Denied [Minor Suggestion] Give Nu-7 Elastic Restraints

This suggestion has been denied and will not receive development.
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ElWarren

Active member
Apr 22, 2023
9
3
21
What does this suggestion change/add/remove:
This suggestion adds elastic restraints to Nu-7. A minor part of Nu-7 is the moments to capture intruders in the base, let it be civilians who get in to the base through vents, or invading CI in a raid. As of right now you need to remember to carry Elastic Restraints on you and I feel it would be better if Nu-7 just naturally had restraints on them.

Possible Positives of the suggestion (At least 2):
-Nu-7 would be able to do a part of their job more efficiently which would lead to less issues of arguments internally.
-People would need to fumble around less after respawning, and be able to get to their POIs quicker while already being equipped to handle people who like to mess around on POIs.

Possible Negatives of the suggestion:
-CI may complain about having less time being able to use their cyanide pills before getting captured.

Based on the Positives & Negatives, why should this suggestion be accepted:
I believe that Nu-7 would benefit only slightly from having Elastic Restraints as Nu-7 should always have restraints on them anyway to be able to drag out civilians from the base and (at least in the UK server) deal with people messing around on POIs.
 

Dozer

Well-known Member
Donator
Mar 12, 2023
62
7
41
+support
i dont even understand why we dont but dea has it, its very annoying when you are trying to deal with a civilian
 

TeKz

Civil Gamers Expert
Aug 26, 2021
71
18
91
+Support give CI them as well. It makes the most sense
 

emilsnat

Junior Developer
Junior Developer
Programming Team
Feb 9, 2023
71
9
41
+support

But only on the specialist class (CPL+)

There whole job is having shit in there kit the average person doesnt have. So adding cuffs to it reduces mingy PVTs

And we can trust NCOs when and when not to cuff people
gensec cadets & officers get cuffs, what's your point?
are SPC, and LCPL all mingy too
 

"Draco"

Trial Moderator
Trial Moderator
SCP-RP Staff
Jan 3, 2023
178
31
61
+support

But only on the specialist class (CPL+)

There whole job is having shit in there kit the average person doesnt have. So adding cuffs to it reduces mingy PVTs

And we can trust NCOs when and when not to cuff people
Why CPL+ exactly?

I dont think restraints are something that should only be trusted to NCO+? Almost everyone has access to them, would make no sense to add restraints to a reg and only make it CPL+.

I feel like if you weren't a NCO you wouldn't be suggesting that.
 
Why CPL+ exactly?

I dont think restraints are something that should only be trusted to NCO+? Almost everyone has access to them, would make no sense to add restraints to a reg and only make it CPL+.

I feel like if you weren't a NCO you wouldn't be suggesting that.
I'm fine with it being on the operative job.

But it makes the most sense on the specialist which is CPL+ since they have stuff the normal combative doesnt

So even if there hesitant on adding it this would minimize any issues with it
 

Blondie

Well-known Member
Mar 9, 2022
158
5
41
22
Sweden
Suggestion Denied

Hi @ElWarren,

Thanks for taking the time to make a server suggestion.
The Content Team has chosen to deny your suggestion due to the following reasons.

There are already elastic restraints in the dispensers, which are located all around the facility. There are also already DEA agents, who spawn equipped with elastic restraints, to deal with the capture of intruders.

Your suggestion will now be locked and marked as denied.​
 
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