- Jan 14, 2021
- 696
- 2
- 392
- 91
Hi everyone,
I've been having some discussions with older players on the server, and a common sentiment is that many people miss the more 'Cops and Robbers' vibe of CG back in 2017-18, when it was a lot less focused on just money and more focused on action, flexing, massive fights between gangs and CGSF, and massive raids. Players would splash cash on guns and unprofitable raids just to be able to dominate another gang in a war they had declared, and guns were more expensive.
CGSF were also a lot more elite - higher standards, better RP - and had exclusive gear. Obviously they had higher HP and armor too, but I don't feel that's relevant here (and it's not currently up for consideration to add back), but a big part of why people wanted to become CGSF so badly was to get exclusive gear like the tazer! I also think that the prevalence of things like the tazer has led to the increased complaints of things like combat tazing - when everyone has a tazer it's significantly more annoying than when just a minority does.
I'm curious what your guys opinions would be if we made some changes like this:
Obviously these are just baby steps towards making the server have a similar action vibe to how it did in 2017-18 but we can build on here. If you have more ideas feel free to say. Thanks!
I've been having some discussions with older players on the server, and a common sentiment is that many people miss the more 'Cops and Robbers' vibe of CG back in 2017-18, when it was a lot less focused on just money and more focused on action, flexing, massive fights between gangs and CGSF, and massive raids. Players would splash cash on guns and unprofitable raids just to be able to dominate another gang in a war they had declared, and guns were more expensive.
CGSF were also a lot more elite - higher standards, better RP - and had exclusive gear. Obviously they had higher HP and armor too, but I don't feel that's relevant here (and it's not currently up for consideration to add back), but a big part of why people wanted to become CGSF so badly was to get exclusive gear like the tazer! I also think that the prevalence of things like the tazer has led to the increased complaints of things like combat tazing - when everyone has a tazer it's significantly more annoying than when just a minority does.
I'm curious what your guys opinions would be if we made some changes like this:
- Appoint new CGSF commanders who will heavily increase the standards of the CGSF, put a lot more time into running it, and improve roleplay in the CGSF
- Make certain gear less prevalent and more exclusive, e.g. tazers for CGSF / SWAT Jugg again, making the Barret a CGSF gun (not advocating that we buff it to what it was in the old days!), etc. All of this would incentivise people to apply for CGSF even with the significantly heightened standards, and also create more of a difference between fighting a CGSF raid and a normal raid.
- Restricting basing rules to try to encourage the tighter, more packed style of bases that we had in the old days of CG, rather than the ridiculous megabases we currently have (would not affect people's money/hr, just would mean they'd need to stick closer together.
- Looking at increasing incentives to perform actions like raiding the PD / raiding the jewelry store, providing more of a challenge. e.g. perhaps scaling rewards with the amount of PD or CGSF on.
Obviously these are just baby steps towards making the server have a similar action vibe to how it did in 2017-18 but we can build on here. If you have more ideas feel free to say. Thanks!