New ability for wizards

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Sep 6, 2022
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What does this suggestion change/add/remove:
Adds an ability named: Pickup
Cost: 30 energy
Cooldown: 60 seconds
Description: Lets you pick up any entity and move it around (similar to a physgun), making it possible to fling items at people or fling people in the air killing them to fall damage

Possible Positives of the suggestion (At least 2):
New fun ability and adds a new way to fight as a wizard that isnt “hitscan”

Possible Negatives of the suggestion:
Might need balancing

Based on the Positives & Negatives, why should this suggestion be accepted:
Its a fun ability for wizards and also encourages going to surface

sorry but i forgot what the name is so i call them ”wizards”
 

SamPaval

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May 26, 2022
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lag abuse? how is throwing a person around lag-causing?

it'd work close to how admin physguns work which has no performance impact iirc
Abuse as u can get onto places not ment for people.

Like ontop of cameras and stuff
 

SamPaval

Active member
May 26, 2022
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cameras are all nocollided i believe, and why would type greens waste their breach time to get people up to places you're not meant to be? that could be seen as teaming or failrp(for foundation)
But why would TG use it at all then.

Aside from testing purposes he picked somebody up while getting shorted at
 
Aug 6, 2022
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lag abuse? how is throwing a person around lag-causing?
there was a server that allowed you to carry ragdolls but that was short lived because there was an exploit involving that which crashed the server, so any idea about carrying people/ragdolls is bad because of these exploits
although good suggestion just don't add being able to carry ragdolls around
 
Suggestion Denied


Hi Oasis,

Thanks for taking the time to make a server suggestion.

It's not a bad idea, but could potentially be tricky to develop and I could see it leading to some sticky situations and potential server crashing. We have other abilities in development for reality benders also, so this would probably bloat the ability wheel a bit too much.​
 
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