What does this suggestion change/add/remove:
Wars of attrition as of now are a pain for both sides, The idea of wars of attrition sound perfect on paper but when played it's going to turn into one faction Base/FOB Camping the other for a whole war.
Suggestion one
Re-add territory capturing during wars of attrition, Perhaps make it so it's 50% of an average conquest wars cap rate but this will make players want to go to territories and will make FOB/Base camping not a problem anymore.
Suggestion two
Add two spawn points on the cabin and one on the water tower for NWO and make wars of attrition into a PVP TDM in towns. This will be a decent way to make wars of attrition fun for both sides as having spawn points next to the battle will make it so one side doesn't feel they're getting camped.
Possible Positives of the suggestion (At least 2:
It makes wars of attrition fun for both sides.
Makes both factions actually have a chance in wars of attrition.
Possible Negatives of the suggestion:
Spawn camping possibly in suggestion two? This can be easily solved with decently long spawn protection.
Based on the Positives & Negatives, why should this suggestion be accepted:
Wars of attrition are a head ache for both sides and i think this can help or even fix the problem.
Wars of attrition as of now are a pain for both sides, The idea of wars of attrition sound perfect on paper but when played it's going to turn into one faction Base/FOB Camping the other for a whole war.
Suggestion one
Re-add territory capturing during wars of attrition, Perhaps make it so it's 50% of an average conquest wars cap rate but this will make players want to go to territories and will make FOB/Base camping not a problem anymore.
Suggestion two
Add two spawn points on the cabin and one on the water tower for NWO and make wars of attrition into a PVP TDM in towns. This will be a decent way to make wars of attrition fun for both sides as having spawn points next to the battle will make it so one side doesn't feel they're getting camped.
Possible Positives of the suggestion (At least 2:
It makes wars of attrition fun for both sides.
Makes both factions actually have a chance in wars of attrition.
Possible Negatives of the suggestion:
Spawn camping possibly in suggestion two? This can be easily solved with decently long spawn protection.
Based on the Positives & Negatives, why should this suggestion be accepted:
Wars of attrition are a head ache for both sides and i think this can help or even fix the problem.
Upvote
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