Denied Nerf the ASVAL

This suggestion has been denied and will not receive development.
Status
Not open for further replies.
What does this suggestion change/add/remove: Nerf the ASVAL and balance it with other guns.

Has something similar been suggested before? If so, why is your suggestion different?: Probably, I can give a 1st person view of PVP with guns and health mixed together.

Possible Positives of the suggestion (At least 2)

Positive 1: Gives people a reason to use their normal job loadouts instead of everyone using the same gun.
Positive 2: Gives people the chance to try other guns to figure out what permas are good in each way rather than there just being 1 insane perma, you could make them all special in their own ways.

Negative 1: People being upset about money being spent and needing to spend more to get a new perma.
Negative 2: It is a DEA loadout weapon but it could also just be replaced.

Based on the Positives & Negatives, why should this suggestion be accepted: For a long time there has been "meta's" of weapons but all guns should be unique and used because of what they are good at instead of being a jack of all trades. Nerfing this weapon would encourage people to stop using permas and use the loadout they are given for their job.


1st person view: https://medal.tv/games/garrys-mod/clips/lgvWqmlQREkYcZ0wQ?invite=cr-MSxSazEsODkzNTQ4Njg&v=11
(In this I had a weapon upgraded PKM, and 400 health. I was facing a special agent with full armor and health with a ASVAL...)
 
Im not gonna lie if you think the asval is that good you might be what we call slop👺


Nerfing this weapon would encourage people to stop using permas and use the loadout they are given for their job.
Theres weapons that all you need to do is scroll down with your mouse a bit to completely manage the recoil and those guns have a way better spread than the asval
 
ah yes 400 dmg in 10 bullets maybe?
AS val doesn't do 400 damage in 10 bullets unless a fair few headshots are hit, I can do like 650 damage in 10 bullets with a rgp-5 and that doesn't make it OP, they would just have to all be headshots.

As Val isn't even that good, its just consistent so if you can aim you're going to do good with it, but the damage is for sure on the lower end of guns or at the most average.

Judging by the fact you're moving at a snails pace in the clip hitting headshots there isn't that out there, the same thing would happen with any gun, it's just slightly easier with the As Val since it's got low recoil.
 
AS val doesn't do 400 damage in 10 bullets unless a fair few headshots are hit, I can do like 650 damage in 10 bullets with a rgp-5 and that doesn't make it OP, they would just have to all be headshots.

As Val isn't even that good, its just consistent so if you can aim you're going to do good with it, but the damage is for sure on the lower end of guns or at the most average.

Judging by the fact you're moving at a snails pace in the clip hitting headshots there isn't that out there, the same thing would happen with any gun, it's just slightly easier with the As Val since it's got low recoil.
"HOW AM I DEAD WTF!"

the bullet holes in the wall that are clearly not in the DEA:
 
AS val doesn't do 400 damage in 10 bullets unless a fair few headshots are hit, I can do like 650 damage in 10 bullets with a rgp-5 and that doesn't make it OP, they would just have to all be headshots.

As Val isn't even that good, its just consistent so if you can aim you're going to do good with it, but the damage is for sure on the lower end of guns or at the most average.

Judging by the fact you're moving at a snails pace in the clip hitting headshots there isn't that out there, the same thing would happen with any gun, it's just slightly easier with the As Val since it's got low recoil.
he has 300 hp in the clip not even 400
 
Status
Not open for further replies.