, start using the radio yourself before you try to make it a rule for everyone. It doesn't work.
I use the radio whenever I play, I only ever use TS when I get on CI, most departments (not MTFs) to my knowledge just use the ingame radio.
 
  • Like
Reactions: PhaseHound
Fix radios being dogshit and using GMOD's laggy ass voice netcode which stutters and dies at above 80 players and then maybe this will be viable.

-SUPPORT.
If only because the game is so awful with handling voices that I literally do not believe this suggestion will work in any capacity that will benefit the server for the inconvenience it will cause.
 
  • Like
Reactions: Kevin Ki
Rather than revoking Ts3 fully, I am much more in favor of requiring that each channel clearly state if it is an In-Character or Out-Of-Character channel in either its name/description.

At the moment, far too frequently do I see Ts3 being required to be in but also being a constant gamble of if what someone just said was IC or OOC information.
 
+support

TeamSpeak can be good, don’t get me wrong—but the in-game radio is simply more convenient for new users. You spawn in and everything just works. The only thing new users really need to learn is that holding B lets them talk on the radio without actually holding the radio in their hand. Asides from metagame potential the only real advantage to TeamSpeak is voice activation as a speaking option.

as someone who has used both a considerable amount, I honestly don’t think switching would be nearly as bad as people assume. The radios mainly have a bad reputation because it’s mostly Gensec only using them, and the cadets tend to scream into them.