Ragnarök's Game Master Application [UK]

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Oct 8, 2023
18
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Original Steam login name (your accounts first ever name):
shadow01092
For how long have you played on CG SCP-RP:
I started October 2023 and according to the Achivement I'Ve played 652.9 Hours on the Server or 2.350.500 Seconds
Age:
18
In what country are you located?:
Germany
Time zone:
CET
Foundation Name (include your regiment and rank if applicable):
MTF A1 CSG 'Ragnarök'
Chaos name (include your rank):
N/A
Civilian name:
Simon Rolfi
Steam ID:
STEAM_0:1:153272840
Discord ID (name#0000):
.bismarckinmotion
Do you have a mic?:
YES
What server are you applying for?:
UK
Is this the first application you made? If no, link all previous applications:
- Yes
Have you received any kicks/bans/warning? and why?:
- I have received 1 Warning for RDM on my 2nd Day on the Server for killing a D-Class without warning him 3 Times while he tried to enter the Catwalk-Tower.
Do you have any previous experience as a Gamemaster/Event Manager in a community?:
-No
Do you have any previous experience with serious roleplay?:
- Yes. I would say so. IRL
I've been an Actor since the age of 8. Im also a second "Creative Assistant" for a few (small) theaterproductions (I help with Scenes and sometimes Props).
How many hours can you be on everyday?:
- At this time, a minimum of 3 Hours. This will change as I'm graduating from High School rn but will be finished within 2 Months (Will change for the better).
Why do you want to become a Gamemaster on our server?:
- I like to make Roleplay, which is also the reason why I joined the UNGOC. If seen friend who became GM's and made wonderfull events. I want to bring the same joy to the Players of the UK-SCP-RP Server. Bring some fresh air into the Site and its surrounding Area. Have fun and to be able to be even more creative than I can be now with the "limited" availability as a normal "pleb" of the Server
What do you think you would be able to help us with on the server? Why are you special over the other applicants?:
Im quite creative and able to keep a role without breaking character. I'm also adapt to having to work around obstacles and problems to keep the RP running. I have experience as an Actor since the age of 8 and worked on various Stages of State Theaters and Operas in Germany.

Please List 3 small event ideas (Which would involve at least one side of the server):
1.
The visit of "Lord Theodore Thomas Blackwood": A very distinguished Gentleman has arrived on Site-65. Its no other than "Lord Theodore Thomas Blackwood" also known as SCP-1867. The sapient Neon Slug has quite the tales to tell. And is happy to share them with anyone that is open to listen. What distant land has he visited and how many people has he fought and killed in the great second Opium War. Well just listen closely and he will tell you his story.
A GM would use Pac3 to make them look like a Neon Slug (either free Roaming or in a Terrarium/Enclosure) and tell the storys. Those storys dont have to be real but should work with the lore of Lord Blackwood. That means old Treasure Hunts, His great battle in the second Opium War, Findings of ruins, maybe he met a few presidents. Also Blackwood has a mansion in the British Countryside, with a gigantic Vault filled to the brim with old artifacts from forgotten Cultures and extinct plants. Technicaly you can tell the most absurd story as long as it fits into his lore and is told in the way of a distinguished gentleman that he is. The GM could either be stationary in the Lecture Hall for example or maybe be pushed around site in his little Enclosure or roam freely around site and starting to tell people his storys if they want to listen or not. Beforhand a few boundaries for Blackwoods storys should be set as to not fall out of character.

(Old Number 2)
SCP-650 CB "The startling Statue"
SCP-650 Is a Statue that teleports behind people in Various Poses to scare them. This Statue is not hostile in any way. It just wants to have some fun. Lets see who will get scared or not.
A GM will use Pac3 to make themself look like a Statue and teleport around Site in hopes of Scareing some people.

2.
The MAGIC MINI POOL SCP-120
A little Kiddy Pool has been Delivered to Site-65 for Research and temporary Storage (maybe even permanent, depending if the event is liked or not). The little pool is filled with a bright glowing Liquid. When somebody steps into the pool they will be teleported to one of (prob. around) 8-10 Locations scattered around Site-65 (and maybe even Pinewood). But not everyone can be teleported. How stupid it sounds, the Kiddy Pool has a weight limit. For example, a D-class can enter with out any problem, while a fully equiped MTF-Unit (except Specialist etc) wont be accepted into the Portal. Those who are to heavy will just be standing in the pool and get their Boots wet. Maybe a good use can be found for the anomalous effect of the Pool.
This Event is supposed to be fun, while also giving something to experiement around with for RsD and other Site Staff. The GMs Job is here to make a Dupe of a Kiddy Pool and find 10 Locations where they will teleport the Person in the kiddy pool. There are multiple Ways how this could be done. Either the teleporter will be set to one position for a certain time and then changes OR the person will be teleported to the GM plain where multiple teleporters are allready prepared. the teleporters are blocked off so the Players cant run around the GM plain. Here they either can be teleported to one specific door, choosen by the GM or maybe even spin a wheele to determine the exit. The other option would be to teleport them into a room with all the doors and then have them choose which door they will take.
GMs will have to watch over the users of the pool to make the event as fun as possible. Also the GM watching over the Kiddy Pool itself will have to decide if the Player in the pool is to heavy for the pool.


3.
SCP-524 "Walter the white Rabbit"
SCP-524 is a somewhat normal looking Rabbit with black markings on its back. It is mostly "harmless". The only problem is, he eats everything. If not observed he will try to chew through various materials and Objects. He doesnt show any harm from that, but who wants that the Coffe Machine doesnt work AGAIN because a rabbit decided it had to eat not only the power cable but also half of the machine as well. If you see him eating on sensitiv equipment or important Object try to tell him off. If that doesnt work either try to bait him away with food or throw water at him. I think he shouldnt be that big of a problem right? ... RIGHT?
Of course a GM would use Pac3 to take on the role of the rabbit. But also one or two more GMs are needed. The Rabbit is not allowed to talk or write (except OOC of course). The other GMs will be cloaked and follow the Rabbit GM around. They should be communicating on Externals so they can decide what to "eat" next. If decided the Rabbit GM makes his way to the Object. After some time the other GMs would either Manipulate the "eaten" Object in a way to make it looked damage or maybe place a fence and Sign that says "Out of Order: Cause: Walter". There could also be some Objects that could be prepared in advance with a normal and broken version, which would be placed around site and then switched out when "Walter" has taken a bite out of it. Some damages could also be "Simulated" via Partical Projectors/Simulators (I.e Smoke, sparks etc). Any Doors Walter encounters will be broken by the other GMs , same goes for when Walter gets placed into a Containment Cell.
With SL approval "Walter" could also 'accidently' eat through a containment Controll Box causing a little Breach on the go.


Please List an Map change event idea (Involving both sides and the entire server):
The War of the Wanderers Library
3 Gates to the Wanderers Library have opened (Conveniently all 3 in Pinewood).
1 at each Base (Foundation, CI and GOC). But these Protals are Unstable and can temporarly breake, stopping this Group from entering the Library for around 15-30 Minutes(or longer depending on the Decisions of the GM team). But the library does not appreaciate uninvited Guests. So called "Guardians" will appear out of nowhere to confront the Intruders. Will the factions decide to go over there Interest and band together to fight the strong opponents or will use the Guardians Wrath for their own good?
The Library would need to be Constructed on the GM plain. There will be an abundance of Corridors and Dead-Ends. There are 3-4 Guardians in total. The first one is called "The fallen Angle" (A Version of 076-2) who has a sword and tries to first speak with the Intruders to stop then but will resort to violence if Ignored. The second one is called "The statue of grieve" (Kinda like 173, with pac3 it supposed to like a weeping angle from Dr.Who, but it doesnt breake necks) it will only move if not looked at, but if you get to close it will teleport the closest person and itself to a different place in the library and then disappear, without dealing Damage. The third one is actually a Pair of enemys that can appear together or seperate. They are called just "the salem Brothers" who are reality bending entitys, the first Brother is called "the illusive one", he only uses reality bending powers that are to decive the intruders, while the second brother "the spitefull one" attacks with reality bending powers that can kill and deal damage (exp. The blast from 8837, the put on fire from the Type Green, materialise Weapons, etc.). The infos found in the Wanderers library could be used for more Events and scenarios.
GM's would take over the role of "The Guardians" and be able to teleport /Wander through the Library. Every 10 Minutes a Wheel is spun to cause a change in the "Game" for example: Change a Dead End to a normal passage way, Temp. Disable this GoI's Entrance, Dissable the "lights" in a certain Area. etc. Some GM's would fly around looking for Players. They can drop "normal" guns that were "hidden" in the Shelfs or communitcate with the "Guardians" where a potential Victim might be .




List an example mission for each of the following:
O-1:

O-1 has to save importan ethics assets from a fallen site. They will have to fight an GoI that will later reveal itself to be "the church of the broken god" who wanted to capture the Heart of their God. The important Assets they have to recover is no one else but their trusty Pet Spider and a Ethics Member with arachnophobia.
GM's would prepare a little mini Site-XX where the O1 will travel to, in the GM plain. For this one multiple GMs are needed. Some will take on the role of the aggressors. One GM will play the arachnophobic Ethics Member and one will play the Pet Spider. Have O1 travel via a teleportation that is disguised as a Truck. O1 will fight the aggressors and will save the ECM and the Spider. Then they will travel back to Site 65 and have some fun with the Spider and the ECM until both assets will be "moved" from Site. The Aggressors will only be needed for this fight afterwards they are free to watch the chaos unfold.


A-1:
Site-65: A signal chimes on all A-1 Operatives radios "Code Word check Failed ... Status: High Alert ... Intruder Found ... Location: Site-65 ... Name: Magnus Johansen "The Alchemist" O5-[ERROR] ... Find the THREAT ... Duty doesn't end till Death ... Good Hunt Alpha-1 ... Message END". A Person apparently named Magnus Johansen calling himself "The Alchemist" tried to use a terminall in Site 65 to acces sensible Data. You have to find and "take care" of him. The person you find has a CL5 ID and will approach you during the search for help. He appeared in Site due to a Time Rift that threw him from the Future into Site-65 on that Fatefull day. But he's behaving quite Strange.
A GM will take on the role of Magnus Johansen aka O5-15 "The Alchemist". they will appear somewhere in the Site preferably in LCZ/HCZ. Where they will walk around with out a plan where to go. Saying things like: "This has been removed since Ages, Why would they put it back there". He is supposed to NOT fit in. Screaming "DO YOU EVEN KNOW WHO I AM" and "Speaking to me like that will get you killed". After some time A1 will hopefully come accros him. He will tell his story but will not tell them anything about the future only giving subtle Hints by "mistake" telling for example an O5 "oh you were a good one. But hey maybe try to stay away from Stairs" Hinting at the potential Death etc. "Oh btw in a week dont drink that coffe that appeared on you table, you will thank me later". After some time a RIFT will open (Smoke or something else) and the GM will walkthrough and dissappear. The GM would have a CL5 Card but also a Fake CL4 card, that he apparently stole from a Assistant when they got shot in his dimension. He would also look like an Overseer.


Nu-7:
"We got a message from MTF Tau-9, a group of robed individuals have roamed around Pinewood, expected to search for an "lost" SCP ... well thats a first for me ... anyways. They are searching for a weird green guy with tentacles. He got lost during a transport to another Site, when the convoy got attacked by the Cultists that are now apparently in Pinewood. Tau-9 will arrive soon but they fear not soon enough. So your job is now to fight off the cultist and get that green guy safe in our site. They say he doesnt really need any Containment Cell just give him a ... a phone? What kind of entity is that for crying out loud, are they jokeing? ... no? ... allright. GET OUT THERE AND FIGHT THOSE BASTARDS AND GET THIS SCP BACK TO OUR SITE!!! GO!!!
None other than Cuthulu got lost in Transit and is now stuck in Pinewood while those pesky cultist are trying to find him. Free the poor guy and bring him back to the Site and wait for Tau-9 to arrive to bring him to his new "home".
For this one are again multiple GM's needed. Some will take on the role of the Cultist trying to free their GOD Cuthulu. And one GM will play said "GOD" that is supposed to look and speak like a NERD, speaking mainly about Games, Movies etc. After Nu7 manages to get him safe to Site-65, a few Cultist will try to break in. After a while a few GM's will model themself to like like a "Different" MTF group and would name themself Tau-9. They will bring a Transport. take Cuthulu and drive off (in to the non existent Sunset)

E-11:
Site-65 got a delivery. E11 are to keep watch over a special SCP today SCP-4357-J. He transfered from his previous site because of to many complaints from Research and Containment Staff on the account of SCP-4357-J insulting them on a daily basis. You job is to try to contain him. And thats actually all. But there is a catch to it. He escapes quite frequently. He can get aggressive and start attacking people but only if you anger him. Otherwise hes completly fine. Just be prepared to be insulted. The Transport convoy will be at you site in a few Hours or so. Good luck.
A GM would use Pac3 to look like a Demon. From then on out its pretty easy. A transport will arrive at the front Gate. Once inside they will drop of SCP-4357-J. Then the real fun begins. E11 will bring the Demon into a temporary Holding Cell while allready being breated by the Entity. A few test will be tried, but will end with them just being also Insulted or mocked. When the GM fells like it he will just straight up leave his containment, disappear and reappear somewhere in Site 65. E11 will try to hunt him down and recontain him. This can happen multiple times, but not to often otherwise it gets very boring. But for example the GM will appear in Medbay and start mocking the injured, telling them to stop crying like a little baby. After a while he will be send back of in a Transport to his new Site.


CI:
"Hey I got infos about a upcoming delivery to the Foundation Site thats close to your base ... 3 transports. My informant said there might also be some special Weapon named SCP-572. Its a Katana that makes you invincible" Its the "katana of apparent Invincibility". its mostly useless in combat ... b-but still it looks cool and you are invincibil or at least you feel like it. Now thats something everyone should have at least once dont you think. You can fight the Foundation with that easily. No more death only destruction YEAH. "Disclaimer" You may die while holding this Sword.
This one shouldnt be that hard. GMs will stage a Convoy, that CI will attack. They will rumage through the Wreckages and "find" the Sword. Gms would give them a Sword and use /it to write "The moment you hold the sword you fell strengt running through you body. You feel Invincible" Afterwards follow the Sword carryer around and see what happenes. If someone picks the sword up again, the GM repeats his message until the Event ends.

UNGOC:
"Listen Up you MAGOTS!! This day is of up most importance to our aim to SAFE HUMANITY ... Our Target is a entity named by the Foundation as SCP-2950. You will enter via a special teleportation device made by our PTOLEMY members. You will enter the site and retrieve this ENTITY and then DESTROY it. DID I MAKE MYSELF CLEAR ... This entity may look like its harmless but its deceiving anomalous effect will cause havok on Civilians. ... YOu have to destroy this folding CHAIR with everything WE GOT. NOW GO!!!"
You know it and you love it, its time to destroy the FOLDING CHAIR, get ready to destroy it and save HUMANITY.
A little mini Base will again be made on the GM plain. (You could just reuse some previous used /made Site), UNGOC will be Briefed by a External Officer or maybe Ambassador about the Operation. Then they will set out via a Special Portal (made by Ptolemy LORE HURAY). There they will fight the Secruity of the Site and steal the Chair and bring it back. Now the fun part begins where they will get accces to a lot of Bombs, explosives, etc to try to destroy the Chair. It will all end with a big explosion and everybody is happy. A few GMs will be needed as Secruity Staff. One for the Ambassador; And maybe one person that follows the chair holder, so nothing happens.

Foundation Staff:
SCP-008-J "Geoff"
Goeff is a caucasian Man that frequently manages to enter high secruity area's with out intent and/or knowledge. If you see someone that is roaming around site looking like they shouldnt belonge here, please infrom the nearest MTF personell. Thats actually all that will happen. Geoff will appear around Site in areas where he def. shouldnt be. Surprising everyone without even knowing where he is and especially why he even came here.
One GM will look like a Civilian or something Similar. And just wander around site, teleporting themself into different Areas. Those can include: (DoM Office, Site Advisor and Site Director Offices, HCZ, Floor 3, O5 offices, Nuke FUN Room, Ethics offices, E11 Bunks, D-Block etc) Thats pretty much it. They will use a /it command that says "You find a little Tag on his Clothing saying. "SCP-XXX-J; Just bring him into another Cell we dont know why hes here either" (the actual Number will NOT be 008 as this is just a walking Infobreach, its just for the correct Lore so people can look him up, in the Forums). When put into a Cell after a few minutes when unattended, the GM will jsut continue walking around Site. When People approach him, the GM will use /it again to write "You do not pay any Mind to the Civilian. You will just continue you normal Day" or when in the present of other while trying to get through a Door /it "You see the Gentleman walking up and you decide to help him and open the Door". Otherwise the Gm will just teleport/walk through the Doors.
 
Last edited:

BigMaxMer

Well-known Member
Oct 22, 2023
27
0
41
Germany
+ Support


Events sound pretty well made
You put pretty much no effort into formatting, you should experiment with colors, sizes and other customizing-
options!!!!
you have good experience in roleplay
i see no reason for you to be denied, from my untrained eyes that is.
the events are funny

some small grammatical errors which are not really important and other nitpicky stuff
as far as i know a senior gm would say "nothing that cant be fixed by your trial gm period" if that gm has the same opinion as i do!
I wish you...



Good luck!
 
Oct 8, 2023
18
4
21
+ Support


Events sound pretty well made
You put pretty much no effort into formatting, you should experiment with colors, sizes and other customizing-
options!!!!
you have good experience in roleplay
i see no reason for you to be denied, from my untrained eyes that is.
the events are funny

some small grammatical errors which are not really important and other nitpicky stuff
as far as i know a senior gm would say "nothing that cant be fixed by your trial gm period" if that gm has the same opinion as i do!
I wish you...



Good luck!
Thank you
I changed the Formating added some color etc as you mentioned. Thx for the advise
 
Oct 13, 2023
101
19
61
Neutral
Personally i think youre a good fit for GM, Ive seen the RP you can cook up, But i want to see if you know what a GMs role would be in those event. How would you as a GM do those events, are you going to take them down the path of being lore accurate or are going to take something new?

Im very exited to see what you will cook up broski. (ill check daily to change my response once you edited it)

After re-reading this id be happy to say
+SUPPORT
You have show the ability to be able to rework your events and come up with an amazing idea for each one of those event, i like that you added a small text area for what GM should do for those events to work, im sure you would make an amazing addition to the team :)
 
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Cheetah

Senior Administrator
Senior Administrator
SCP-RP Staff
Event Team
Group Moderator
Nov 24, 2023
323
34
61
+Support


Hello @Bismarck

Your application looks good. Definetely some interesting events that i personally would enjoy partaking in. However, your map change event is not really a map change event. It can easily be done simply on the GM plane without switching the entire map, if you would like to rework that event into something that is more suited as a map change event that would be wonderful. But otherwise this is a solid application, good luck!

+Good small event ideas
+Great activity on the server
+Some spelling mistakes but that doesnt really matter, shows that you wrote the entire application yourself which is good!
+Nice guy from the interactions i have had.
-Map change event is not really a map change event.
 
May 6, 2022
22
0
91
+/-Neutral

Bismarck is a really good guy to hang around with, but on his application there is only one section that I truly think should change or reformat, which is the statue event featuring SCP-650. Although the SCP is very interesting, I don't think it would incorporate much into an event. You're literally just going around scaring people, not much to it. It seems very dull for an event. I would advise picking a different SCP or trying to create a different event that doesn't revolve around an SCP. We want to see creativity. At the moment, you gave us three different SCPs that anyone could do.

But best of luck to you
 
+Support

  • Had only positive experiences with this individual.

  • Very good at what they do in whitelisted positions, with their levels of maturity, responsibility, dedication and the RP they create - Their personal strengths as a community member would lend well to being a GM.

  • The app does have some areas that leave it a little wanting, namely
    the statue event featuring SCP-650. Although the SCP is very interesting, I don't think it would incorporate much into an event. You're literally just going around scaring people, not much to it. It seems very dull for an event. I would advise picking a different SCP or trying to create a different event that doesn't revolve around an SCP. We want to see creativity. At the moment, you gave us three different SCPs that anyone could do.
    Biggest weakness honestly. It'd be decent as a starter event for you to get into GMing and learn the ropes, but not something you should have in your app to showcase what you want to be bringing to the GM team. I would advise you look at your events from a participant's point of view; What kind of event would you like to be part of that would improve your experience on the server? And then flip that on its head to think about how you would run that as a GM. I am personally very acutely aware of how well that you specifically would be able to pull off planning, designing and executing high-quality events and I don't want to see that missed by the rest of the GM team and staff - You should consider taking a more critical eye to some of these ideas and their implementations.
 

Cheetah

Senior Administrator
Senior Administrator
SCP-RP Staff
Event Team
Group Moderator
Nov 24, 2023
323
34
61
Application Accepted



Hi @Bismarck
Thanks for taking the time to submit a Game Master application.
After a thorough discussion among the event team members, we have decided to accept your application. Congratulations!

Please contact an Event Team Supervisor, either @Cheetah / RustyOsprey2 or @Sean Hanson to continue with an interview.​
 
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