Partially Accepted Redacting Specific Jobs on TAB menu

Content that has been partially accepted
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What does this suggestion change/add/remove:
This suggestion redacts specific information about some of the jobs on the TAB menu.
Some examples (if you have better ideas make sure to send them in the comments!):


General Security Department:
Cadet, Guard, Officer, Sergeant would be displayed as -> General Security
Response Unit -> Riot Control Units or remain the same
Containment Unit would remain the same
Captains and Chiefs would also remain the same


Research Department, Medical Department would remain the same as it is important for leads of these departments to be able to check who and what rank is and isn't on the server (for license trainings, onboardings etc.).

Internal Security Department:
Internal Security Agents, Operatives, Investigators -> Internal Security Operative
CL4+ would remain the same


External Affairs Department would go as followed:
External Affairs Agents, Operative, Senior Agent and Field Agent (because he can be metagamed to be a marksman on surface) would be displayed as -> External Affairs Operative
The rest of CL4+ jobs would remain the same.


SCPs would be changed to ONLY display SCP (without the specific number, which would cut off on hard to detect (for staff) metagaming)

MTF/CI/GOC jobs would only display jobs that are Officer+ (this includes removing juggernaut and TB from the display to avoid metagaming) as usual, the rest would just be MTF/CI/UNGOC 'X' Operative
For example if someone is on MTF Nu-7 Marksman job it would show him as MTF Nu-7 Operative on the TAB menu.
But if someone is on MTF Nu7 Officer job it would remain the same as it is now.
If someone is on CI Type-Blue it would display him as Chaos Insurgency Operative and so on.


EDIT: recruits from both CI and UNGOC would remain the same (for raid auth reasons - forgot to include them in the first place).

D-class personnel would all be displayed as Class D Personnel - so TB, Scout, Brute, Janitor wouldn't be identifiable by pressing the TAB menu.

Has something similar been suggested before? If so, why is your suggestion different?:
No (at least from what I checked).

Possible Positives of the suggestion (At least 2):
- Massively decreases soft metagaming that is hard to detect by the Staff Team.
- Gives more immerssion to the server.

- High Staff members should be able to make it happen - possibility of no devtime being required.
- Silent breaches (SCP-035 and SCP-079) become actually useful, as they cannot be simply checked by looking at the TAB menu and elminating them. (Combatives got to check them manually now rather than instantly knowing that they're not on Site).

Possible Negatives of the suggestion:
- Honestly? I personally do not see any other than potential devtime.

Based on the Positives & Negatives, why should this suggestion be accepted:
I believe this should be accepted due to soft, undetectable by logs or clips metagaming is a massive issue on the server and this suggestion would only work in favor of the server health + would give more immerssion to the experience of the SCP-RP world.

Credits to @Charles "Ze" Whitmee for giving me the idea to post this suggestion
 
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In my opinion I think the SCP one is a great idea but the rest just seems unessacary.
The rest was included mosty due to metagaming regarding specific raid jobs - as Deepcovers/Assesement, CI/GOC jugg or CI TB and GOC Thauma - thought it would be good to include MTFs in it as well - not to be one-sided.
 
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Holland

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I was typing out a 600-word suggestion and then you posted this SMH

Hmmm

anyways my suggestion was purely based on SCP`s for the time being,

Only "removing" certained SCPs from the Tab list from all non-staff including scps Players themself.

Like 079 096 049 106, the rest of the SCPs are too loud etc

can go into detail but not really needed as your suggestion is already what I want.

+support

Roleplay server not first to contain this SCP pvp

more immersion
 
I was typing out a 600-word suggestion and then you post this SMH

Hmmm

anyways my suggestion was pure based on SCP`s for the time being,

Only "removing" certained SCPs from the Tab list from all non-staff including scps Players themself.

Like 079 096 049 106, rest of the SCPs are to loud etc
I know there is a lot of room for improvement in everything other than SCPs, any ideas in the replies are appreciated!
 

Holland

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Too much imo, the only things which should be hidden is the faction you're not apart of, e.g CI player cannot see UNGOC or F jobs
Hmmm yeah but that means we need to make a system that tells delcom+ when they can auth a raid during lower player count... vice versa for the other factions
 
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Trickl

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+Support

I like everything suggested, especially the SCP change. Its extremely hard to catch someone metagaming these things and it would mostly remove the issue.

I'm not sure if I read the suggestion incorrectly but you should also add to the suggestion to remove the pop up for when someone changes to a Job so that information isn't also metagamed.
 
+Support

I like everything suggested, especially the SCP change. Its extremely hard to catch someone metagaming these things and it would mostly remove the issue.

I'm not sure if I read the suggestion incorrectly but you should also add to the suggestion to remove the pop up for when someone changes to a Job so that information isn't also metagamed.
The job popup is a different thing, this suggestion was made purely for TAB menu, also I believe the popups were removed (?) as I either just ignore them or they're limited to certain jobs
 
Hmmm yeah but that means we need to make a system that tells delcom+ when they can auth a raid during lower player count... vice versa for the other factions
No? you can still read the rank + name of people on, just cant see their jobs at all.
This system is already in MRP, where you cannot see what jobs people are on unless you're staff.
 
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Holland

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No? you can still read the rank + name of people on, just cant see their jobs at all.
This system is already in MRP, where you cannot see what jobs people are on unless you're staff.
the way you typed your first comment
made me believe you meant to remove the tab list from the other factions mb
 

Douglas

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Canada, ey?
I think the only ones needed here would be SCPs, D-Class, TBs, and Juggernaut. Other ones seem unnecessary. Keep in mind you could still get all of this information through the F4 menu...

This would also need to be easily customizable by a Super Admin+ that can be quickly modified based on the player base feedback. A checkbox for whether a job goes into a generic category or stay as it's own.

I'd say +support, assuming it doesn't end up getting disruptive like the third person restriction that tried to stop third person peaking. Metagaming is definitely one of the harder sits to deal with, but we still end up tracking it down. You guys would be surprised with how much we can find...
 
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