What does this suggestion change/add/remove:
This suggestion aims to add unique mechanics/rules to different MRP maps, this specific suggestion aims for JAF/SWB to stockpile either 1 or 2 helis on the pads in airfield if they own the point, as well as adding a heli resupply point near those 2 pads as well. To balance this, these helis would be subject to destruction when the lane is in use in war or a nearby FOB is being assaulted.
Has something similar been suggested before? If so, why is your suggestion different?:
Not that I am aware of.
Possible Positives of the suggestion (At least 2):
+Increases player retention by adding new content that rotates out each map.
+Increases interest in aerial regiments and increases their presence/significance in the server.
+Adds a risk/reward system to stockpiles.
+Doesn't require a lot of dev time.
Possible Negatives of the suggestion:
-Time would need to be spent editing the rules and placing (S.Admin+) entities.
-Could become unbalanced if left unregulated.
Based on the Positives & Negatives, why should this suggestion be accepted:
This is a low complexity and resource friendly way to add more content/game mechanics to the server, this change will also increase the appeal, activity and significance of both JAF/SWB.
This suggestion aims to add unique mechanics/rules to different MRP maps, this specific suggestion aims for JAF/SWB to stockpile either 1 or 2 helis on the pads in airfield if they own the point, as well as adding a heli resupply point near those 2 pads as well. To balance this, these helis would be subject to destruction when the lane is in use in war or a nearby FOB is being assaulted.
Has something similar been suggested before? If so, why is your suggestion different?:
Not that I am aware of.
Possible Positives of the suggestion (At least 2):
+Increases player retention by adding new content that rotates out each map.
+Increases interest in aerial regiments and increases their presence/significance in the server.
+Adds a risk/reward system to stockpiles.
+Doesn't require a lot of dev time.
Possible Negatives of the suggestion:
-Time would need to be spent editing the rules and placing (S.Admin+) entities.
-Could become unbalanced if left unregulated.
Based on the Positives & Negatives, why should this suggestion be accepted:
This is a low complexity and resource friendly way to add more content/game mechanics to the server, this change will also increase the appeal, activity and significance of both JAF/SWB.
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