Network Leadership required Make Teamspeak OOC

Requires Network Leadership to review
What does this suggestion change/add/remove:
Make teamspeak OOC, forcing people to use ingame comms and the ingame radio for IC communication.

Has something similar been suggested before? If so, why is your suggestion different?:
There was also a poll in the discord, both were before work has been done on the radio system to make it work better. The reason I am suggesting this now after the poll was done is because the poll was done right as the addon was implemented, before the radio groups were added.

Possible Positives of the suggestion:
Much better roleplay
Significantly less metagame
People cant use telepathy to have conversations in front of you

Possible Negatives of the suggestion:
It is possible to metagame radio frequencies, meaning people could listen in on radio comms while on a different job.

Based on the Positives & Negatives, why should this suggestion be accepted:
Lets be real, anyone who has been in a regiment, department or faction that uses TS knows how much metagaming happens in them, people call out stuff after they die, people constantly call out things they shouldn't really know in character as well as other issues. Having all communication like that happen in game allows staff to moderate it through spectating or logs and generally discourages metagaming like that. Another issue with TS is the fact that people are able to just have telepathic conversations, giving complex orders while in a group of people which honestly makes no sense, things like "hey lets shoot this guy on 3... 2... 1..." shouldn't be able to be something you can just organise in TS, lets be honest it's just bad RP when things like kill codewords exist. The poll in the discord already passed when the radio system did not have radio groups, now that radio groups have been added the radios are much easier to use and could easily replace teamspeak.
 
Last edited:
-Support
SC, AO, UNGOC, and CI all mostly rely on TS, at least on the US server. It makes calling out much easier than using the radio. The only time I would ever give this a +Support is if when you talk through a radio, everyone around you doesn't hear you
So you would want it to be unrealistic? If they're talking about classified stuff that's why /ao, /a1, /o1, /c5, etc exist.
 
Can you please elaborate on how calling out in TS is easier than the radio? The only thing I can think of is that you can continue the callout when you die and then claim it was called out before you died, theres many cases of that happening really.
this is only strong against ci really and disguised d class. And even then only if you are in AO really, like you mentioned nu7 already using radios mainly. this isn't an issue, it barely happens and it is very obvious what is impossible to call out like when you are headpopped.
 
it barely happens and it is very obvious what is impossible to call out like when you are headpopped.
During my time on the server, it has been extremely common, and there is essentially 0 way to prove it. And sure, it's obvious when they're headpopped to CI or yourself, but you cannot tell is TS. They also don't have to say "Headpopped!", they can just scream something like "Type Blue!", so self snitching is near impossible.
 
  • Like
Reactions: James V
Genuine issue but at the same time I actively use the radio and ive never had this issue
Play GSD for a bit when they enfoce it. It's bad bro.
Theres a setting to turn off the radio freq in the top right of your screen
Adds to the issue of not maintaining current channel when swapping classes
You can already use discord to metagame, not sure what this point is, just because TS is OOC doesn't mean it makes metagaming easier, TS is already semi-ooc, people just make OOC callouts currently in TS
Because now we make callouts on radio and timmy the gsd is screaming it to his buddy on CI
If its something super confidential type it in comms or go to a private area where no one can hear you, you shouldn't be able to have a confidential conversation right in front of people using telepathy, thats bad RP, if something is that secretive just go to a corner to say it.
Basically remove yourself from RP to make a callout. So fun.
Sure but you can also just change the frequency every 2 hours and it will set the radio frequency for anyone on the job to the new frequency so if someone is flagging on every 2 hours after you change the frequency then flagging off to metagame comms then you can just get staff to look into it, it's pretty blatant. Im sure it would also be really easy to just have logs of when people put custom frequencies into the radio.
Have to make a logging system, have to have someone high enough rank to constantly reset freq, have to look through logs to see who's swapping, easily beaten by discord DMs and saying you overheard someone and didn't clip it.
Not sure what this bug is since I don't play MTFs anymore but it should just default to your normal radio group, so like the alpha-1 radio group unless you want to use custom frequencies instead of the managed frequency for some reason, never have this issue on CI either.
Not a issue on CI because there's only 1 comms channel, mostly a MTF, SC, SA, and DEA issue, refused to be fixed. Get on DEA, swap to SOP channel, change job to special or senior and you'll be back on the DEA channel not SOP, becomes tedious quick.
I use the radio whenever I play, I only ever use TS when I get on CI, most departments (not MTFs) to my knowledge just use the ingame radio.
Then use radio on CI. It's equivalent to MTF. Also no, GSD hasn't used it in a minute (least when I'm on), DEA just uses TS, and ISD use TS, and most of the rest aren't expected to be standing guard in areas prone to combat or needing reinforcing. Which even using it on CI even outside a raid isn't equivalent because for some reason even your average Beta knows about all the classified stuff, and CI don't RP any classified stuff unless it's related to raiding in some way shape or form.