What does this suggestion change/add/remove:
This suggestion is a cry to fix ER
Has something similar been suggested before? If so, why is your suggestion different?:
Probably
Possible Positives of the suggestion (At least 2):
+ Makes the jobs playable
+ fixes bugs
Possible Negatives of the suggestion:
- Takes dev time away from scp forcing them to focus on MRP?? i dunno???
Based on the Positives & Negatives, why should this suggestion be accepted:
This suggestion would fix ER, a positive all round.
You have allowed content we PAID for to fail and become super bugged. Hardly acceptable. I've just played 1 war as ER and It's unplayable. Every time you die on sniper you get forced onto civ where you then cannot change your hired by team because there's a huge cooldown. ta ra
This suggestion is a cry to fix ER
Has something similar been suggested before? If so, why is your suggestion different?:
Probably
Possible Positives of the suggestion (At least 2):
+ Makes the jobs playable
+ fixes bugs
Possible Negatives of the suggestion:
- Takes dev time away from scp forcing them to focus on MRP?? i dunno???
Based on the Positives & Negatives, why should this suggestion be accepted:
This suggestion would fix ER, a positive all round.
You have allowed content we PAID for to fail and become super bugged. Hardly acceptable. I've just played 1 war as ER and It's unplayable. Every time you die on sniper you get forced onto civ where you then cannot change your hired by team because there's a huge cooldown. ta ra
Upvote
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