- Oct 24, 2022
- 392
- 75
- 41
What does this suggestion change?
This suggestion removes SCP-860
Has something similar been suggested before? If so, why is your suggestion different?
Nothing similar has been suggested prior, as checked in the search tab.
Possible Positives of the suggestion
- More server space.
- One extra containment chamber for a new SCP in the future.
Possible Negatives of the suggestion
- If all 7 of the passive SCP slots are taken, you would have one less option for passive RP.
- Current 860 PACs would become unusable.
Based on the Positives & Negatives, why should this suggestion be accepted?
Currently, 860-2 literally does nothing for the server, and only harms it in a lot of occasions. Considering the dimension is currently an asset rip from containment breach, it isn't exactly original to CN and isn't all that interesting. 860-2 has no unique mechanics with its SWEP to give it interesting roleplay, and it cannot talk. It's even worse at XP farming for new players, because 999 is superior in XP farming, and is unlocked at Level 5. 035 is unlocked just 3 levels later and can breach.
008s also abuse 860 to put spores in there. I'm not sure if 860 can still FailRP save you from nuke but if it can that's also an issue.
It is literally worthless. Might as well remove it to save map space.
This suggestion removes SCP-860
Has something similar been suggested before? If so, why is your suggestion different?
Nothing similar has been suggested prior, as checked in the search tab.
Possible Positives of the suggestion
- More server space.
- One extra containment chamber for a new SCP in the future.
Possible Negatives of the suggestion
- If all 7 of the passive SCP slots are taken, you would have one less option for passive RP.
- Current 860 PACs would become unusable.
Based on the Positives & Negatives, why should this suggestion be accepted?
Currently, 860-2 literally does nothing for the server, and only harms it in a lot of occasions. Considering the dimension is currently an asset rip from containment breach, it isn't exactly original to CN and isn't all that interesting. 860-2 has no unique mechanics with its SWEP to give it interesting roleplay, and it cannot talk. It's even worse at XP farming for new players, because 999 is superior in XP farming, and is unlocked at Level 5. 035 is unlocked just 3 levels later and can breach.
008s also abuse 860 to put spores in there. I'm not sure if 860 can still FailRP save you from nuke but if it can that's also an issue.
It is literally worthless. Might as well remove it to save map space.
Last edited: