Your Username: Sandwalker
Your SteamID: STEAM_0:1:171984691
Discord Username: sandwalker.
Age: 21
What's your current playtime: It wont be accurate as my playtime is over 2500 hours on MRP
Do you have a mic: yes
Your characters name: Sandwalker
Is this the first application you made? If no, link all previous applications: https://civilnetworks.net/community/threads/sandwalkers-gm-app.3936/
Have you received any kicks/warns/bans, and if so, why: Yes been on the server for a while but i have not received a warning since may and also i have not recieved anything serious actioned since last year
How many hours can you be on everyday: At least 4-6 hours however i am a full time worker
Do you have any previous experience as a Gamemaster/Event Manager in a community: yes i have zuez experience on Arma and have had GM previous on the server
Why would you like to become a Gamemaster: So i can create more RP on the server, it makes me feel like im making the server more enjoyable to play, it also adds a sense of realism into something so simple and very boring sometimes, i have recently reignited my passion for the server and play it alot and would like to help the server more and right my previous wrong doings by giving back to the comunity.
What do you think you would be able to help us with on the server? Why are you special over the other applicants: I am special because of IRL experiences, ideas i posses and i have alot of experience on the server and know what the community like and want, from OG MRP player to the generation of MRP players, i am a great builder also i used to be a mapper so if needed i can edit maps for events to help the mapper team if needed to create some back pressure on them
Please List 3 small event ideas (Which would involve at least one side of the server): Event Title: Skirmish at Cold Pass
Summary:
NATO and USSR forces clash in a small-scale battle. Objective: secure a key bridge and comm tower using tanks, and infantry.
Roles:
High Command: Issue orders.
Tanks: Support infantry.
Helicopters: Air support.
Infantry: Secure objectives.
Key Locations:
Bridge Alpha
Phases:
Briefing
Engagement
Escalation
Final Push
Success Criteria:
Secure objectives and minimize casualties.
Event Title: Operation Silent Thunder
Summary:
NATO forces must infiltrate and capture a major drug facility controlled by a powerful cartel. Objectives: Secure the facility, confiscate drugs, and neutralize cartel forces.
Roles:
High Command: Issue orders.
Helicopters: Air recon and rapid deployment.
Infantry: Infiltrate and secure facility.
Special Ops: Gather intelligence.
Key Locations:
Drug Facility Delta
Phases:
Briefing
Infiltration
Facility Assault
Securing Evidence
Extraction
Success Criteria:
Secure Drug Facility Delta, confiscate drugs, and eliminate cartel presence.
Event Title: Operation Ghost Recovery
Summary:
NATO forces must infiltrate and secure an abandoned prototype vehicle before enemy forces can capture it. Objectives: Locate the vehicle, secure the area, and extract the asset.
Roles:
High Command: Issue orders.
Helicopters: Air recon and rapid deployment.
Infantry: Infiltrate and secure area.
Special Ops: Locate and recover the vehicle.
Key Locations:
Abandoned Vehicle Site Echo
Phases:
Briefing
Infiltration
Securing the Site
Vehicle Recovery
Extraction
Success Criteria:
Secure Site Echo, recover the prototype vehicle, and eliminate any enemy threats.
Please List an map change event idea (Involving both sides and the entire server): Event Title: Operation Cold Resolve
Event Summary:
Set during the height of the Cold War, Operation Cold Resolve pits NATO forces against the USSR in a decisive battle over a strategically critical area. Both sides deploy a combination of helicopters, tanks, and infantry units under the guidance of their respective high commands. The objective is to capture and hold key positions while neutralizing the enemy's ability to wage war in the region.
Objectives:
Capture Strategic Points: Secure and defend key locations
Neutralize Enemy Assets: Destroy or disable enemy tanks, helicopters, and command centres.
High Command Directives: Follow orders from high command to adapt to evolving battlefield conditions.
Air Superiority: Control the skies to support ground operations and reconnaissance.
Roles:
High Command: Strategic oversight, issue orders, allocate resources, and adapt strategies.
Tank Commanders: Operate armored units, engage enemy armor, and support infantry advances.
Helicopter Pilots: Conduct air assaults, provide close air support, and perform medevac operations.
Infantry Units: Secure and defend strategic points, engage in ground combat, and conduct reconnaissance.
Support Units: Manage logistics, medical support, and communications.
Setting: Cold Map or a large open forest map
Primary Location: A fictional Central European region featuring a mix of urban areas, dense forests, and open fields.
Key Locations:
Bridge Alpha: Critical for supply lines.
Comm Tower Bravo: Provides communication advantages.
Supply Depot Charlie: Vital for resupplying forces.
Event Timeline:
Phase 1: Briefing and Deployment
Both sides receive their objectives and allocate their forces accordingly.
High Command briefs their respective teams on strategy and mission goals.
Phase 2: Initial Engagement
Infantry units advance to secure the initial objectives, with tank units providing support.
Helicopter units begin reconnaissance missions and provide air support.
Both sides attempt to capture and hold Bridge Alpha and Comm Tower Bravo.
Phase 3: Escalation
Tank battles intensify as reinforcements arrive.
Helicopters engage in dogfights and air-to-ground attacks.
High Command issues new directives based on battlefield developments.
Phase 4: Turning Point
A critical supply drop at Supply Depot Charlie can swing the battle.
High Command may call in strategic airstrikes or artillery support.
Both sides focus on securing and holding their key objectives.
Phase 5: Final Push
Last-ditch efforts to capture or defend remaining objectives.
Coordination between all units is essential for a decisive victory.
High Command directs final maneuvers and potential retreat or consolidation.
Challenges and Plot Twists:
Weather Conditions: Sudden changes in weather, such as fog or rain, affect visibility and movement.
Intel Leaks: One side receives false or misleading intelligence, leading to potential ambushes.
Civilian Presence: Refugees or local civilians complicate engagements and require careful navigation.
Supply Shortages: Unexpected supply issues force improvisation and adaptation by frontline units.
Success Criteria:
NATO Victory: Secure and hold at least two of the three key locations .
USSR Victory: Prevent NATO from holding more than one key location or completely push NATO forces out of the area.
Tactical Objectives: Minimizing casualties and maximizing enemy asset destruction.
Debriefing:
Both sides review the outcomes of the engagements, assessing strategic successes and failures.
High Command provides commendations and recognizes outstanding performances.
A detailed analysis of tactics and coordination is conducted to improve future operations.
List an example mission for each pair of regiments (RMP/AOR, SAS/STS, IVG/ISAF, JAF/SWB, 1stAL/17thAR): RMP/OAR - Checkpoints and making a raid on towns with civilians present asking around and areesting people in search of intel
SAS/STS - a hand to hand combat and pistol infiltration mission to be as quiet as they can to avoid detection and capture a high ranking officcial and fight off a wave of rescuers
IVG/ISAF - A ground war to capture a point that has had a downed helicopter so the medical team can come and provide medical assistance
1stal/17th recon ,recovery and battle. A tank crew got killed by an AT mine and the enemy team is moving in to capture with armour support defend and attack to capture tank and supplies along with it.