What does this suggestion change/add/remove:
Make the sounds of the stun stick and other melee weapons (e.g. knife, katana, etc.) not as loud, and make the sound not able to be heard from so far away. You can currently hear someone hitting a wall with a stunstick from half way across LCZ.
Has something similar been suggested before? If so, why is your suggestion different?:
Not to my knowledge.
Possible Positives of the suggestion (At least 2):
Possible Negatives of the suggestion:
Literally none.
Based on the Positives & Negatives, why should this suggestion be accepted:
Because I don't want to hear 912 or some random GSD hit a wall every second of the day because they're in D-block and I'm in the same half of LCZ.
EDIT: Italics are newly added.
Make the sounds of the stun stick and other melee weapons (e.g. knife, katana, etc.) not as loud, and make the sound not able to be heard from so far away. You can currently hear someone hitting a wall with a stunstick from half way across LCZ.
Has something similar been suggested before? If so, why is your suggestion different?:
Not to my knowledge.
Possible Positives of the suggestion (At least 2):
- Less jarring a sound, less annoying
- No longer having to hear 912 hitting a wall 10 million times from medbay, E&TS office, SS, etc.
- More realistic sound for it to make, more immersive
Possible Negatives of the suggestion:
Literally none.
Based on the Positives & Negatives, why should this suggestion be accepted:
Because I don't want to hear 912 or some random GSD hit a wall every second of the day because they're in D-block and I'm in the same half of LCZ.
EDIT: Italics are newly added.
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