Original Steam login name (your accounts first ever name): corneliuscornelius13
For how long have you played on CG SCP-RP: 630+ Hours according to acievements
Age: 17
In what country are you located?: Denmark
Time zone: CEST
Foundation Name (include your regiment and rank if applicable): Mette "Mink" Frederiksen and [LDR] Mette "Mink" [GA-O] when playing Nu7
Chaos name (include your rank): Lars "Lucky" Løkke [TEU-SSGT]
Civilian name: Alex Vanopslagh
Steam ID: STEAM_0:0:150806701
Discord ID (name#0000): Kaj Kage0244
Do you have a mic?: Yes
What server are you applying for?: SCP-RP UK
For how long have you played on CG SCP-RP: 630+ Hours according to acievements
Age: 17
In what country are you located?: Denmark
Time zone: CEST
Foundation Name (include your regiment and rank if applicable): Mette "Mink" Frederiksen and [LDR] Mette "Mink" [GA-O] when playing Nu7
Chaos name (include your rank): Lars "Lucky" Løkke [TEU-SSGT]
Civilian name: Alex Vanopslagh
Steam ID: STEAM_0:0:150806701
Discord ID (name#0000): Kaj Kage0244
Do you have a mic?: Yes
What server are you applying for?: SCP-RP UK
Mette Frederiksen´s Executive Researcher Application [UK]
Steam ID: STEAM_0:0:150806701 Discord name: Kaj Kage#0244 For how long have you played on CG SCP: A little over 100 hours Age: 16 In what country are you located?: Denmark Time zone: CET Character name(s): Mette Frederiksen [JL-8] Civilian name: Alex Vanopslagh What server are you applying for...
www.civilgamers.com
Mette´s Exec App #2 [UK]
Steam ID: STEAM_0:0:150806701 Discord name: Kaj Kage#0244 For how long have you played on CG SCP: Almost 200 hours Age: 16 In what country are you located?: Denmark Time zone: CET Character name(s): Mette Frederiksen [JL-8] Civilian name: Alex Vanopslagh What server are you applying for? (SCP-RP...
www.civilgamers.com
Mettes Executive Researcher Application [UK]
Steam ID: STEAM_0:0:150806701 Discord name: Kaj Kage#0244 For how long have you played on CG SCP: 275 Hours Age: Almost 17 In what country are you located?: Denmark Time zone: CEST Character name(s): Mette Frederiksen Civilian name: Alex Vanopslagh What server are you applying for? (SCP-RP UK...
www.civilgamers.com
Mette Frederiksens Site Advisor Application [UK]
Steam ID: STEAM_0:0:150806701 Discord name: Kaj Kage0244 For how long have you played on CG SCP: 370 hours Age: Almost 17 In what country are you located?: Denmark Time zone: CEST Character name(s): Mette Frederiksen, Alex Vanopslagh, Lars Lykke Civilian name: Alex Vanopslagh What server...
www.civilgamers.com
Do you have any previous experience as a Gamemaster/Event Manager in a community?:
I have some slight experience from another server I used to play where I would do minigame events from time to time.
Do you have any previous experience with serious roleplay?:
I have played a bit of FiveM and Unturned RP but mostly Garrys Mod RP.
How many hours can you be on everyday?:
I can be on 4-6 hours on weekdays and 8+ hours on weekends, these times can change depending on
work, school, other plans etc.
Why do you want to become a Gamemaster on our server?:
I keep on coming up with different event ideas that I believe would create interesting and fun RP scenarios for people to enjoy,
therefore I am applying to become Game Master so I can share those ideas with the rest of the people on the server, but not just
that I also want to be able to help other players to create RP themselves such as researchers needing SCP that are not ingame or
help create immersive trainings for combatives.
What do you think you would be able to help us with on the server? Why are you special over the other applicants?:
I believe that I can bring new fresh event ideas to the server that hasnt been suggested before that would give people memorable
experiences, and help grow the community as a whole by creating different challenges for people to conquer.
I believe that I am special over the other applicants due to me being active, having a vast knowledge of the SCP universe,
being really creative, always ready to help others with events, my Garrys Mod experience (Especially Prop Building), my work
drive and my problem solving.
I have some slight experience from another server I used to play where I would do minigame events from time to time.
Do you have any previous experience with serious roleplay?:
I have played a bit of FiveM and Unturned RP but mostly Garrys Mod RP.
How many hours can you be on everyday?:
I can be on 4-6 hours on weekdays and 8+ hours on weekends, these times can change depending on
work, school, other plans etc.
Why do you want to become a Gamemaster on our server?:
I keep on coming up with different event ideas that I believe would create interesting and fun RP scenarios for people to enjoy,
therefore I am applying to become Game Master so I can share those ideas with the rest of the people on the server, but not just
that I also want to be able to help other players to create RP themselves such as researchers needing SCP that are not ingame or
help create immersive trainings for combatives.
What do you think you would be able to help us with on the server? Why are you special over the other applicants?:
I believe that I can bring new fresh event ideas to the server that hasnt been suggested before that would give people memorable
experiences, and help grow the community as a whole by creating different challenges for people to conquer.
I believe that I am special over the other applicants due to me being active, having a vast knowledge of the SCP universe,
being really creative, always ready to help others with events, my Garrys Mod experience (Especially Prop Building), my work
drive and my problem solving.
1. Due to some technical difficulties at site-[REDACTED] SCP-184 was transported to site-65 for temporary storage, but due to a power outage the electromagnets containing SCP-184 failed and it came into contact with the floors of site-65, now its starting to change the facility in different ways, walls where there shouldnt be walls, random furniture placed everywhere and other weird abnormalities happening. Site-65 must now hold out until MTF Zeta-9 arrives to recontain it and be prepared for the worst to happen...
Logistics:
-1 Game Master to spawn props while cloaked.
-Phys gun, tool gun, props etc.
No props will be placed to disrupt RP (Unless everyone is cool with it) and when no one is around the props will be removed.
Context: The Serpents Hand is a cult of people that believes in using SCPs for personal usage, military usage etc. This makes the SCP Foundation their number 1 enemy because their of their opposite ideologies
2. While some DEA agents were out patrolling surface as usual they spotted multiple people wearing robes in Pinewood walking in and out of different buildings, after DEA went in for a closer inspection they confirmed that it was The Serpents Hand. The different GOIs must now choose the next steps wheter its kidnapping them for valauble intel, getting them out of Pinewood or shooting them to lower their numbers. The different GOIs might possibly teamup so they all get a piece of the cake.
Logistics:
-3-5 Players / Game Masters
-The Serpents Hands Model / Pac3
-Health commands etc.
Context: SCP-1609 aka "The Remains of a Chair" used to be a chair that appeared behind people that wanted to sit down, but then UNGOC decided to put it in a woodchipper. Now the remains of SCP-1609 will kill all hostile people near it.
3. While MTF E-11 were patrolling light containment zone they found wood chips and pieces on the floor for which they called a cleanup crew to clean it up, while the cleanup crew were trying to sweep it up it suddendly dissapeared. Reports then started flooding in from D-Block that multiple GENSEC were collapsing out of nowhere, they reported there might be an anomaly in play. The Foundation must now work together to find out whats happening with the personnel in the facility and recontain any possible anomalies.
Logistics:
-1 Game Master to kill hostile personnel while cloaked and spawn wood pieces on the corpses.
-Tool gun, props etc.
The Game Master should not be killing anyone not participating in the event or ruining RP.
Logistics:
-1 Game Master to spawn props while cloaked.
-Phys gun, tool gun, props etc.
No props will be placed to disrupt RP (Unless everyone is cool with it) and when no one is around the props will be removed.
Context: The Serpents Hand is a cult of people that believes in using SCPs for personal usage, military usage etc. This makes the SCP Foundation their number 1 enemy because their of their opposite ideologies
2. While some DEA agents were out patrolling surface as usual they spotted multiple people wearing robes in Pinewood walking in and out of different buildings, after DEA went in for a closer inspection they confirmed that it was The Serpents Hand. The different GOIs must now choose the next steps wheter its kidnapping them for valauble intel, getting them out of Pinewood or shooting them to lower their numbers. The different GOIs might possibly teamup so they all get a piece of the cake.
Logistics:
-3-5 Players / Game Masters
-The Serpents Hands Model / Pac3
-Health commands etc.
Context: SCP-1609 aka "The Remains of a Chair" used to be a chair that appeared behind people that wanted to sit down, but then UNGOC decided to put it in a woodchipper. Now the remains of SCP-1609 will kill all hostile people near it.
3. While MTF E-11 were patrolling light containment zone they found wood chips and pieces on the floor for which they called a cleanup crew to clean it up, while the cleanup crew were trying to sweep it up it suddendly dissapeared. Reports then started flooding in from D-Block that multiple GENSEC were collapsing out of nowhere, they reported there might be an anomaly in play. The Foundation must now work together to find out whats happening with the personnel in the facility and recontain any possible anomalies.
Logistics:
-1 Game Master to kill hostile personnel while cloaked and spawn wood pieces on the corpses.
-Tool gun, props etc.
The Game Master should not be killing anyone not participating in the event or ruining RP.
Context: SCP-057-IT are merman people who are highly aggresive towards humans.
</LOG OPEN/>
SRI "Aureæ Notitiæ" Cpt. [REDACTED]: Hi? Is this working?
Overseer-?: Yes it is.
SRI "Aureæ Notitiæ" Cpt. [REDACTED]: We are requesting assistance off the coast of Italy.
Overseer-?: What seems to be the problem?
SRI "Aureæ Notitiæ" Cpt. [REDACTED]: We have gotten sightings of SCP-057-IT nearing the coast of [REDCATED].
Overseer-?: So? Isnt that what you specialize in?
SRI "Aureæ Notitiæ" Cpt. [REDACTED]: Yes, but we are currently busy with other instances of SCP-057-IT at [REDACTED].
Overseer-?: Very well, I will see what I can do.
Foundation Announcement: <!> ALL MTF UNITS GET TO GARAGE AND GET READY FOR PICKUP <!>
</LOG CLOSE/>
--------------------------------------------------
-Foundation-
Objective:
-Stop SCP-057-IT instances from causing chaos by all means. (Combat or negotiation)
-Protect the ship from possibly GOIs.
-Research SCP-057-IT. (Optional)
--------------------------------------------------
</LOG OPEN/>
CI High Command: We have gotten intel that site-65 is responding to an emergency on some SCP-057-IT isntances and are on their way to [REDACTED] off the the coast of Italy on a battle ship, you have been tasked to sink their ship to the depth of the sea and take care of the SCP-057-IT instances.
CI COM: Yes sir.
CI High Command: Good to hear, im sending a helicopter to your location tell your men to get ready for pickup, you will be stationed in an abandoned building.
</LOG CLOSE/>
--------------------------------------------------
-CI-
Objective:
-Sink the Foundation battle ship.
-Take care of the SCP-057-IT instances. (Combat or kidnap)
--------------------------------------------------
</LOG OPEN/>
Overseer-?: Hello, we are about to take care of some SCP-057-IT instances, and I am requesting your assistance.
UNGOC GEN: And what do we gain from it?
Overseer-?: It would be a good opportunity for you to learn more about the anomalous entities of this world.
UNGOC GEN: Hm, I will talk to high command about this request, I will be in contact shortly.
</LOG CLOSE/>
--------------------------------------------------
-UNGOC-
Objective:
-Participate. (Optional)
-Assist Foundation. (Optional)
-Research SCP-057-IT.
--------------------------------------------------
Logistics:
This event would require.
-The map https://steamcommunity.com/sharedfiles/filedetails/?id=2189536449. (The at base version)
-Slight map tweaking, doors, keypads, ammo piles, dispensers etc.
-3-5 Game Masters to play as SCP-057-IT.
-SCP-057-IT Model / Pac3.
-Banning certain jobs such as surface jobs, SCP etc. (SCP can be temp unbanned for cross tests)
OOC: Besides the main event I also planned this so ordinary RP will also be taking place.
</LOG OPEN/>
SRI "Aureæ Notitiæ" Cpt. [REDACTED]: Hi? Is this working?
Overseer-?: Yes it is.
SRI "Aureæ Notitiæ" Cpt. [REDACTED]: We are requesting assistance off the coast of Italy.
Overseer-?: What seems to be the problem?
SRI "Aureæ Notitiæ" Cpt. [REDACTED]: We have gotten sightings of SCP-057-IT nearing the coast of [REDCATED].
Overseer-?: So? Isnt that what you specialize in?
SRI "Aureæ Notitiæ" Cpt. [REDACTED]: Yes, but we are currently busy with other instances of SCP-057-IT at [REDACTED].
Overseer-?: Very well, I will see what I can do.
Foundation Announcement: <!> ALL MTF UNITS GET TO GARAGE AND GET READY FOR PICKUP <!>
</LOG CLOSE/>
--------------------------------------------------
-Foundation-
Objective:
-Stop SCP-057-IT instances from causing chaos by all means. (Combat or negotiation)
-Protect the ship from possibly GOIs.
-Research SCP-057-IT. (Optional)
--------------------------------------------------
</LOG OPEN/>
CI High Command: We have gotten intel that site-65 is responding to an emergency on some SCP-057-IT isntances and are on their way to [REDACTED] off the the coast of Italy on a battle ship, you have been tasked to sink their ship to the depth of the sea and take care of the SCP-057-IT instances.
CI COM: Yes sir.
CI High Command: Good to hear, im sending a helicopter to your location tell your men to get ready for pickup, you will be stationed in an abandoned building.
</LOG CLOSE/>
--------------------------------------------------
-CI-
Objective:
-Sink the Foundation battle ship.
-Take care of the SCP-057-IT instances. (Combat or kidnap)
--------------------------------------------------
</LOG OPEN/>
Overseer-?: Hello, we are about to take care of some SCP-057-IT instances, and I am requesting your assistance.
UNGOC GEN: And what do we gain from it?
Overseer-?: It would be a good opportunity for you to learn more about the anomalous entities of this world.
UNGOC GEN: Hm, I will talk to high command about this request, I will be in contact shortly.
</LOG CLOSE/>
--------------------------------------------------
-UNGOC-
Objective:
-Participate. (Optional)
-Assist Foundation. (Optional)
-Research SCP-057-IT.
--------------------------------------------------
Logistics:
This event would require.
-The map https://steamcommunity.com/sharedfiles/filedetails/?id=2189536449. (The at base version)
-Slight map tweaking, doors, keypads, ammo piles, dispensers etc.
-3-5 Game Masters to play as SCP-057-IT.
-SCP-057-IT Model / Pac3.
-Banning certain jobs such as surface jobs, SCP etc. (SCP can be temp unbanned for cross tests)
OOC: Besides the main event I also planned this so ordinary RP will also be taking place.
O-1:
Context: The Serpents Hand is a cult of people that believes in using SCPs for personal usage, military usage etc. This makes the SCP Foundation their number 1 enemy because their of their opposite ideologies
</LOG OPEN/>
O-1 COM: Everyone gear up The Serpents Hand striked again and this time they took an ethics commitee member, we have gotten information from DEA Agents following them that they are located in a cave not long from Pinewood, there will be a helicopter ready for pickup on surface soon so get going.
O-1 PVT: Yes sir.
O-1 SGT: Lets go save him!
O-1 LCPL: I wll make them pay.
</LOG OPEN/>
--------------------------------------------------
Objective:
-Save ECM.
-Gather intel on The Serpents Hand. (Optional)
--------------------------------------------------
Logistics:
Depending on the amount of O-1 blance changes might be made.
-3-5 Players / Game Masters to play as The Serpents Hands.
-The Serpents Hand Model / Pac3.
-Helicopter Model / Pac3.
-Prop cave.
-TP, Health, Armor commands etc.
A-1:
Context: SCP-006 aka "Fountain of Youth" grants immortality to whoever comes into contact with it, if someone touches it they can be terminated by an incenerator because it can burn them faster than they can regenerate.
</LOG OPEN/>
Overseer-1: All MTF A-1 get ready to transport a package down to heavy containment zone non-specialized, and make sure no one intercepts the transport or comes into contact with its contents.
A-1 COM: Whats in the package sir?
Overseer-1: SCP-006, a highly contagious virus, when you come into contact you are as good as dead within minutes and there are no visible effects of it. If someone were to come into to contact with it send them to the incenerator for termination.
A-1 COM: Yes sir will do.
</LOG CLOSE/>
--------------------------------------------------
Objective:
-Protect SCP-006 from GOIs.
--------------------------------------------------
Logistics:
Im thinking it should either be a wave based event, GOI raid or just normal RP.
Depending on the amount of GOI and A-1 there might be balance changes.
-<!>Only A-1 will be allowed in HCZ Non-Spec for balance purposes.<!>
-1-5 Players / Game Masters depending on if its wave based, GOI raids or normal RP.
-Props for SCP-006 package and incenerator.
-Health commands for "immortality".
Nu-7:
Context: SCP-2761 aka "Bananazilla" is a giant T-Rex like creature that resembles a banana and has the ability to adapt to its enviorement.
TLR A worse SCP-682.
</LOG OPEN/>
Site-[REDACTED]: <!> Urgent Message <!> SCP-2761 has breached containment and is heading towards pinewood, you have now been tasked with recontaining SCP-2761 temporarily while we get ready for pickup.
Nu7 COM: I will tell my men to get ready and prepare LAVs and HUMVEs to recontain it.
Site-[REDACTED]: Great to hear, see you soon!
</LOG CLOSE/>
--------------------------------------------------
Objective:
-Recontain SCP-2761 in a temporary containment chamber in garage before it adapts to the enviorement and becomes stronger.
-Get researchers to research on it. (Optional)
--------------------------------------------------
Logistics:
Small balance changes because CI and GOC might be too much for Nu7.
-1 Player / Game Master to play SCP-2761 and setup props.
-SCP-2761 Model / Pac3.
-Sweps, Health etc.
-Props for containment chamber in garage.
E-11:
Context: SCP-060 is seventeen different trees that if hurt will summon SCP-060-ALPHA which is a skeleton on fire that will protect the trees, the entity can be recontained if the flames get put out.
</LOG OPEN/>
MTF E-11 LT: Guys I have some news we have been tasked with taking care of SCP-060.
MTF E-11 LCPL: Where will it be located?
MTF E-11 LT: In heavy containment zone cross testing remember not to let anyone hurt them without supervision.
</LOG CLOSE/>
Extra Context: Only two trees will be at crosstesting seventeen would be impossible to oversee.
--------------------------------------------------
Objective:
-Protect SCP-060 from GOIs.
-Supervise research. (Optional)
--------------------------------------------------
Logistics:
-1-2 Players / Game Masters to play as SCP-060 and possible one to look what happens to the tree and setup props.
-Skeleton Model / Pac3
-Sweps, health etc.
-Props for trees.
CI:
</LOG OPEN/>
CI High Command: <!> Urgent message <!> We got ambushed and they got one of us, we have been tracking his location and he is headed towards site-65, I have sent out scouts to see the situation, the scout reported that he is being transported in a convoy of two HUMVEs and one LAV. Which vehicle he is in is unknown which means no matadors setup a roadblock to stop them from getting any further.
CI COM: I will tell my men to get going and setup the block.
CI High Command: Remember watch your fire, if he were to get hurt the blood will be in your hands.
</LOG CLOSE/>
--------------------------------------------------
Objective:
-Save the CI High Command member.
--------------------------------------------------
Logistics:
Depending on whos attacking and the amount there might be balance changes.
-4-6 Players / Game Masters to play as drivers and transporters and setup props.
-Possibly custom models for vehicle drivers / transporters.
-Props for roadblock.
UNGOC:
Context: SCP-3456 is a skinless centaur like creature that has similar properties as SCP-096 and will stalk and kill anyone who sees it.
</LOG OPEN/>
UNGOC CPL: Hey did you see that?
UNGOC CSG: See what?
UNGOC CPL: There was a skinless creature.
UNGOC CSG: There have been no signs of SCP-8854 on surface so I dont know what you are talking about.
UNGOC CPL: No no it had flesh just no skin.
UNGOC CSG: I think you are going crazy, go down to medbay for a checkup.
</LOG END/>
--------------------------------------------------
Objective:
-Stop SCP-3456.
-Capture SCP-3456. (Optional)
-Research or Sell SCP-3456. (Optional)
--------------------------------------------------
Logistics:
-1 Player / Game Master to play SCP-3456.
-SCP-3456 Model / Pac3.
-Cloak command etc.
Foundation Staff:
Context: SCP-701 aka "The Hanged Kings Tragedy" is a play that appears randomly on posters, newspapers etc. Where people that read it / see it will feel a strong urge to watch the show, if people show up to the play will go insane for about 24 hours.
</LOG OPEN/>
Foundation Announcement: <!> A show will be happening in the lecture hall at (Insert time here) <!>
Bob: Hey, are you gonna visit the show this evening?
Joe: Yeah, I havent met someone yet who isnt going.
Bob: Have you seen who has hung up the posters?
Joe: No, now that I think about it I havent heard anyone talking about who hung up the posters.
Bob: They must do it at night time I guess?
</LOG CLOSE/>
</LOG OPEN/>
Executive Researcher: Initiate SCP-914 and SCP-701-1 crosstest.
MTF E-11 LT: Starting SCP-914 on Very Fine.
*SCP-914 Noises*
Executive Researcher: Hmm, how disappointing nothing has changed, return the poster back to the cabinet.
MTF E-11 LT: Will do.
</LOG CLOSE/>
After using SCP-914 "Very Fine" Setting on SCP-701-1 the poster got no visible changes, atleast not yet...
Extra Context: Instead of the usual SCP-701 play happening the test changed the poster, name of the play etc. So instead of making them crazy after the play only one person will come out alive, to determine this different taks, challenges and games will be played.
--------------------------------------------------
Objective:
-Survive.
-Have fun. (Mandatory)
--------------------------------------------------
Logistics:
-1-2 Players / Game Masters one to play SCP-701 and possibly one more as support for props etc.
-Props to make lecture hall look like a theater.
-Props for the tasks, challenges and games.
-SCP-701 Model / Pac3.
-Sweps to kill people.
(I know this isnt lore accurate but this isnt meant to be taken too serious, the main goal of this is for everyone to have fun.)
Context: The Serpents Hand is a cult of people that believes in using SCPs for personal usage, military usage etc. This makes the SCP Foundation their number 1 enemy because their of their opposite ideologies
</LOG OPEN/>
O-1 COM: Everyone gear up The Serpents Hand striked again and this time they took an ethics commitee member, we have gotten information from DEA Agents following them that they are located in a cave not long from Pinewood, there will be a helicopter ready for pickup on surface soon so get going.
O-1 PVT: Yes sir.
O-1 SGT: Lets go save him!
O-1 LCPL: I wll make them pay.
</LOG OPEN/>
--------------------------------------------------
Objective:
-Save ECM.
-Gather intel on The Serpents Hand. (Optional)
--------------------------------------------------
Logistics:
Depending on the amount of O-1 blance changes might be made.
-3-5 Players / Game Masters to play as The Serpents Hands.
-The Serpents Hand Model / Pac3.
-Helicopter Model / Pac3.
-Prop cave.
-TP, Health, Armor commands etc.
A-1:
Context: SCP-006 aka "Fountain of Youth" grants immortality to whoever comes into contact with it, if someone touches it they can be terminated by an incenerator because it can burn them faster than they can regenerate.
</LOG OPEN/>
Overseer-1: All MTF A-1 get ready to transport a package down to heavy containment zone non-specialized, and make sure no one intercepts the transport or comes into contact with its contents.
A-1 COM: Whats in the package sir?
Overseer-1: SCP-006, a highly contagious virus, when you come into contact you are as good as dead within minutes and there are no visible effects of it. If someone were to come into to contact with it send them to the incenerator for termination.
A-1 COM: Yes sir will do.
</LOG CLOSE/>
--------------------------------------------------
Objective:
-Protect SCP-006 from GOIs.
--------------------------------------------------
Logistics:
Im thinking it should either be a wave based event, GOI raid or just normal RP.
Depending on the amount of GOI and A-1 there might be balance changes.
-<!>Only A-1 will be allowed in HCZ Non-Spec for balance purposes.<!>
-1-5 Players / Game Masters depending on if its wave based, GOI raids or normal RP.
-Props for SCP-006 package and incenerator.
-Health commands for "immortality".
Nu-7:
Context: SCP-2761 aka "Bananazilla" is a giant T-Rex like creature that resembles a banana and has the ability to adapt to its enviorement.
TLR A worse SCP-682.
</LOG OPEN/>
Site-[REDACTED]: <!> Urgent Message <!> SCP-2761 has breached containment and is heading towards pinewood, you have now been tasked with recontaining SCP-2761 temporarily while we get ready for pickup.
Nu7 COM: I will tell my men to get ready and prepare LAVs and HUMVEs to recontain it.
Site-[REDACTED]: Great to hear, see you soon!
</LOG CLOSE/>
--------------------------------------------------
Objective:
-Recontain SCP-2761 in a temporary containment chamber in garage before it adapts to the enviorement and becomes stronger.
-Get researchers to research on it. (Optional)
--------------------------------------------------
Logistics:
Small balance changes because CI and GOC might be too much for Nu7.
-1 Player / Game Master to play SCP-2761 and setup props.
-SCP-2761 Model / Pac3.
-Sweps, Health etc.
-Props for containment chamber in garage.
E-11:
Context: SCP-060 is seventeen different trees that if hurt will summon SCP-060-ALPHA which is a skeleton on fire that will protect the trees, the entity can be recontained if the flames get put out.
</LOG OPEN/>
MTF E-11 LT: Guys I have some news we have been tasked with taking care of SCP-060.
MTF E-11 LCPL: Where will it be located?
MTF E-11 LT: In heavy containment zone cross testing remember not to let anyone hurt them without supervision.
</LOG CLOSE/>
Extra Context: Only two trees will be at crosstesting seventeen would be impossible to oversee.
--------------------------------------------------
Objective:
-Protect SCP-060 from GOIs.
-Supervise research. (Optional)
--------------------------------------------------
Logistics:
-1-2 Players / Game Masters to play as SCP-060 and possible one to look what happens to the tree and setup props.
-Skeleton Model / Pac3
-Sweps, health etc.
-Props for trees.
CI:
</LOG OPEN/>
CI High Command: <!> Urgent message <!> We got ambushed and they got one of us, we have been tracking his location and he is headed towards site-65, I have sent out scouts to see the situation, the scout reported that he is being transported in a convoy of two HUMVEs and one LAV. Which vehicle he is in is unknown which means no matadors setup a roadblock to stop them from getting any further.
CI COM: I will tell my men to get going and setup the block.
CI High Command: Remember watch your fire, if he were to get hurt the blood will be in your hands.
</LOG CLOSE/>
--------------------------------------------------
Objective:
-Save the CI High Command member.
--------------------------------------------------
Logistics:
Depending on whos attacking and the amount there might be balance changes.
-4-6 Players / Game Masters to play as drivers and transporters and setup props.
-Possibly custom models for vehicle drivers / transporters.
-Props for roadblock.
UNGOC:
Context: SCP-3456 is a skinless centaur like creature that has similar properties as SCP-096 and will stalk and kill anyone who sees it.
</LOG OPEN/>
UNGOC CPL: Hey did you see that?
UNGOC CSG: See what?
UNGOC CPL: There was a skinless creature.
UNGOC CSG: There have been no signs of SCP-8854 on surface so I dont know what you are talking about.
UNGOC CPL: No no it had flesh just no skin.
UNGOC CSG: I think you are going crazy, go down to medbay for a checkup.
</LOG END/>
--------------------------------------------------
Objective:
-Stop SCP-3456.
-Capture SCP-3456. (Optional)
-Research or Sell SCP-3456. (Optional)
--------------------------------------------------
Logistics:
-1 Player / Game Master to play SCP-3456.
-SCP-3456 Model / Pac3.
-Cloak command etc.
Foundation Staff:
Context: SCP-701 aka "The Hanged Kings Tragedy" is a play that appears randomly on posters, newspapers etc. Where people that read it / see it will feel a strong urge to watch the show, if people show up to the play will go insane for about 24 hours.
</LOG OPEN/>
Foundation Announcement: <!> A show will be happening in the lecture hall at (Insert time here) <!>
Bob: Hey, are you gonna visit the show this evening?
Joe: Yeah, I havent met someone yet who isnt going.
Bob: Have you seen who has hung up the posters?
Joe: No, now that I think about it I havent heard anyone talking about who hung up the posters.
Bob: They must do it at night time I guess?
</LOG CLOSE/>
</LOG OPEN/>
Executive Researcher: Initiate SCP-914 and SCP-701-1 crosstest.
MTF E-11 LT: Starting SCP-914 on Very Fine.
*SCP-914 Noises*
Executive Researcher: Hmm, how disappointing nothing has changed, return the poster back to the cabinet.
MTF E-11 LT: Will do.
</LOG CLOSE/>
After using SCP-914 "Very Fine" Setting on SCP-701-1 the poster got no visible changes, atleast not yet...
Extra Context: Instead of the usual SCP-701 play happening the test changed the poster, name of the play etc. So instead of making them crazy after the play only one person will come out alive, to determine this different taks, challenges and games will be played.
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Objective:
-Survive.
-Have fun. (Mandatory)
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Logistics:
-1-2 Players / Game Masters one to play SCP-701 and possibly one more as support for props etc.
-Props to make lecture hall look like a theater.
-Props for the tasks, challenges and games.
-SCP-701 Model / Pac3.
-Sweps to kill people.
(I know this isnt lore accurate but this isnt meant to be taken too serious, the main goal of this is for everyone to have fun.)
EDIT: Removed Names
EDIT: Warn Appeal Accepted / Updated Warn/Ban Section
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