Content Suggestion mega CI Overhall

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THIS IS US CI

What does this suggestion change/add/remove
Give CI T-90 (which is already in the CI vehicle group so idk why its not in the game.) my number 1 pick btw
Ability to get warfunds from destroying Enemy vehicles ( we have 0 ways to get warfunds while F and GOC has infinite) second pick
Buff M202 (Idk why this WARFUND gl got nerfed because its actually useless now, we tell everyone NOT to buy these)
better weapons for our classes (our best weapons are permaweapons)
More TB slots or better abilities (Our TB is purely support and gets mogged by every other TB in the game)
Buff BTR-90 (Give it AP ammo because ts is so ass, its too big ,slow, and low damage)
Buff BTR-82 ( every other vec. has bugged hitboxes (on the front atleast i have proof of the boxer at min) and the engine hitbox is bigger then my mom)
Give us some AT mines ( This would be fire WF item which is what we need not the dogshit that we get like 4 different supply crates of the same thing)
Buff Bomb drones ( does 0 dmg to vecs.)
more player slots on jobs (wdym out of 140 player regiment we only have 1 jug)
Give us TIGER M ASG-30 (this is GL vec. it would help all the infantry that GOC and F have during hostile interaction)
New CI job "Mechanic" spawns in garage with only item being gun and a repair torch maybe a better version


Has something similar been suggested before? If so, why is your suggestion different?
probably, mine is different because its actually needed

Possible Positives of the suggestion (At least 2):
CI isn't outclassed by miles by the other 2 factions.
CI activity doesn't drop because we get shit on, on surface
All of CI can actually help instead of maybe 6 people max


Possible Negatives of the suggestion:
GOC and Foundation might hate on us because we are slightly under them instead of it being an insane outclass

Based on the Positives & Negatives, why should this suggestion be accepted:
why shouldn't this get accepted is the real question, now IK the content might say this is very bad suggestion BUT they don't actually play the game and just test it on stationary moments in GM plain. you have to factor in we have no infantry because he have 0 matadors/at4 24/7 because the people get sniped from 100 meters away or suits.
WE of CI Command arent looking for everything here but atleast a couple to help balance out.
 
Your PFP certainly matches, at least you are consistent. But being fr, I have something different to offer, what about.

Remove both BTRs
Gives Mines
Give FPV Drones ( Bomb drone but does a lot of damage to vehicles )
Give IEDs
Give Fortification tool ( to make roadblocks, this tool would be exempt from Prop Block rules on the roads of surface )
Give emplaced turrets and ATGM turrets
Give CI like 1 Million Warfunds per destroyed Boxer/LAV/Abrams/Puma/etc
This would kinda be fire and work but ieds would be abuse the reason no job spawns with them probably mines would need to be covered by leaves or we should be able to dig them into the ground ain't no way anyone is stupid enough to drive over them same thing as people trying to place slams on the road which never works😭 and the prop spawning/placing any turrets and what not staff would expect us to abuse would be fire but it would have to be rank locked to probably MCOM with the stupidity of our own CI💔
 
+support
CI needs a buff for sure, i mean let me just list a few things
we have 4 snipers versus 2, more like 10 if you include dea manager / director rifles
more machine guns, like mk8s & m60s
more disguise cards, 27 total possible compared to 2
best case scenario every DEA can be infantry and disguise as civs while nu7 gets vehicle dominance
we're definitely more powerful just give em better guns or something lol
 
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