Accepted Make vcraft_item_pepsi (Can of Pepsi) 1x1

This suggestion has been accepted for future development.
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Nov 7, 2022
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Poland
What does this suggestion change/add/remove:
Changes how big vcraft_item_pepsi is - currently it takes two slots in the inventory instead of one as all other soda cans do!
Basically changing it to 1x1 from 2x1-1x2.

Has something similar been suggested before? If so, why is your suggestion different?:
No.

Possible Positives of the suggestion (At least 2):
+ Makes sense as all other cans are 1x1 - Coke, Monster, Redbull.
+ Takes less inventory space.
+ More immersive as a can of pepsi isn't that big.

Possible Negatives of the suggestion:
- none?

Based on the Positives & Negatives, why should this suggestion be accepted:
It should be accepted, because it just makes sense and honestly looks like a not intended feature - judging by all other soda cans being 1x1.
 
I'd love to be corrected, but from what I know changing vcraft items retroactively is kinda weird?

+Support regardless. Stop this coke lead discrimination
In the case that Vcraft isn't coded in the most shitty form possible. It can easily just be changed from a value. Usually it would go:
code_language.lua:
local sizes = {
    Vector(2, 1, 1), -- 2x1
    Vector(2, 2, 1), -- 2x2
    Vector(1, 1, 1)  -- 1x1
}
But again, it really depends on how someones code is. This is just a small example. Not something i would say is the best.
 
In the case that Vcraft isn't coded in the most shitty form possible. It can easily just be changed from a value. Usually it would go:
code_language.lua:
local sizes = {
    Vector(2, 1, 1), -- 2x1
    Vector(2, 2, 1), -- 2x2
    Vector(1, 1, 1)  -- 1x1
}
But again, it really depends on how someones code is. This is just a small example. Not something i would say is the best.
I believe the issue is more, Modifying a vcraft item that already exists in inventories. But again, Someone who actually can see craft values can probably answer this better than me
 
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