Denied More Experimental anti-Scp weapons for advance armory

This suggestion has been denied and will not receive development.
Status
Not open for further replies.

redsmith

New Member
Jul 3, 2025
3
1
1
What does this suggestion change/add/remove: I believe the advanced armory more anti Scp experimental weapons to fill out the armory to paint a picture weapons, similar to those found in secret laboratory, like the micro and jailbird


Has something similar been suggested before? If so, why is your suggestion different?: I don’t think so.


Possible Positives of the suggestion (At least 2): it would be a little more challenging to Scp and feel less like just throwing bodies at the problem


Possible Negatives of the suggestion: abuse could could happen that’s why should only be applied to advanced army and only used against SCP‘s



Based on the Positives & Negatives, why should this suggestion be accepted: I think it’d be a little more fun to contain SCP‘s but I think it also provide more of a challenge in the site goes on full lockdown furthermore, I think it would fill out the advanced armory and making an actual armory not just a few a gun and a few explosives you can only use nerve gas at so many different points about killing your own teammates
 
Last edited:
just edit it to fit the format brother you can find it here
 
Hmmm...

There's a seedling of an idea here and I will contribute my immediate thoughts.
I think these kinds of powerful weapons should be a thing, however not immediately available with infinite stock - What comes to mind for me, is a system wherein all three factions have a kind of stash in their AAs, similar to how the keycard stashes work, but for stuff like paratech, anomalous weaponry, etc. And you obtain these weapons either through 914 upgrades or via GOC warfunds (since GOC have access to paratech). This could create:
  • Another (albeit combative) use of warfunds

  • Another (mis)use of 914

  • Another raid target (although immediately I see the issue of low pop raids stealing the stuff while the relevant faction's forces aren't around to properly defend it)

  • More power to combat breaches with (and that 035 could gain access to somehow)

  • I guess, better contextualisation for the Freedom's & Sanctum's existence? 🤷‍♀️

  • Massive raid combat imbalances
...Eh? Meh. It's an idea. Not particularly attached to it. Do what you want.
+/- Neutral
 
Last edited:
  • Like
Reactions: Niox

redsmith

New Member
Jul 3, 2025
3
1
1
I think it is very interesting idea. In all honesty hell it might be even better than my own idea. In all honesty I just wanna see some way where we can get experimental weapons. It doesn’t have to be like secret lab just something interesting.
 
  • Like
Reactions: Emilia Foddg

Tay

Advanced Expert Civil Gamer
Administrator
SCP-RP Staff
Content Team
Donator
Feb 4, 2023
219
106
111
Suggestion Denied



Hi @redsmith ,

Thanks for taking the time to make a server suggestion.

The Content Team has chosen to deny your suggestion due to the following reason(s):

There are currently ongoing discussions regarding E-11 getting some new tools, but adding super-strong weaponry to AA is not the direction we want to head in. We're also against adding things just because another SCP game has them, there needs to be other reasons attached to it. And finally this suggestion is very barebones that even if it were accepted, what exactly would we add? For larger suggestions like these, you should put a little more detail into it so we understand exactly what you're asking for.


Your suggestion will now be locked and marked as denied.​
 
  • Like
Reactions: Emilia Foddg
Status
Not open for further replies.